Player Matchup

Neith
Neith
AthosP
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,500 Elo+
Solo
Anhur
Anhur
LUFFYZ1NNN
Anhur
Level 23
God Stats
0W - 3L
1,484 SR
Queue Stats
62W - 94L
1,378 Elo+
Solo
Tiamat
Tiamat
NeTG4me
Tiamat
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 57L
1,399 Elo+
Solo
Team Averages
Level 18
1,495 SR
1,426 Elo+

VS

Team Averages
Level 56
1,419 SR
1,418 Elo+
Jormungandr
Jormungandr
JanjoVS
Jormungandr
Level 49
God Stats
1W - 0L
1,286 SR
Queue Stats
2W - 1L
1,623 Elo+
Party 1
Danzaburou
Danzaburou
TortuguitaNinja
Danzaburou
Level 109
God Stats
1W - 0L
1,632 SR
Queue Stats
2W - 3L
1,322 Elo+
Party 1
Chang'e
Chang'e
YachiBunny
Chang'e
Level 10
God Stats
2W - 2L
1,340 SR
Queue Stats
2W - 2L
1,309 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AthosP
Neith
6
0 / 4 / 3
7,091
545
1,467
5,018
1,411
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
14
7 / 3 / 4
9,963
766
9,707
11,901
6,105
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
NeTG4me
Tiamat
12
2 / 5 / 6
8,265
636
5,519
10,724
5,830
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
JanjoVS
Jormungandr
12
2 / 3 / 6
9,285
714
5,045
8,913
6,326
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
TortuguitaNinja
Danzaburou
14
9 / 4 / 2
10,984
845
14,712
11,375
5,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
YachiBunny
Chang'e
10
0 / 4 / 6
7,973
613
1,587
8,756
2,495
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
25
9
Kills
11
12
Deaths
11
13
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Neith
AthosP
Neith
0
4
3
0.38
W
Jormungandr
JanjoVS
Jormungandr
2
3
6
1.67
L
Anhur
7
3
4
3
L
Tiamat
NeTG4me
Tiamat
2
5
6
1
W
Danzaburou
TortuguitaNinja
Danzaburou
9
4
2
2.5
W
Chang'e
YachiBunny
Chang'e
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,693
Damage
21,344
27,643
Taken
29,044
13,346
Mitigated
13,874
6,175
Healing
7,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
AthosP
Neith
1,467
513
0
392
5,018
1,411
0
1,053
3,965
0
5,137
W
Jormungandr
JanjoVS
Jormungandr
5,045
984
0
500
8,913
6,326
255
1,817
7,096
18,975
0
L
Anhur
9,707
7,834
0
4,154
11,901
6,105
448
2,162
9,739
0
39,957
L
Tiamat
NeTG4me
Tiamat
5,519
634
0
1,629
10,724
5,830
96
3,431
7,293
19,430
0
W
Danzaburou
TortuguitaNinja
Danzaburou
14,712
8,499
0
3,983
11,375
5,053
694
1,465
9,910
0
62,011
W
Chang'e
YachiBunny
Chang'e
1,587
49
425
2,313
8,756
2,495
1,124
2,281
6,475
10,972
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,319
Gold Earned
28,242
78
Minions Killed
125
0
Camps Cleared
0
512,580
Distance Traveled
626,005
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,091
545
10
1
0
87,466
0
W
Jormungandr
9,285
714
22
2
0
218,839
4
L
Anhur
9,963
766
53
4
0
209,683
3
L
Tiamat
8,265
636
15
1
0
215,431
0
W
Danzaburou
10,984
845
87
7
0
193,627
0
W
Chang'e
7,973
613
16
1
0
213,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role