Player Matchup

Artemis
Artemis
Appolyia
Artemis
Level 28
God Stats
45W - 39L
1,521 SR
Queue Stats
228W - 248L
1,404 Elo+
Solo
Thor
Thor
Bladewise
Thor
Level 21
God Stats
28W - 36L
1,424 SR
Queue Stats
30W - 40L
1,337 Elo+
Party 1
Anhur
Anhur
DrunkDiglett
Anhur
Level 5
God Stats
8W - 9L
1,332 SR
Queue Stats
9W - 11L
1,274 Elo+
Solo
He Bo
He Bo
Necroforte
He Bo
Level 27
God Stats
18W - 20L
1,490 SR
Queue Stats
18W - 23L
1,362 Elo+
Party 1
Xing Tian
Xing Tian
curlyentropy5
Xing Tian
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 77L
1,391 Elo+
Solo
Team Averages
Level 22
1,454 SR
1,354 Elo+

VS

Team Averages
Level 17
1,474 SR
1,355 Elo+
Loki
Loki
IdidNutt
Loki
Level 10
God Stats
12W - 6L
1,500 SR
Queue Stats
119W - 147L
1,439 Elo+
Party 2
Set
Set
Skull036Crusher
Set
Level 8
God Stats
0W - 2L
1,231 SR
Queue Stats
3W - 7L
1,219 Elo+
Party 2
Skadi
Skadi
andrey1223456
Skadi
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,435 Elo+
Solo
Sylvanus
Sylvanus
just_ardilla
Sylvanus
Level 24
God Stats
3W - 4L
1,696 SR
Queue Stats
76W - 86L
1,343 Elo+
Party 3
Baron Samedi
Baron Samedi
xXxArdillaxXx
Baron Samedi
Level 17
God Stats
15W - 12L
1,444 SR
Queue Stats
268W - 332L
1,339 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Appolyia
Artemis
17
9 / 3 / 23
10,874
1,208
12,032
8,844
3,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thor
18
13 / 1 / 28
11,681
1,298
18,344
12,205
7,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

18
17 / 1 / 19
12,219
1,358
22,456
10,244
4,063
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

He Bo
17
8 / 0 / 31
11,182
1,242
14,071
5,760
3,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Xing Tian
curlyentropy5
Xing Tian
15
1 / 2 / 17
9,376
1,042
4,516
10,187
8,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Team 1 Tickets

340

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
15
1 / 12 / 4
9,140
1,016
8,461
16,891
6,069
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
1 / 9 / 4
8,453
939
3,916
16,183
8,822
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
3 / 10 / 3
9,316
1,035
12,469
14,222
4,367
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
just_ardilla
Sylvanus
15
2 / 9 / 4
8,942
994
7,324
18,513
14,329
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
xXxArdillaxXx
Baron Samedi
14
0 / 8 / 3
8,162
907
8,634
13,086
11,012
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

166
Kill Participation
25
48
Kills
7
7
Deaths
48
118
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Artemis
Appolyia
Artemis
9
3
23
6.83
W
Thor
13
1
28
27
W
17
1
19
26.5
L
Loki
1
12
4
0.25
W
He Bo
8
0
31
23.5
L
1
9
4
0.33
L
3
10
3
0.45
W
Xing Tian
curlyentropy5
Xing Tian
1
2
17
4.75
L
Sylvanus
just_ardilla
Sylvanus
2
9
4
0.44
L
Baron Samedi
xXxArdillaxXx
Baron Samedi
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,419
Damage
40,804
47,240
Taken
78,895
26,477
Mitigated
44,599
9,971
Healing
6,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Appolyia
Artemis
12,032
6,694
0
2,236
8,844
3,850
0
1,674
7,170
0
20,671
W
Thor
18,344
4,640
0
4,583
12,205
7,004
0
4,556
7,649
0
24,492
W
22,456
13,640
0
1,095
10,244
4,063
0
4,494
5,750
0
42,625
L
Loki
8,461
1,359
0
515
16,891
6,069
0
4,503
12,271
0
16,659
W
He Bo
14,071
1,281
0
1,486
5,760
3,067
0
2,277
3,483
30,051
0
L
3,916
1,185
0
734
16,183
8,822
0
3,551
12,533
0
12,117
L
12,469
6,147
0
0
14,222
4,367
0
5,071
9,001
0
22,293
W
Xing Tian
curlyentropy5
Xing Tian
4,516
743
0
571
10,187
8,493
0
2,957
7,230
9,844
0
L
Sylvanus
just_ardilla
Sylvanus
7,324
1,815
1,234
1,577
18,513
14,329
0
3,237
15,090
15,137
0
L
Baron Samedi
xXxArdillaxXx
Baron Samedi
8,634
1,008
1,041
1,469
13,086
11,012
0
2,225
10,750
24,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,332
Gold Earned
44,013
150
Minions Killed
98
5
Camps Cleared
5
731,483
Distance Traveled
615,783
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,874
1,208
30
3
0
134,697
0
W
Thor
11,681
1,298
13
1
2
160,268
0
W
Anhur
12,219
1,358
52
6
2
151,979
0
L
Loki
9,140
1,016
21
2
1
165,623
1
W
He Bo
11,182
1,242
42
5
1
158,347
1
L
Set
8,453
939
12
1
1
114,025
2
L
Skadi
9,316
1,035
22
2
1
121,388
1
W
Xing Tian
9,376
1,042
13
1
0
126,192
0
L
Sylvanus
8,942
994
18
2
1
112,814
0
L
Baron Samedi
8,162
907
25
3
1
101,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role