Player Matchup

Hachiman
Hachiman
Babushka17
Hachiman
Level 28
God Stats
18W - 17L
1,321 SR
Queue Stats
674W - 646L
1,612 Elo+
Party 1
Camazotz
Camazotz
CazziTua
Camazotz
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
196W - 153L
1,620 Elo+
Solo
Agni
Agni
Sashlex
Agni
Level 27
God Stats
2W - 1L
1,549 SR
Queue Stats
98W - 69L
1,676 Elo+
Solo
Bacchus
Bacchus
Zaccappa
Bacchus
Level 8
God Stats
17W - 22L
1,568 SR
Queue Stats
80W - 86L
1,632 Elo+
Party 1
Odin
Odin
iShooTz-_STRiKER
Odin
Level 81
God Stats
18W - 15L
1,633 SR
Queue Stats
113W - 119L
1,543 Elo+
Party 1
Team Averages
Level 34
1,514 SR
1,616 Elo+

VS

Team Averages
Level 15
1,520 SR
1,599 Elo+
Awilix
Awilix
Anzechan
Awilix
Level 18
God Stats
6W - 3L
1,694 SR
Queue Stats
116W - 60L
1,712 Elo+
Party 2
Tsukuyomi
Tsukuyomi
JartiyerliRahip
Tsukuyomi
Level 4
God Stats
1W - 1L
1,752 SR
Queue Stats
2W - 4L
1,580 Elo+
Solo
Anhur
Anhur
NaJack
Anhur
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 37L
1,712 Elo+
Party 2
Osiris
Osiris
TheEverFrost
Osiris
Level 26
God Stats
4W - 2L
1,234 SR
Queue Stats
106W - 132L
1,527 Elo+
Solo
Scylla
Scylla
心之所念
Scylla
Level 7
God Stats
2W - 4L
1,421 SR
Queue Stats
12W - 22L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Babushka17
Hachiman
17
2 / 2 / 3
9,794
515
3,681
10,519
3,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Camazotz
CazziTua
Camazotz
20
14 / 3 / 2
12,999
684
14,695
19,445
9,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Agni
Sashlex
Agni
19
5 / 4 / 5
11,868
625
10,233
10,837
3,868
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bacchus
Zaccappa
Bacchus
15
1 / 1 / 11
9,737
512
5,678
9,339
8,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
1 / 5 / 3
9,849
518
9,362
15,298
12,471
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Anzechan
Awilix
17
8 / 7 / 5
10,549
555
14,239
16,937
6,506
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
JartiyerliRahip
Tsukuyomi
9
0 / 3 / 3
6,729
354
1,966
6,642
1,371
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Anhur
NaJack
Anhur
17
3 / 4 / 4
10,110
532
5,923
12,430
4,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
16
2 / 3 / 2
9,904
521
8,383
17,885
12,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Scylla
15
2 / 7 / 3
9,360
493
8,053
10,869
3,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
32
23
Kills
15
15
Deaths
24
24
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Awilix
Anzechan
Awilix
8
7
5
1.5
W
Hachiman
Babushka17
Hachiman
2
2
3
1.75
W
Camazotz
CazziTua
Camazotz
14
3
2
5
L
Tsukuyomi
JartiyerliRahip
Tsukuyomi
0
3
3
0.5
L
Anhur
NaJack
Anhur
3
4
4
1.25
W
Agni
Sashlex
Agni
5
4
5
1.88
L
Osiris
2
3
2
1
W
Bacchus
Zaccappa
Bacchus
1
1
11
6.5
W
1
5
3
0.5
L
Scylla
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,649
Damage
38,564
65,438
Taken
64,763
37,874
Mitigated
27,905
26,381
Healing
15,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
Anzechan
Awilix
14,239
6,822
0
205
16,937
6,506
0
3,306
13,631
0
82,886
W
Hachiman
Babushka17
Hachiman
3,681
1,833
0
5,360
10,519
3,705
252
1,011
9,359
0
77,865
W
Camazotz
CazziTua
Camazotz
14,695
5,708
0
11,666
19,445
9,067
494
803
18,642
0
97,932
L
Tsukuyomi
JartiyerliRahip
Tsukuyomi
1,966
510
0
61
6,642
1,371
84
2,129
4,513
0
14,512
L
Anhur
NaJack
Anhur
5,923
1,519
0
3,803
12,430
4,223
0
4,189
8,241
0
64,058
W
Agni
Sashlex
Agni
10,233
2,561
583
3,053
10,837
3,868
72
3,712
7,125
90,093
0
L
Osiris
8,383
3,579
0
10,058
17,885
12,023
22
331
17,554
0
60,238
W
Bacchus
Zaccappa
Bacchus
5,678
312
0
2,194
9,339
8,763
352
2,148
7,191
20,405
0
W
9,362
2,242
0
3,525
15,298
12,471
0
379
14,919
2,633
52,162
L
Scylla
8,053
856
0
938
10,869
3,782
0
6,852
4,017
51,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,247
Gold Earned
46,652
585
Minions Killed
496
0
Camps Cleared
0
1,879,482
Distance Traveled
1,780,018
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
10,549
555
114
6
0
387,613
4
W
Hachiman
9,794
515
120
6
0
341,890
3
W
Camazotz
12,999
684
161
8
0
429,425
3
L
Tsukuyomi
6,729
354
31
2
0
371,904
5
L
Anhur
10,110
532
118
6
0
359,286
3
W
Agni
11,868
625
168
9
0
357,618
4
L
Osiris
9,904
521
124
7
0
345,878
0
W
Bacchus
9,737
512
26
1
0
397,925
1
W
Odin
9,849
518
110
6
0
352,624
1
L
Scylla
9,360
493
109
6
0
315,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role