Player Matchup

Pele
Pele
Silver I
El_bean63
Pele
Silver I
Level 93
God Stats
19W - 22L
1,465 SR
Queue Stats
182W - 205L
1,358 MMR
Solo
Danzaburou
Danzaburou
Bronze III
JerboiZoobat
Danzaburou
Bronze III
Level 60
God Stats
1W - 1L
1,540 SR
Queue Stats
1W - 3L
1,400 MMR
Party 1
Baron Samedi
Baron Samedi
Silver I
OrbedFuneral
Baron Samedi
Silver I
Level 144
God Stats
2W - 1L
1,725 SR
Queue Stats
108W - 123L
1,369 MMR
Solo
Janus
Janus
Gold IV
Xträterrestrial
Janus
Gold IV
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 61L
1,388 MMR
Solo
Ymir
Ymir
Bronze III
llRonBurgundyll
Ymir
Bronze III
Level 41
God Stats
2W - 4L
1,622 SR
Queue Stats
2W - 6L
1,354 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 83
1,571 SR
1,374 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 87
1,573 SR
1,373 MMR
Medusa
Medusa
Gold IV
A1C_Philly
Medusa
Gold IV
Level 158
God Stats
41W - 42L
1,552 SR
Queue Stats
449W - 444L
1,381 MMR
Solo
Arachne
Arachne
Silver IV
JeffreyB_ackup
Arachne
Silver IV
Level 37
God Stats
1W - 0L
1,856 SR
Queue Stats
10W - 9L
1,356 MMR
Solo
Merlin
Merlin
Gold IV
SlimGrimmShady
Merlin
Gold IV
Level 136
God Stats
8W - 11L
1,402 SR
Queue Stats
196W - 193L
1,384 MMR
Solo
Achilles
Achilles
Bronze III
finalECO419
Achilles
Bronze III
Level 35
God Stats
1W - 4L
1,557 SR
Queue Stats
12W - 19L
1,354 MMR
Solo
King Arthur
King Arthur
Silver III
fireballgtz
King Arthur
Silver III
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 19L
1,392 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
19
12 / 4 / 6
12,566
546
18,372
25,559
10,065
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
JerboiZoobat
Danzaburou
15
1 / 8 / 6
9,284
404
8,851
18,042
5,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
OrbedFuneral
Baron Samedi
17
3 / 5 / 6
10,974
477
13,373
18,638
17,401
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
4 / 7 / 8
11,421
497
14,873
13,156
4,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
3 / 3 / 10
10,273
447
8,694
16,711
9,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
Ao KuangCthulhuSetScyllaCu Chulainn

VS

Bans
Guan YuNemesisGaneshaTyrCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
A1C_Philly
Medusa
19
10 / 4 / 11
13,077
569
26,250
16,145
8,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

19
10 / 4 / 8
12,820
557
14,786
24,629
12,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
4 / 4 / 7
12,415
540
15,166
12,470
5,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
finalECO419
Achilles
16
2 / 5 / 10
10,497
456
8,358
23,158
21,875
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

King Arthur
fireballgtz
King Arthur
16
1 / 6 / 4
10,500
457
5,566
17,572
9,879
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
67
23
Kills
27
27
Deaths
23
36
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Medusa
A1C_Philly
Medusa
10
4
11
3.88
L
Pele
12
4
6
3.75
W
10
4
8
3.5
L
Danzaburou
JerboiZoobat
Danzaburou
1
8
6
0.5
L
Baron Samedi
OrbedFuneral
Baron Samedi
3
5
6
1.2
W
4
4
7
1.88
L
4
7
8
1.14
W
Achilles
finalECO419
Achilles
2
5
10
1.4
W
King Arthur
fireballgtz
King Arthur
1
6
4
0.5
L
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,163
Damage
70,126
92,106
Taken
93,974
46,842
Mitigated
57,765
28,720
Healing
29,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
A1C_Philly
Medusa
26,250
12,719
0
5,301
16,145
8,252
3,068
4,695
11,351
0
87,006
L
Pele
18,372
4,608
0
6,596
25,559
10,065
480
3,949
21,610
0
88,683
W
14,786
9,651
0
11,641
24,629
12,548
2,195
8,901
15,504
0
99,193
L
Danzaburou
JerboiZoobat
Danzaburou
8,851
3,752
0
6,049
18,042
5,890
0
3,717
14,325
0
50,048
L
Baron Samedi
OrbedFuneral
Baron Samedi
13,373
711
511
6,952
18,638
17,401
448
1,729
16,909
72,876
0
W
15,166
390
0
1,223
12,470
5,211
897
4,533
7,755
89,236
0
L
14,873
1,612
111
3,565
13,156
4,381
300
3,670
9,486
72,837
0
W
Achilles
finalECO419
Achilles
8,358
1,103
1,416
7,258
23,158
21,875
743
9,289
13,651
266
37,237
W
King Arthur
fireballgtz
King Arthur
5,566
311
0
2,803
17,572
9,879
294
8,748
8,773
0
42,428
L
8,694
1,216
0
4,936
16,711
9,105
157
2,367
14,344
39,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,518
Gold Earned
59,309
509
Minions Killed
523
0
Camps Cleared
0
1,990,234
Distance Traveled
2,059,437
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,077
569
112
5
0
391,845
3
L
Pele
12,566
546
121
5
0
457,048
1
W
Arachne
12,820
557
123
5
0
394,629
5
L
Danzaburou
9,284
404
66
3
0
367,960
3
L
Baron Samedi
10,974
477
104
5
0
339,997
2
W
Merlin
12,415
540
152
7
0
405,388
1
L
Janus
11,421
497
132
6
0
406,454
2
W
Achilles
10,497
456
60
3
0
437,541
4
W
King Arthur
10,500
457
76
3
0
430,034
0
L
Ymir
10,273
447
86
4
0
418,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role