Player Matchup

Hel
Hel
Not_a_Trapp69
Hel
Level 29
God Stats
3W - 2L
1,573 SR
Queue Stats
42W - 49L
1,471 Elo+
Party 2
Odin
Odin
SuperKamiGuruKI
Odin
Level 37
God Stats
2W - 0L
1,816 SR
Queue Stats
65W - 60L
1,528 Elo+
Party 2
Cabrakan
Cabrakan
killerjeeeeeef
Cabrakan
Level 89
God Stats
5W - 1L
1,762 SR
Queue Stats
80W - 72L
1,537 Elo+
Party 2
Team Averages
Level 52
1,717 SR
1,512 Elo+

VS

Team Averages
Level 33
1,718 SR
1,615 Elo+
Chiron
Chiron
Bald Hokage
Chiron
Level 28
God Stats
10W - 5L
1,768 SR
Queue Stats
256W - 269L
1,533 Elo+
Party 1
Amaterasu
Amaterasu
NiqueAtNite
Amaterasu
Level 17
God Stats
2W - 3L
1,692 SR
Queue Stats
60W - 55L
1,777 Elo+
Party 1
Hera
Hera
xxkingjonesxx
Hera
Level 53
God Stats
1W - 1L
1,692 SR
Queue Stats
100W - 100L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 15
11,950
629
13,097
10,968
4,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
8 / 1 / 7
12,643
665
10,671
14,421
10,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
16
8 / 1 / 9
13,981
736
12,963
14,888
19,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
14
1 / 7 / 3
10,705
563
14,273
13,601
5,048
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
NiqueAtNite
Amaterasu
14
2 / 5 / 2
11,072
583
4,162
20,863
14,849
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

14
1 / 6 / 3
10,727
565
8,354
9,793
3,592
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
12
18
Kills
4
4
Deaths
18
31
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chiron
1
7
3
0.36
L
Amaterasu
NiqueAtNite
Amaterasu
2
5
2
0.6
W
2
2
15
4.75
W
8
1
7
11.5
W
Cabrakan
8
1
9
12.5
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,731
Damage
26,789
40,277
Taken
44,257
34,803
Mitigated
23,489
12,430
Healing
6,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
14,273
6,862
1,365
2,599
13,601
5,048
0
7,327
6,081
0
62,726
L
Amaterasu
NiqueAtNite
Amaterasu
4,162
2,295
0
1,152
20,863
14,849
0
13,140
7,453
0
26,815
W
13,097
855
5,249
4,564
10,968
4,430
850
3,269
7,699
48,804
0
W
10,671
3,101
0
320
14,421
10,896
1,771
2,450
11,971
0
49,445
W
Cabrakan
12,963
1,562
0
2,297
14,888
19,477
655
2,758
12,130
62,423
0
L
8,354
2,828
0
1,003
9,793
3,592
0
5,850
3,893
49,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,574
Gold Earned
32,504
202
Minions Killed
183
0
Camps Cleared
0
1,029,808
Distance Traveled
874,382
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
10,705
563
82
4
0
263,844
1
L
Amaterasu
11,072
583
39
2
0
350,851
0
W
Hel
11,950
629
69
4
0
352,892
6
W
Odin
12,643
665
77
4
0
331,792
2
W
Cabrakan
13,981
736
56
3
0
345,124
3
L
Hera
10,727
565
62
3
0
259,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role