Player Matchup

Tiamat
Tiamat
Brangutang
Tiamat
Level 106
God Stats
3W - 1L
1,386 SR
Queue Stats
126W - 116L
1,549 Elo+
Party 2
Thor
Thor
Olv395
Thor
Level 122
God Stats
2W - 2L
1,390 SR
Queue Stats
159W - 126L
1,473 Elo+
Party 3
Hachiman
Hachiman
SixZonked
Hachiman
Level 73
God Stats
1W - 2L
1,454 SR
Queue Stats
149W - 140L
1,541 Elo+
Party 2
Anhur
Anhur
Zhenja_94
Anhur
Level 120
God Stats
1W - 1L
1,678 SR
Queue Stats
85W - 67L
1,533 Elo+
Party 3
Jing Wei
Jing Wei
ciaroVit
Jing Wei
Level 136
God Stats
12W - 11L
1,472 SR
Queue Stats
914W - 874L
1,541 Elo+
Solo
Team Averages
Level 111
1,476 SR
1,527 Elo+

VS

Team Averages
Level 80
1,509 SR
1,424 Elo+
Amaterasu
Amaterasu
JopoHD7
Amaterasu
Level 64
God Stats
2W - 1L
1,444 SR
Queue Stats
33W - 46L
1,433 Elo+
Party 4
Vulcan
Vulcan
Neluw
Vulcan
Level 68
God Stats
3W - 1L
1,739 SR
Queue Stats
26W - 27L
1,509 Elo+
Party 1
Janus
Janus
Shumiff
Janus
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,321 Elo+
Party 1
Kuzenbo
Kuzenbo
Zanar13
Kuzenbo
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 60L
1,425 Elo+
Party 4
Da Ji
Da Ji
jappiemayhem
Da Ji
Level 148
God Stats
14W - 12L
1,362 SR
Queue Stats
582W - 624L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Brangutang
Tiamat
20
11 / 4 / 7
12,655
844
29,645
17,188
15,482
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
Olv395
Thor
15
0 / 8 / 10
10,252
683
10,121
21,191
18,102
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
SixZonked
Hachiman
17
3 / 6 / 11
11,027
735
17,762
16,886
6,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anhur
Zhenja_94
Anhur
19
7 / 7 / 8
12,199
813
12,987
17,321
7,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
ciaroVit
Jing Wei
15
1 / 12 / 4
9,839
656
10,492
18,848
6,950
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
JopoHD7
Amaterasu
20
10 / 3 / 16
12,332
822
12,963
24,050
22,201
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vulcan
Neluw
Vulcan
20
6 / 4 / 21
12,274
818
22,145
15,070
7,752
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
Shumiff
Janus
20
8 / 3 / 17
12,190
813
15,451
12,463
5,489
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kuzenbo
Zanar13
Kuzenbo
18
3 / 5 / 19
11,690
779
7,588
21,133
28,746
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
10 / 7 / 17
12,126
808
21,379
23,085
15,812
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
127
22
Kills
37
37
Deaths
22
40
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Brangutang
Tiamat
11
4
7
3.63
W
Amaterasu
JopoHD7
Amaterasu
10
3
16
6
W
Vulcan
Neluw
Vulcan
6
4
21
4.13
L
Thor
Olv395
Thor
0
8
10
0.63
W
Janus
Shumiff
Janus
8
3
17
5.5
L
Hachiman
SixZonked
Hachiman
3
6
11
1.42
W
Kuzenbo
Zanar13
Kuzenbo
3
5
19
2.5
L
Anhur
Zhenja_94
Anhur
7
7
8
1.57
L
Jing Wei
ciaroVit
Jing Wei
1
12
4
0.25
W
10
7
17
2.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,007
Damage
79,526
91,434
Taken
95,801
54,986
Mitigated
80,000
27,242
Healing
30,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Brangutang
Tiamat
29,645
3,471
3,067
5,823
17,188
15,482
120
9,995
7,193
43,767
0
W
Amaterasu
JopoHD7
Amaterasu
12,963
4,916
3,255
5,602
24,050
22,201
1,691
7,508
16,443
0
19,282
W
Vulcan
Neluw
Vulcan
22,145
6,368
995
3,167
15,070
7,752
1,036
4,184
10,811
51,580
0
L
Thor
Olv395
Thor
10,121
2,438
234
5,530
21,191
18,102
603
10,860
10,331
0
22,283
W
Janus
Shumiff
Janus
15,451
515
1,569
2,051
12,463
5,489
1,109
2,158
10,205
38,877
0
L
Hachiman
SixZonked
Hachiman
17,762
8,379
1,176
4,130
16,886
6,995
1,043
6,127
10,759
285
36,379
W
Kuzenbo
Zanar13
Kuzenbo
7,588
2,230
2,841
2,584
21,133
28,746
622
8,247
12,781
15,713
0
L
Anhur
Zhenja_94
Anhur
12,987
5,040
1,254
3,613
17,321
7,457
1,637
7,147
10,174
0
29,268
L
Jing Wei
ciaroVit
Jing Wei
10,492
7,484
659
1,756
18,848
6,950
2,023
11,055
7,793
0
24,859
W
21,379
6,047
3,781
4,968
23,085
15,812
826
7,833
15,002
0
28,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,972
Gold Earned
60,612
175
Minions Killed
183
0
Camps Cleared
0
1,218,397
Distance Traveled
1,381,470
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
12,655
844
24
2
0
299,132
0
W
Amaterasu
12,332
822
17
1
0
321,900
1
W
Vulcan
12,274
818
73
5
0
284,191
0
L
Thor
10,252
683
25
2
0
237,793
0
W
Janus
12,190
813
61
4
0
268,031
0
L
Hachiman
11,027
735
42
3
0
229,896
0
W
Kuzenbo
11,690
779
18
1
0
242,800
0
L
Anhur
12,199
813
52
3
0
224,185
0
L
Jing Wei
9,839
656
32
2
0
227,391
1
W
Da Ji
12,126
808
14
1
0
264,548
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role