Player Matchup

Cerberus
Cerberus
FunRainbowz03
Cerberus
Level 11
God Stats
6W - 7L
1,022 SR
Queue Stats
6W - 10L
1,087 Elo+
Solo
Tsukuyomi
Tsukuyomi
KillahCrew04
Tsukuyomi
Level 7
God Stats
2W - 7L
1,300 SR
Queue Stats
4W - 16L
1,238 Elo+
Solo
Discordia
Discordia
KushBby
Discordia
Level 7
God Stats
56W - 67L
1,474 SR
Queue Stats
980W - 1,056L
1,325 Elo+
Solo
Baron Samedi
Baron Samedi
PyRoBOomer
Baron Samedi
Level 16
God Stats
32W - 23L
1,415 SR
Queue Stats
53W - 56L
1,417 Elo+
Solo
Fenrir
Fenrir
redman2367
Fenrir
Level 16
God Stats
2W - 3L
1,500 SR
Queue Stats
89W - 102L
1,642 Elo+
Solo
Team Averages
Level 11
1,342 SR
1,342 Elo+

VS

Team Averages
Level 9
1,394 SR
1,307 Elo+
Cthulhu
Cthulhu
Carterman07
Cthulhu
Level 5
God Stats
3W - 3L
1,318 SR
Queue Stats
8W - 12L
1,264 Elo+
Party 1
Thor
Thor
Savageecarr
Thor
Level 3
God Stats
1W - 4L
1,129 SR
Queue Stats
30W - 28L
959 Elo+
Party 1
Danzaburou
Danzaburou
THEWrathOfTeddyB
Danzaburou
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Troubling Facts
Ah Puch
Level 14
God Stats
20W - 8L
1,614 SR
Queue Stats
28W - 27L
1,424 Elo+
Solo
Susano
Susano
ZCAR Sprxs
Susano
Level 10
God Stats
12W - 18L
1,407 SR
Queue Stats
51W - 47L
1,387 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
FunRainbowz03
Cerberus
20
4 / 4 / 16
14,588
1,042
10,667
23,693
30,975
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Tsukuyomi
KillahCrew04
Tsukuyomi
20
17 / 11 / 8
16,763
1,197
23,462
25,498
10,458
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Discordia
KushBby
Discordia
18
0 / 7 / 7
11,715
837
5,923
16,168
5,828
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
PyRoBOomer
Baron Samedi
20
5 / 3 / 9
13,530
966
10,385
14,309
13,378
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
redman2367
Fenrir
20
8 / 4 / 14
14,589
1,042
17,484
22,943
16,382
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

94

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Carterman07
Cthulhu
20
0 / 5 / 17
13,128
938
21,275
20,550
24,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
9 / 12 / 13
15,458
1,104
19,170
21,362
9,721
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
THEWrathOfTeddyB
Danzaburou
15
0 / 3 / 1
10,196
728
1,825
2,729
936
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
7 / 6 / 10
15,155
1,083
23,089
14,013
5,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Susano
ZCAR Sprxs
Susano
20
12 / 8 / 12
15,496
1,107
28,093
19,892
7,735
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
81
34
Kills
28
29
Deaths
34
54
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Carterman07
Cthulhu
0
5
17
1.7
L
Cerberus
FunRainbowz03
Cerberus
4
4
16
3
L
Tsukuyomi
KillahCrew04
Tsukuyomi
17
11
8
1.91
L
Discordia
KushBby
Discordia
0
7
7
0.5
L
Baron Samedi
PyRoBOomer
Baron Samedi
5
3
9
3.17
W
9
12
13
1.29
W
Danzaburou
THEWrathOfTeddyB
Danzaburou
0
3
1
0.17
W
7
6
10
2
W
Susano
ZCAR Sprxs
Susano
12
8
12
2.25
L
Fenrir
redman2367
Fenrir
8
4
14
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,921
Damage
93,452
102,611
Taken
78,546
77,021
Mitigated
48,469
15,584
Healing
4,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Carterman07
Cthulhu
21,275
1,424
587
809
20,550
24,357
0
8,139
12,411
45,868
0
L
Cerberus
FunRainbowz03
Cerberus
10,667
1,034
0
2,744
23,693
30,975
0
13,852
9,466
21,206
0
L
Tsukuyomi
KillahCrew04
Tsukuyomi
23,462
10,230
526
5,485
25,498
10,458
0
10,056
15,192
0
45,665
L
Discordia
KushBby
Discordia
5,923
1,176
0
885
16,168
5,828
0
5,354
10,689
21,164
0
L
Baron Samedi
PyRoBOomer
Baron Samedi
10,385
1,928
1,435
2,482
14,309
13,378
0
6,492
7,667
31,763
0
W
19,170
5,638
0
1,249
21,362
9,721
0
6,797
14,565
0
34,343
W
Danzaburou
THEWrathOfTeddyB
Danzaburou
1,825
1,010
0
32
2,729
936
0
512
2,217
0
4,933
W
23,089
611
0
654
14,013
5,720
0
5,136
8,877
79,968
0
W
Susano
ZCAR Sprxs
Susano
28,093
5,813
0
753
19,892
7,735
0
6,618
13,274
0
39,296
L
Fenrir
redman2367
Fenrir
17,484
7,308
0
2,027
22,943
16,382
0
7,560
14,657
787
27,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,185
Gold Earned
69,433
229
Minions Killed
252
1
Camps Cleared
2
1,064,341
Distance Traveled
1,075,853
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,128
938
42
3
1
267,856
0
L
Cerberus
14,588
1,042
23
2
0
234,604
0
L
Tsukuyomi
16,763
1,197
57
4
0
182,118
2
L
Discordia
11,715
837
46
3
1
191,079
1
L
Baron Samedi
13,530
966
75
5
0
198,118
0
W
Thor
15,458
1,104
41
3
0
223,220
1
W
Danzaburou
10,196
728
4
0
0
41,777
0
W
Ah Puch
15,155
1,083
142
10
0
256,044
0
W
Susano
15,496
1,107
23
2
1
286,956
1
L
Fenrir
14,589
1,042
28
2
0
258,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role