Player Matchup

Artemis
Artemis
CrazySMurph
Artemis
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,269 Elo+
Party 1
Tiamat
Tiamat
DarthRevan343
Tiamat
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,269 Elo+
Party 1
Jormungandr
Jormungandr
mAst3rOfN0nE
Jormungandr
Level 134
God Stats
1W - 1L
1,349 SR
Queue Stats
6W - 6L
1,269 Elo+
Party 1
Hercules
Hercules
xXBBHXx JuStIcE
Hercules
Level 128
God Stats
4W - 4L
1,534 SR
Queue Stats
4W - 4L
1,269 Elo+
Party 1
Team Averages
Level 133
1,471 SR
1,269 Elo+

VS

Team Averages
Level 106
1,700 SR
1,500 Elo+
Yemoja
Yemoja
Doctor Salander
Yemoja
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 2
Hercules
Hercules
GDawg2Cool4You
Hercules
Level 105
God Stats
3W - 2L
1,784 SR
Queue Stats
20W - 22L
1,609 Elo+
Solo
Kukulkan
Kukulkan
TheBudCat
Kukulkan
Level 63
God Stats
1W - 0L
1,869 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
protofallz11
Medusa
Level 148
God Stats
5W - 5L
1,647 SR
Queue Stats
16W - 16L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CrazySMurph
Artemis
13
1 / 5 / 1
7,811
710
5,930
9,015
3,676
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
0 / 1 / 1
8,051
732
5,199
7,267
4,245
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jormungandr
mAst3rOfN0nE
Jormungandr
12
0 / 1 / 0
7,570
688
3,651
7,833
5,434
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hercules
13
2 / 1 / 0
7,887
717
5,929
12,106
9,062
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 3
9,107
828
6,931
9,331
6,879
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hercules
16
7 / 0 / 1
9,593
872
8,710
7,559
7,178
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
TheBudCat
Kukulkan
14
0 / 1 / 2
8,630
785
3,976
4,457
1,619
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Medusa
14
1 / 2 / 3
8,772
797
6,532
9,182
3,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
17
3
Kills
8
8
Deaths
3
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Artemis
CrazySMurph
Artemis
1
5
1
0.3
L
0
1
1
0.5
W
0
0
3
1.5
W
Hercules
7
0
1
7.5
W
Kukulkan
TheBudCat
Kukulkan
0
1
2
1
L
Jormungandr
mAst3rOfN0nE
Jormungandr
0
1
0
0
W
Medusa
1
2
3
1.25
L
Hercules
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,709
Damage
26,149
36,221
Taken
30,529
22,417
Mitigated
19,188
9,353
Healing
7,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
CrazySMurph
Artemis
5,930
1,295
219
1,332
9,015
3,676
162
3,563
5,452
0
31,192
L
5,199
133
0
1,267
7,267
4,245
11
2,658
4,609
37,590
0
W
6,931
309
862
1,897
9,331
6,879
534
2,935
6,396
19,597
0
W
Hercules
8,710
1,754
0
2,483
7,559
7,178
307
2,349
5,210
0
22,381
W
Kukulkan
TheBudCat
Kukulkan
3,976
129
195
561
4,457
1,619
977
1,824
2,633
30,819
0
L
Jormungandr
mAst3rOfN0nE
Jormungandr
3,651
350
301
924
7,833
5,434
0
1,647
6,186
17,052
0
W
Medusa
6,532
2,806
0
1,823
9,182
3,512
1,369
2,030
7,152
0
37,027
L
Hercules
5,929
1,454
306
5,004
12,106
9,062
0
3,417
8,689
0
14,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,319
Gold Earned
36,102
204
Minions Killed
186
6
Camps Cleared
6
817,629
Distance Traveled
868,331
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,811
710
59
5
1
169,988
0
L
Tiamat
8,051
732
78
7
2
202,397
1
W
Yemoja
9,107
828
19
2
0
237,227
1
W
Hercules
9,593
872
32
3
1
214,763
1
W
Kukulkan
8,630
785
65
6
2
183,085
0
L
Jormungandr
7,570
688
40
4
1
209,419
4
W
Medusa
8,772
797
70
6
3
233,256
3
L
Hercules
7,887
717
27
2
2
235,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role