Player Matchup

Neith
Neith
BrutalGenital
Neith
Level 29
God Stats
7W - 1L
1,771 SR
Queue Stats
660W - 222L
1,835 Elo+
Party 1
Tyr
Tyr
H4rderD4ddy
Tyr
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
MrNases
He Bo
Level 27
God Stats
10W - 5L
1,781 SR
Queue Stats
302W - 83L
1,841 Elo+
Party 1
Team Averages
Level 41
1,684 SR
1,725 Elo+

VS

Team Averages
Level 30
1,489 SR
1,497 Elo+
He Bo
He Bo
Lelvil
He Bo
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,619 Elo+
Party 2
Kuzenbo
Kuzenbo
Misterandersson
Kuzenbo
Level 53
God Stats
0W - 1L
1,467 SR
Queue Stats
85W - 67L
1,619 Elo+
Party 2
Rama
Rama
redo105Man
Rama
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,251 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 2 / 12
10,155
923
12,551
7,350
2,539
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
7 / 3 / 10
9,035
821
6,873
9,911
8,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

He Bo
MrNases
He Bo
13
7 / 1 / 10
9,183
835
5,625
4,782
1,866
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Lelvil
He Bo
9
3 / 11 / 1
8,172
743
8,021
10,335
2,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 6 / 4
8,093
736
3,993
9,580
7,678
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

11
0 / 5 / 3
6,965
633
2,947
9,492
3,090
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
13
22
Kills
5
6
Deaths
22
32
Assists
8
Player
Kills
Deaths
Assists
KDA
W
8
2
12
7
W
7
3
10
4
L
He Bo
Lelvil
He Bo
3
11
1
0.32
L
2
6
4
0.67
W
He Bo
MrNases
He Bo
7
1
10
12
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,049
Damage
14,961
22,043
Taken
29,407
12,430
Mitigated
13,541
4,628
Healing
2,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,551
5,154
0
1,769
7,350
2,539
291
3,989
3,153
0
56,699
W
6,873
641
0
2,150
9,911
8,025
0
4,998
4,521
627
17,858
L
He Bo
Lelvil
He Bo
8,021
1,239
0
835
10,335
2,773
0
1,645
8,540
26,825
0
L
3,993
1,484
0
220
9,580
7,678
0
2,327
7,188
14,745
0
W
He Bo
MrNases
He Bo
5,625
607
0
709
4,782
1,866
336
2,425
2,319
25,326
0
L
2,947
2,153
0
1,054
9,492
3,090
0
1,870
7,497
0
15,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,373
Gold Earned
23,230
158
Minions Killed
85
0
Camps Cleared
0
621,807
Distance Traveled
560,471
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,155
923
94
9
0
193,439
1
W
Tyr
9,035
821
19
2
0
221,842
4
L
He Bo
8,172
743
39
4
0
181,658
0
L
Kuzenbo
8,093
736
13
1
0
191,667
1
W
He Bo
9,183
835
45
4
0
206,526
2
L
Rama
6,965
633
33
3
0
187,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role