Player Matchup

Thoth
Thoth
Gold IV
AceDreyar8
Thoth
Gold IV
Level 148
God Stats
1W - 1L
1,457 SR
Queue Stats
20W - 14L
1,738 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold V
Julio412
Kumbhakarna
Gold V
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
35W - 39L
1,624 MMR
Party 1
Bellona
Bellona
Gold IV
Kimanes
Bellona
Gold IV
Level 160
God Stats
1W - 2L
1,526 SR
Queue Stats
44W - 43L
1,684 MMR
Solo
Arachne
Arachne
Gold II
OnIySusano
Arachne
Gold II
Level 108
God Stats
7W - 1L
1,962 SR
Queue Stats
211W - 206L
1,569 MMR
Party 1
Neith
Neith
Silver II
Tobimax
Neith
Silver II
Level 47
God Stats
1W - 0L
1,401 SR
Queue Stats
6W - 4L
1,506 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 118
1,569 SR
1,624 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 135
1,563 SR
1,631 MMR
Raijin
Raijin
Bronze III
Chapolin13
Raijin
Bronze III
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,530 MMR
Solo
Nemesis
Nemesis
Gold I
Escuinable
Nemesis
Gold I
Level 148
God Stats
13W - 15L
1,533 SR
Queue Stats
281W - 256L
1,641 MMR
Solo
Sobek
Sobek
Bronze III
Makenseix
Sobek
Bronze III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Platinum V
VinilFrr
Guan Yu
Platinum V
Level 139
God Stats
3W - 6L
1,646 SR
Queue Stats
272W - 273L
1,596 MMR
Solo
Danzaburou
Danzaburou
Platinum II
gborges52
Danzaburou
Platinum II
Level 106
God Stats
11W - 8L
1,636 SR
Queue Stats
411W - 404L
1,888 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
16
5 / 2 / 6
10,290
605
8,775
7,950
2,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
Julio412
Kumbhakarna
14
2 / 2 / 9
9,288
546
6,501
12,236
8,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
Kimanes
Bellona
16
2 / 2 / 5
10,007
589
11,298
16,695
13,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
OnIySusano
Arachne
17
8 / 4 / 5
10,582
622
11,952
15,822
7,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
Tobimax
Neith
15
5 / 1 / 4
9,736
573
8,213
8,631
2,580
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
JanusSetApolloTsukuyomiPersephone

VS

Bans
ScyllaGebCthulhuGaneshaAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Chapolin13
Raijin
14
1 / 8 / 3
8,172
481
3,604
9,173
2,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Escuinable
Nemesis
14
6 / 4 / 4
8,854
521
10,450
15,541
6,688
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
Makenseix
Sobek
12
1 / 3 / 4
7,559
445
6,679
14,246
12,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
VinilFrr
Guan Yu
16
1 / 3 / 1
9,022
531
7,691
16,365
13,586
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
gborges52
Danzaburou
15
2 / 4 / 0
9,929
584
6,811
13,977
4,719
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
23
22
Kills
11
11
Deaths
22
29
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Thoth
5
2
6
4
L
Raijin
Chapolin13
Raijin
1
8
3
0.31
L
Nemesis
Escuinable
Nemesis
6
4
4
2
W
Kumbhakarna
Julio412
Kumbhakarna
2
2
9
3.25
W
Bellona
Kimanes
Bellona
2
2
5
2.25
L
Sobek
Makenseix
Sobek
1
3
4
1
W
Arachne
OnIySusano
Arachne
8
4
5
2.63
W
Neith
Tobimax
Neith
5
1
4
7
L
Guan Yu
VinilFrr
Guan Yu
1
3
1
0.5
L
Danzaburou
gborges52
Danzaburou
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,739
Damage
35,235
61,334
Taken
69,302
35,723
Mitigated
40,296
22,621
Healing
19,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
8,775
218
0
1,510
7,950
2,863
31
1,347
6,603
60,252
0
L
Raijin
Chapolin13
Raijin
3,604
345
0
283
9,173
2,976
0
4,350
4,527
48,909
0
L
Nemesis
Escuinable
Nemesis
10,450
4,329
0
2,570
15,541
6,688
0
4,149
11,244
0
54,682
W
Kumbhakarna
Julio412
Kumbhakarna
6,501
745
0
1,157
12,236
8,895
0
3,958
8,278
31,281
0
W
Bellona
Kimanes
Bellona
11,298
4,309
0
10,868
16,695
13,988
841
469
16,226
0
69,041
L
Sobek
Makenseix
Sobek
6,679
600
0
4,147
14,246
12,327
0
3,992
10,118
26,728
0
W
Arachne
OnIySusano
Arachne
11,952
8,164
0
7,042
15,822
7,397
0
3,555
12,267
0
64,989
W
Neith
Tobimax
Neith
8,213
4,157
0
2,044
8,631
2,580
930
1,718
6,913
0
67,754
L
Guan Yu
VinilFrr
Guan Yu
7,691
1,160
386
5,968
16,365
13,586
0
571
15,766
0
65,829
L
Danzaburou
gborges52
Danzaburou
6,811
2,560
0
6,119
13,977
4,719
1,032
1,878
12,041
0
70,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,903
Gold Earned
43,536
517
Minions Killed
493
0
Camps Cleared
0
1,724,602
Distance Traveled
1,635,708
24
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
10,290
605
113
7
0
353,505
8
L
Raijin
8,172
481
111
7
0
269,069
6
L
Nemesis
8,854
521
79
5
0
370,821
8
W
Kumbhakarna
9,288
546
44
3
0
383,952
2
W
Bellona
10,007
589
137
8
0
317,141
6
L
Sobek
7,559
445
27
2
0
353,236
4
W
Arachne
10,582
622
106
6
0
369,212
4
W
Neith
9,736
573
117
7
0
300,792
4
L
Guan Yu
9,022
531
145
9
0
356,539
6
L
Danzaburou
9,929
584
131
8
0
286,043
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role