Player Matchup

Cthulhu
Cthulhu
Lotado9
Cthulhu
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
49W - 50L
1,460 Elo+
Party 1
Cerberus
Cerberus
SirDestrukto
Cerberus
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 85L
1,470 Elo+
Party 1
Persephone
Persephone
Sk8erlater666
Persephone
Level 56
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 23L
1,411 Elo+
Party 1
Izanami
Izanami
ZepplinMagnate
Izanami
Level 28
God Stats
24W - 25L
1,550 SR
Queue Stats
70W - 81L
1,493 Elo+
Party 1
Pele
Pele
xxxdunderhead
Pele
Level 34
God Stats
3W - 10L
1,159 SR
Queue Stats
67W - 94L
1,480 Elo+
Solo
Team Averages
Level 42
1,442 SR
1,463 Elo+

VS

Team Averages
Level 64
1,531 SR
1,468 Elo+
Cu Chulainn
Cu Chulainn
Bajanx_Dictator2
Cu Chulainn
Level 87
God Stats
1W - 0L
1,395 SR
Queue Stats
8W - 13L
1,208 Elo+
Solo
Merlin
Merlin
Eledga4
Merlin
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 25L
1,592 Elo+
Party 2
Scylla
Scylla
aldotyme77
Scylla
Level 45
God Stats
17W - 17L
1,481 SR
Queue Stats
68W - 81L
1,459 Elo+
Party 2
Chang'e
Chang'e
neowurld
Chang'e
Level 45
God Stats
84W - 56L
1,670 SR
Queue Stats
406W - 402L
1,545 Elo+
Solo
Medusa
Medusa
zl_Jebus
Medusa
Level 33
God Stats
75W - 82L
1,609 SR
Queue Stats
101W - 112L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Lotado9
Cthulhu
17
2 / 4 / 11
10,650
1,065
10,537
13,458
12,873
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cerberus
SirDestrukto
Cerberus
16
2 / 5 / 8
10,275
1,028
8,984
23,159
18,122
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Persephone
Sk8erlater666
Persephone
17
3 / 5 / 10
10,999
1,100
11,552
11,284
3,780
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 6 / 9
10,228
1,023
11,977
13,589
4,833
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

17
6 / 12 / 7
11,770
1,177
17,349
23,384
9,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

122

VS

Team 2 Tickets

201

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Bajanx_Dictator2
Cu Chulainn
18
7 / 5 / 16
11,738
1,174
14,121
15,823
16,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
Eledga4
Merlin
18
7 / 4 / 18
12,105
1,211
14,963
10,453
3,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
aldotyme77
Scylla
17
4 / 2 / 12
11,115
1,112
14,581
13,319
4,561
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chang'e
neowurld
Chang'e
18
5 / 0 / 19
11,439
1,144
14,829
9,150
3,001
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
zl_Jebus
Medusa
17
9 / 4 / 11
11,860
1,186
16,180
13,646
4,918
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
108
15
Kills
32
32
Deaths
15
45
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Bajanx_Dictator2
Cu Chulainn
7
5
16
3
W
Merlin
Eledga4
Merlin
7
4
18
4
L
Cthulhu
Lotado9
Cthulhu
2
4
11
1.88
L
Cerberus
SirDestrukto
Cerberus
2
5
8
1.2
L
Persephone
Sk8erlater666
Persephone
3
5
10
1.6
L
2
6
9
1.08
W
Scylla
aldotyme77
Scylla
4
2
12
5
W
Chang'e
neowurld
Chang'e
5
0
19
14.5
L
6
12
7
0.79
W
Medusa
zl_Jebus
Medusa
9
4
11
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,399
Damage
74,674
84,874
Taken
62,391
48,618
Mitigated
32,697
9,721
Healing
8,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Bajanx_Dictator2
Cu Chulainn
14,121
4,886
0
769
15,823
16,315
0
6,918
8,905
0
24,565
W
Merlin
Eledga4
Merlin
14,963
1,497
0
368
10,453
3,902
0
6,360
4,093
32,057
0
L
Cthulhu
Lotado9
Cthulhu
10,537
757
477
0
13,458
12,873
0
5,396
7,803
22,512
0
L
Cerberus
SirDestrukto
Cerberus
8,984
605
506
5,394
23,159
18,122
0
14,206
8,455
23,431
0
L
Persephone
Sk8erlater666
Persephone
11,552
1,450
0
866
11,284
3,780
0
5,167
5,927
28,687
0
L
11,977
9,074
0
0
13,589
4,833
0
7,841
5,461
0
33,607
W
Scylla
aldotyme77
Scylla
14,581
1,983
0
630
13,319
4,561
0
5,435
7,884
31,948
0
W
Chang'e
neowurld
Chang'e
14,829
1,119
3,331
3,314
9,150
3,001
0
4,539
4,611
32,214
0
L
17,349
5,290
0
2,478
23,384
9,010
0
10,517
12,183
0
41,652
W
Medusa
zl_Jebus
Medusa
16,180
8,466
0
0
13,646
4,918
0
7,821
5,825
0
30,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,922
Gold Earned
58,257
197
Minions Killed
195
5
Camps Cleared
6
1,022,360
Distance Traveled
972,673
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
11,738
1,174
29
3
1
198,470
0
W
Merlin
12,105
1,211
36
4
1
182,399
0
L
Cthulhu
10,650
1,065
26
3
1
214,344
3
L
Cerberus
10,275
1,028
34
3
0
206,496
0
L
Persephone
10,999
1,100
48
5
2
192,360
1
L
Izanami
10,228
1,023
42
4
0
208,265
2
W
Scylla
11,115
1,112
41
4
2
195,128
2
W
Chang'e
11,439
1,144
54
5
1
206,546
2
L
Pele
11,770
1,177
47
5
2
200,895
0
W
Medusa
11,860
1,186
35
4
1
190,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role