Player Matchup

Athena
Athena
BreadMaster3374
Athena
Level 138
God Stats
8W - 4L
1,726 SR
Queue Stats
182W - 194L
1,526 Elo+
Party 1
Bellona
Bellona
ByOM4R18
Bellona
Level 149
God Stats
5W - 2L
1,917 SR
Queue Stats
179W - 170L
1,584 Elo+
Party 1
Xbalanque
Xbalanque
CitrousFive060
Xbalanque
Level 109
God Stats
4W - 3L
1,689 SR
Queue Stats
26W - 21L
1,605 Elo+
Party 1
Merlin
Merlin
ELMISHA
Merlin
Level 129
God Stats
0W - 4L
1,500 SR
Queue Stats
231W - 270L
1,594 Elo+
Party 1
Kali
Kali
rikielcaballo64
Kali
Level 139
God Stats
2W - 1L
1,500 SR
Queue Stats
358W - 373L
1,579 Elo+
Party 1
Team Averages
Level 133
1,667 SR
1,578 Elo+

VS

Team Averages
Level 126
1,687 SR
1,573 Elo+
King Arthur
King Arthur
BadBoy_2717
King Arthur
Level 126
God Stats
19W - 3L
2,040 SR
Queue Stats
279W - 227L
1,585 Elo+
Party 2
Danzaburou
Danzaburou
FenixReborn226
Danzaburou
Level 159
God Stats
11W - 4L
1,151 SR
Queue Stats
319W - 313L
1,513 Elo+
Solo
Scylla
Scylla
MsKe1shasW1g
Scylla
Level 92
God Stats
82W - 57L
1,692 SR
Queue Stats
554W - 509L
1,612 Elo+
Solo
Nemesis
Nemesis
Nox-David57
Nemesis
Level 127
God Stats
31W - 13L
1,791 SR
Queue Stats
577W - 511L
1,542 Elo+
Party 2
Guan Yu
Guan Yu
PremiumRedhead
Guan Yu
Level 124
God Stats
8W - 6L
1,761 SR
Queue Stats
292W - 260L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 2
6,422
494
4,515
11,320
5,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
ByOM4R18
Bellona
11
0 / 5 / 0
6,429
495
6,764
15,066
10,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Xbalanque
CitrousFive060
Xbalanque
12
2 / 1 / 2
7,538
580
4,965
7,806
2,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Merlin
ELMISHA
Merlin
12
2 / 4 / 0
6,981
537
6,024
6,718
2,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
0 / 4 / 0
6,255
481
3,108
12,409
4,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BadBoy_2717
King Arthur
14
3 / 0 / 4
8,093
623
10,901
12,108
6,612
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
FenixReborn226
Danzaburou
13
0 / 2 / 0
7,319
563
4,287
7,943
3,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
13
2 / 1 / 4
7,466
574
4,950
5,550
1,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nemesis
Nox-David57
Nemesis
15
10 / 0 / 2
8,582
660
10,700
9,275
3,548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
2 / 2 / 6
6,489
499
4,564
9,380
4,990
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
5
Kills
17
18
Deaths
5
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BadBoy_2717
King Arthur
3
0
4
5
L
1
4
2
0.5
L
Bellona
ByOM4R18
Bellona
0
5
0
0
L
Xbalanque
CitrousFive060
Xbalanque
2
1
2
3
L
Merlin
ELMISHA
Merlin
2
4
0
0.5
W
Danzaburou
FenixReborn226
Danzaburou
0
2
0
0
W
Scylla
2
1
4
4
W
Nemesis
Nox-David57
Nemesis
10
0
2
11
W
2
2
6
2.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,376
Damage
35,402
53,319
Taken
44,256
25,294
Mitigated
20,173
17,760
Healing
14,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BadBoy_2717
King Arthur
10,901
1,854
0
4,287
12,108
6,612
0
1,091
11,017
0
57,215
L
4,515
1,241
0
540
11,320
5,622
0
2,012
9,198
18,162
0
L
Bellona
ByOM4R18
Bellona
6,764
3,394
0
7,683
15,066
10,229
0
0
15,066
0
42,673
L
Xbalanque
CitrousFive060
Xbalanque
4,965
1,291
111
3,886
7,806
2,358
0
0
7,806
0
44,928
L
Merlin
ELMISHA
Merlin
6,024
469
0
803
6,718
2,490
0
1,588
4,992
42,513
0
W
Danzaburou
FenixReborn226
Danzaburou
4,287
1,903
0
3,707
7,943
3,358
0
1,021
6,922
0
51,304
W
Scylla
4,950
642
0
1,217
5,550
1,665
586
3,057
2,181
50,151
0
W
Nemesis
Nox-David57
Nemesis
10,700
5,793
0
1,939
9,275
3,548
0
2,269
6,846
0
61,263
W
4,564
894
1,322
2,260
9,380
4,990
54
2,537
6,751
0
23,622
L
3,108
1,309
0
4,737
12,409
4,595
0
1,052
11,307
0
36,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,625
Gold Earned
37,949
395
Minions Killed
485
0
Camps Cleared
0
1,199,767
Distance Traveled
1,354,697
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,093
623
119
9
0
283,802
3
L
Athena
6,422
494
29
2
0
276,509
5
L
Bellona
6,429
495
88
7
0
240,314
3
L
Xbalanque
7,538
580
110
8
0
219,197
1
L
Merlin
6,981
537
87
7
0
215,761
2
W
Danzaburou
7,319
563
105
8
0
223,760
2
W
Scylla
7,466
574
119
9
0
243,665
3
W
Nemesis
8,582
660
111
9
0
308,209
4
W
Guan Yu
6,489
499
31
2
0
295,261
5
L
Kali
6,255
481
81
6
0
247,986
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role