Player Matchup

Chaac
Chaac
Coke N Skoal
Chaac
Level 95
God Stats
90W - 59L
1,614 SR
Queue Stats
250W - 229L
1,561 Elo+
Party 2
Cernunnos
Cernunnos
Pipe City Baby
Cernunnos
Level 29
God Stats
39W - 23L
1,655 SR
Queue Stats
98W - 102L
1,623 Elo+
Party 2
Vulcan
Vulcan
baldsteve
Vulcan
Level 85
God Stats
1W - 2L
1,344 SR
Queue Stats
170W - 154L
1,551 Elo+
Party 2
Team Averages
Level 70
1,538 SR
1,578 Elo+

VS

Team Averages
Level 64
1,700 SR
1,408 Elo+
Discordia
Discordia
I2AIVI
Discordia
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
107W - 102L
1,560 Elo+
Party 1
Da Ji
Da Ji
Pufall50
Da Ji
Level 26
God Stats
11W - 13L
1,799 SR
Queue Stats
85W - 84L
1,470 Elo+
Solo
Chaac
Chaac
WombRaider0407
Chaac
Level 5
God Stats
1W - 1L
1,802 SR
Queue Stats
1W - 5L
1,195 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 1 / 8
17,130
685
27,482
23,213
29,746
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cernunnos
Pipe City Baby
Cernunnos
18
3 / 6 / 10
15,635
625
11,363
19,947
6,759
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
baldsteve
Vulcan
19
6 / 2 / 7
15,256
610
21,031
14,715
5,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
I2AIVI
Discordia
20
6 / 5 / 2
15,052
602
28,423
21,028
7,110
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
Pufall50
Da Ji
15
2 / 11 / 1
12,760
510
10,287
22,350
7,642
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
1 / 6 / 5
13,813
553
7,285
24,457
29,197
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
17
22
Kills
9
9
Deaths
22
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
13
1
8
17
L
Discordia
I2AIVI
Discordia
6
5
2
1.4
W
Cernunnos
Pipe City Baby
Cernunnos
3
6
10
1.33
L
Da Ji
Pufall50
Da Ji
2
11
1
0.23
L
1
6
5
0.58
W
Vulcan
baldsteve
Vulcan
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,876
Damage
45,995
57,875
Taken
67,835
41,767
Mitigated
43,949
18,379
Healing
9,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,482
6,079
1,359
12,374
23,213
29,746
1,090
7,994
15,219
0
78,890
L
Discordia
I2AIVI
Discordia
28,423
561
390
4,594
21,028
7,110
0
5,904
14,774
130,498
0
W
Cernunnos
Pipe City Baby
Cernunnos
11,363
5,198
0
3,585
19,947
6,759
1,134
11,811
8,136
0
80,513
L
Da Ji
Pufall50
Da Ji
10,287
2,765
0
944
22,350
7,642
0
7,384
14,697
0
45,283
L
7,285
1,206
0
3,500
24,457
29,197
0
7,982
15,982
0
46,923
W
Vulcan
baldsteve
Vulcan
21,031
7,217
0
1,061
14,715
5,262
585
8,969
5,746
78,557
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,021
Gold Earned
41,625
263
Minions Killed
285
0
Camps Cleared
0
1,318,388
Distance Traveled
1,198,481
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
17,130
685
72
3
0
476,567
4
L
Discordia
15,052
602
174
7
0
418,930
1
W
Cernunnos
15,635
625
94
4
0
374,081
2
L
Da Ji
12,760
510
47
2
0
376,571
5
L
Chaac
13,813
553
64
3
0
402,980
0
W
Vulcan
15,256
610
97
4
0
467,740
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role