Player Matchup

He Bo
He Bo
 
He Bo
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
NomadicTitan666
Merlin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 125L
1,629 Elo+
Solo
Bellona
Bellona
Tilldo
Bellona
Level 6
God Stats
1W - 1L
1,734 SR
Queue Stats
4W - 4L
1,583 Elo+
Solo
Artemis
Artemis
chunkybutterman1
Artemis
Level 16
God Stats
33W - 30L
1,518 SR
Queue Stats
44W - 39L
1,511 Elo+
Solo
Sol
Sol
oi_danii
Sol
Level 8
God Stats
8W - 6L
1,490 SR
Queue Stats
343W - 267L
1,602 Elo+
Party 1
Team Averages
Level 13
1,548 SR
1,565 Elo+

VS

Team Averages
Level 26
1,610 SR
1,677 Elo+
Terra
Terra
Bryan7890677
Terra
Level 29
God Stats
3W - 1L
1,840 SR
Queue Stats
184W - 162L
1,638 Elo+
Solo
Merlin
Merlin
Icepacman66
Merlin
Level 28
God Stats
5W - 7L
1,240 SR
Queue Stats
226W - 250L
1,592 Elo+
Solo
Ao Kuang
Ao Kuang
Ruben101010
Ao Kuang
Level 20
God Stats
8W - 5L
1,588 SR
Queue Stats
35W - 33L
1,557 Elo+
Solo
Susano
Susano
Shadow1112345
Susano
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,900 Elo+
Solo
Apollo
Apollo
zenday16
Apollo
Level 29
God Stats
4W - 2L
1,883 SR
Queue Stats
20W - 13L
1,699 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
16
1 / 7 / 5
9,761
887
9,164
13,933
7,519
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
1 / 5 / 6
10,774
979
7,361
13,606
8,080
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bellona
Tilldo
Bellona
16
3 / 5 / 4
10,709
974
7,889
13,957
10,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
2 / 6 / 6
9,879
898
14,119
17,213
6,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
3 / 4 / 5
10,683
971
20,511
10,628
4,355
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Team 1 Tickets

140

VS

Team 2 Tickets

235

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 0 / 10
12,005
1,091
13,262
15,317
17,049
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Merlin
18
2 / 4 / 15
10,872
988
15,416
10,949
5,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
Ruben101010
Ao Kuang
16
1 / 1 / 14
10,039
913
7,444
15,142
6,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
13 / 4 / 10
12,677
1,152
20,308
10,609
4,563
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
zenday16
Apollo
17
3 / 1 / 14
11,266
1,024
8,171
12,657
5,745
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
90
10
Kills
27
27
Deaths
10
26
Assists
63
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
1
7
5
0.5
W
8
0
10
13
W
Merlin
2
4
15
2.38
L
1
5
6
0.8
W
Ao Kuang
Ruben101010
Ao Kuang
1
1
14
8
W
13
4
10
4.5
L
Bellona
Tilldo
Bellona
3
5
4
1
L
2
6
6
0.83
L
3
4
5
1.38
W
Apollo
zenday16
Apollo
3
1
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,044
Damage
64,601
69,337
Taken
64,674
37,601
Mitigated
38,666
7,253
Healing
12,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
9,164
834
147
1,303
13,933
7,519
0
6,901
7,032
24,885
0
W
13,262
1,779
2,530
3,617
15,317
17,049
0
8,889
6,204
26,318
0
W
Merlin
15,416
1,736
228
1,401
10,949
5,076
0
5,672
5,227
43,735
0
L
7,361
1,018
182
724
13,606
8,080
0
6,640
6,966
31,260
0
W
Ao Kuang
Ruben101010
Ao Kuang
7,444
1,040
0
3,336
15,142
6,233
0
9,574
5,493
12,664
0
W
20,308
3,727
0
730
10,609
4,563
0
5,316
5,218
0
37,028
L
Bellona
Tilldo
Bellona
7,889
2,627
0
568
13,957
10,864
0
7,217
6,740
0
17,515
L
14,119
7,459
0
2,458
17,213
6,783
0
10,636
6,577
0
30,578
L
20,511
6,171
0
1,871
10,628
4,355
0
4,728
5,900
44,265
0
W
Apollo
zenday16
Apollo
8,171
5,565
0
735
12,657
5,745
0
7,585
4,922
0
30,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,806
Gold Earned
56,859
191
Minions Killed
208
4
Camps Cleared
10
957,181
Distance Traveled
968,946
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,761
887
35
3
0
199,744
0
W
Terra
12,005
1,091
24
2
0
222,766
0
W
Merlin
10,872
988
77
7
1
148,237
0
L
Merlin
10,774
979
43
4
0
174,189
2
W
Ao Kuang
10,039
913
16
1
1
207,836
0
W
Susano
12,677
1,152
36
3
3
195,073
0
L
Bellona
10,709
974
12
1
1
211,805
1
L
Artemis
9,879
898
50
5
1
181,460
1
L
Sol
10,683
971
51
5
2
189,983
0
W
Apollo
11,266
1,024
55
5
5
195,034
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role