Player Matchup

Discordia
Discordia
BlueVirgil
Discordia
Level 28
God Stats
13W - 11L
1,257 SR
Queue Stats
91W - 136L
1,664 Elo+
Party 2
Ullr
Ullr
Elfonzo142
Ullr
Level 64
God Stats
3W - 4L
1,296 SR
Queue Stats
182W - 231L
1,441 Elo+
Party 2
King Arthur
King Arthur
ShinjiFaques
King Arthur
Level 25
God Stats
26W - 22L
1,403 SR
Queue Stats
101W - 112L
1,683 Elo+
Party 2
Team Averages
Level 39
1,319 SR
1,596 Elo+

VS

Team Averages
Level 26
1,558 SR
1,252 Elo+
Cthulhu
Cthulhu
Curg
Cthulhu
Level 22
God Stats
42W - 31L
1,391 SR
Queue Stats
121W - 109L
1,223 Elo+
Party 1
Baron Samedi
Baron Samedi
MysticxICe
Baron Samedi
Level 27
God Stats
7W - 6L
1,782 SR
Queue Stats
75W - 74L
1,238 Elo+
Party 1
Bakasura
Bakasura
psychoionize
Bakasura
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
63W - 80L
1,296 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BlueVirgil
Discordia
20
7 / 5 / 6
15,964
639
32,163
15,053
5,709
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
3 / 8 / 7
14,482
579
16,937
20,083
8,410
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
ShinjiFaques
King Arthur
19
8 / 3 / 5
15,834
633
26,992
33,449
36,494
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Curg
Cthulhu
18
1 / 3 / 13
15,424
617
16,990
42,308
52,656
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Baron Samedi
MysticxICe
Baron Samedi
19
6 / 9 / 9
16,114
645
22,978
27,726
13,663
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
psychoionize
Bakasura
19
9 / 7 / 4
16,585
663
13,208
26,542
13,133
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
42
18
Kills
16
16
Deaths
19
18
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Discordia
BlueVirgil
Discordia
7
5
6
2
W
Cthulhu
Curg
Cthulhu
1
3
13
2.5
L
3
8
7
0.81
W
Baron Samedi
MysticxICe
Baron Samedi
6
9
9
1.17
L
King Arthur
ShinjiFaques
King Arthur
8
3
5
3.5
W
Bakasura
psychoionize
Bakasura
9
7
4
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,092
Damage
53,176
68,585
Taken
96,576
50,613
Mitigated
79,452
13,947
Healing
37,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
BlueVirgil
Discordia
32,163
2,368
0
500
15,053
5,709
0
11,704
3,021
95,825
0
W
Cthulhu
Curg
Cthulhu
16,990
1,734
467
16,288
42,308
52,656
153
14,650
25,957
45,364
0
L
16,937
8,884
0
3,175
20,083
8,410
549
11,634
8,057
0
63,183
W
Baron Samedi
MysticxICe
Baron Samedi
22,978
2,466
3,892
9,292
27,726
13,663
976
8,896
18,316
75,392
0
L
King Arthur
ShinjiFaques
King Arthur
26,992
4,160
0
10,272
33,449
36,494
0
15,590
17,159
1,145
96,298
W
Bakasura
psychoionize
Bakasura
13,208
9,658
0
7,513
26,542
13,133
2,367
8,460
17,566
0
67,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,280
Gold Earned
48,123
261
Minions Killed
218
0
Camps Cleared
0
1,233,853
Distance Traveled
1,201,562
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
15,964
639
90
4
0
380,195
2
W
Cthulhu
15,424
617
58
2
0
400,620
0
L
Ullr
14,482
579
98
4
0
383,204
1
W
Baron Samedi
16,114
645
77
3
0
362,027
0
L
King Arthur
15,834
633
73
3
0
470,454
0
W
Bakasura
16,585
663
83
3
0
438,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role