Player Matchup

Bastet
Bastet
Ainz_ooal_Gown42
Bastet
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
177W - 161L
1,404 Elo+
Party 1
Apollo
Apollo
BlargleSnart
Apollo
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 4L
1,846 Elo+
Party 4
He Bo
He Bo
Hawne
He Bo
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 14L
1,335 Elo+
Party 4
Guan Yu
Guan Yu
Pentawind
Guan Yu
Level 104
God Stats
3W - 0L
1,939 SR
Queue Stats
141W - 89L
1,699 Elo+
Party 4
Achilles
Achilles
Trickx45
Achilles
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
225W - 294L
1,382 Elo+
Party 1
Team Averages
Level 52
1,588 SR
1,533 Elo+

VS

Team Averages
Level 64
1,596 SR
1,643 Elo+
Merlin
Merlin
D0eAdeer
Merlin
Level 111
God Stats
2W - 7L
1,429 SR
Queue Stats
246W - 213L
1,532 Elo+
Party 3
Guan Yu
Guan Yu
ElSagod
Guan Yu
Level 43
God Stats
14W - 10L
2,014 SR
Queue Stats
456W - 438L
1,588 Elo+
Solo
Ullr
Ullr
Fairandil
Ullr
Level 45
God Stats
426W - 398L
1,638 SR
Queue Stats
457W - 427L
1,570 Elo+
Party 3
Fenrir
Fenrir
konihh
Fenrir
Level 14
God Stats
5W - 2L
1,500 SR
Queue Stats
102W - 94L
1,809 Elo+
Party 2
Danzaburou
Danzaburou
shadowkiller897
Danzaburou
Level 107
God Stats
0W - 2L
1,402 SR
Queue Stats
171W - 168L
1,716 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 10 / 10
14,711
507
15,301
25,209
11,244
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Apollo
20
23 / 5 / 12
17,538
605
48,402
32,999
18,284
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

He Bo
Hawne
He Bo
20
9 / 7 / 11
15,646
540
38,893
27,718
14,915
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Guan Yu
Pentawind
Guan Yu
19
5 / 5 / 25
14,702
507
18,097
41,188
52,093
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Achilles
Trickx45
Achilles
18
2 / 7 / 3
12,228
422
7,977
25,608
24,261
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
D0eAdeer
Merlin
20
6 / 8 / 8
13,759
474
20,952
20,963
8,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
ElSagod
Guan Yu
20
10 / 3 / 10
15,219
525
24,086
36,398
53,060
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ullr
18
5 / 12 / 8
12,604
435
15,242
25,981
11,507
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
konihh
Fenrir
19
7 / 10 / 14
14,754
509
24,448
36,264
50,696
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
shadowkiller897
Danzaburou
20
6 / 12 / 6
13,990
482
21,671
34,901
16,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
80
45
Kills
34
34
Deaths
45
61
Assists
46
Player
Kills
Deaths
Assists
KDA
W
6
10
10
1.1
W
Apollo
23
5
12
5.8
L
Merlin
D0eAdeer
Merlin
6
8
8
1.25
L
Guan Yu
ElSagod
Guan Yu
10
3
10
5
L
Ullr
5
12
8
0.75
W
He Bo
Hawne
He Bo
9
7
11
2.07
W
Guan Yu
Pentawind
Guan Yu
5
5
25
3.5
W
Achilles
Trickx45
Achilles
2
7
3
0.5
L
Fenrir
konihh
Fenrir
7
10
14
1.4
L
Danzaburou
shadowkiller897
Danzaburou
6
12
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

128,670
Damage
106,399
152,722
Taken
154,507
120,797
Mitigated
139,732
57,879
Healing
48,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,301
5,117
0
5,738
25,209
11,244
521
3,711
21,498
0
99,949
W
Apollo
48,402
38,449
0
19,088
32,999
18,284
5,688
4,729
28,270
0
171,853
L
Merlin
D0eAdeer
Merlin
20,952
490
824
6,291
20,963
8,390
528
9,650
11,313
80,364
0
L
Guan Yu
ElSagod
Guan Yu
24,086
3,563
4,417
16,203
36,398
53,060
1,548
9,470
26,928
0
89,579
L
Ullr
15,242
8,260
0
1,257
25,981
11,507
812
8,201
17,780
0
89,094
W
He Bo
Hawne
He Bo
38,893
1,656
824
6,695
27,718
14,915
710
6,383
21,197
114,200
0
W
Guan Yu
Pentawind
Guan Yu
18,097
4,178
4,623
13,978
41,188
52,093
713
5,228
35,960
0
38,044
W
Achilles
Trickx45
Achilles
7,977
2,861
0
6,933
25,608
24,261
0
1,696
23,912
0
63,845
L
Fenrir
konihh
Fenrir
24,448
7,489
0
4,507
36,264
50,696
0
11,445
24,739
2,016
47,643
L
Danzaburou
shadowkiller897
Danzaburou
21,671
11,736
1,097
13,665
34,901
16,079
4,030
127
34,774
0
100,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,825
Gold Earned
70,326
541
Minions Killed
557
0
Camps Cleared
0
2,754,619
Distance Traveled
2,466,366
20
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
14,711
507
120
4
0
589,824
1
W
Apollo
17,538
605
191
7
0
533,542
9
L
Merlin
13,759
474
110
4
0
441,680
0
L
Guan Yu
15,219
525
154
5
0
567,153
1
L
Ullr
12,604
435
99
3
0
525,516
1
W
He Bo
15,646
540
127
4
0
522,879
2
W
Guan Yu
14,702
507
24
1
0
599,090
4
W
Achilles
12,228
422
79
3
0
509,284
4
L
Fenrir
14,754
509
52
2
0
513,404
0
L
Danzaburou
13,990
482
142
5
0
418,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role