Player Matchup

Yemoja
Yemoja
BadBadBR
Yemoja
Level 5
God Stats
1W - 2L
1,131 SR
Queue Stats
3W - 4L
1,425 Elo+
Solo
Heimdallr
Heimdallr
igoraguido8
Heimdallr
Level 29
God Stats
6W - 10L
1,424 SR
Queue Stats
146W - 171L
1,518 Elo+
Solo
Zeus
Zeus
mariasinha022
Zeus
Level 24
God Stats
1W - 1L
1,368 SR
Queue Stats
123W - 113L
1,474 Elo+
Solo
Arachne
Arachne
shinodapablo
Arachne
Level 26
God Stats
9W - 3L
1,623 SR
Queue Stats
39W - 26L
1,552 Elo+
Solo
Vamana
Vamana
soguepp
Vamana
Level 25
God Stats
11W - 6L
1,500 SR
Queue Stats
91W - 77L
1,527 Elo+
Solo
Team Averages
Level 22
1,409 SR
1,499 Elo+

VS

Team Averages
Level 12
1,458 SR
1,419 Elo+
Persephone
Persephone
ADepressiva
Persephone
Level 16
God Stats
15W - 8L
1,569 SR
Queue Stats
41W - 47L
1,368 Elo+
Party 1
Jormungandr
Jormungandr
Koulle
Jormungandr
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Maxim0ff
Neith
Level 9
God Stats
2W - 6L
1,321 SR
Queue Stats
10W - 23L
1,289 Elo+
Party 1
Ymir
Ymir
Olympuz100
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 1
Merlin
Merlin
Sinnoria
Merlin
Level 12
God Stats
1W - 3L
1,402 SR
Queue Stats
9W - 15L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BadBadBR
Yemoja
8
0 / 0 / 3
5,321
532
1,401
2,439
998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
igoraguido8
Heimdallr
8
1 / 2 / 2
5,165
517
3,617
7,116
2,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

12
10 / 0 / 1
7,649
765
8,657
6,850
2,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
shinodapablo
Arachne
10
2 / 0 / 2
6,001
600
1,574
5,482
1,609
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vamana
soguepp
Vamana
11
5 / 0 / 0
6,637
664
5,449
6,737
4,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
ADepressiva
Persephone
7
0 / 5 / 0
4,507
451
2,806
5,982
1,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
Koulle
Jormungandr
7
0 / 3 / 2
4,945
495
5,525
7,497
3,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
Maxim0ff
Neith
6
2 / 4 / 0
4,480
448
2,761
6,367
1,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

1
0 / 1 / 0
3,511
351
0
790
263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
Sinnoria
Merlin
8
0 / 5 / 0
4,341
434
2,100
4,254
1,415
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
18
Kills
2
2
Deaths
18
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Persephone
ADepressiva
Persephone
0
5
0
0
W
Yemoja
BadBadBR
Yemoja
0
0
3
1.5
L
Jormungandr
Koulle
Jormungandr
0
3
2
0.33
L
Neith
Maxim0ff
Neith
2
4
0
0.5
L
0
1
0
0
L
Merlin
Sinnoria
Merlin
0
5
0
0
W
Heimdallr
igoraguido8
Heimdallr
1
2
2
1
W
10
0
1
10.5
W
Arachne
shinodapablo
Arachne
2
0
2
3
W
Vamana
soguepp
Vamana
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,698
Damage
13,192
28,624
Taken
24,890
11,684
Mitigated
8,267
13,308
Healing
2,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
ADepressiva
Persephone
2,806
470
0
1,251
5,982
1,314
0
0
5,606
13,715
0
W
Yemoja
BadBadBR
Yemoja
1,401
604
1,545
715
2,439
998
397
1,494
909
7,006
0
L
Jormungandr
Koulle
Jormungandr
5,525
651
0
491
7,497
3,376
0
4,018
3,361
22,294
0
L
Neith
Maxim0ff
Neith
2,761
1,091
0
945
6,367
1,899
0
3,011
3,208
0
11,741
L
0
0
0
12
790
263
0
0
790
840
0
L
Merlin
Sinnoria
Merlin
2,100
72
0
241
4,254
1,415
0
2,567
1,491
14,655
0
W
Heimdallr
igoraguido8
Heimdallr
3,617
1,254
0
1,424
7,116
2,052
1,013
2,202
4,914
0
25,936
W
8,657
1,598
0
3,891
6,850
2,178
988
3,262
3,222
43,805
0
W
Arachne
shinodapablo
Arachne
1,574
1,043
0
1,883
5,482
1,609
0
265
5,217
0
30,457
W
Vamana
soguepp
Vamana
5,449
1,640
0
3,850
6,737
4,847
626
2,806
3,931
0
27,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,773
Gold Earned
21,784
250
Minions Killed
107
0
Camps Cleared
0
972,827
Distance Traveled
820,465
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
4,507
451
23
2
0
176,996
1
W
Yemoja
5,321
532
15
2
0
187,873
0
L
Jormungandr
4,945
495
30
3
0
192,331
0
L
Neith
4,480
448
28
3
0
241,775
1
L
Ymir
3,511
351
1
0
0
26,150
0
L
Merlin
4,341
434
25
3
0
183,213
0
W
Heimdallr
5,165
517
44
4
0
188,137
1
W
Zeus
7,649
765
85
9
0
176,292
2
W
Arachne
6,001
600
60
6
0
205,365
2
W
Vamana
6,637
664
46
5
0
215,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role