Player Matchup

Tiamat
Tiamat
AeternusDominum
Tiamat
Level 13
God Stats
0W - 2L
1,663 SR
Queue Stats
5W - 7L
1,539 Elo+
Party 3
Fenrir
Fenrir
Alex159777
Fenrir
Level 64
God Stats
3W - 4L
1,612 SR
Queue Stats
5W - 9L
1,432 Elo+
Party 3
Kukulkan
Kukulkan
Amberger187
Kukulkan
Level 115
God Stats
0W - 4L
1,342 SR
Queue Stats
9W - 23L
1,262 Elo+
Party 2
Danzaburou
Danzaburou
Lumpy_Magooster
Danzaburou
Level 143
God Stats
65W - 42L
1,583 SR
Queue Stats
253W - 226L
1,611 Elo+
Party 2
Bacchus
Bacchus
xx6jthm6xx
Bacchus
Level 127
God Stats
25W - 13L
1,519 SR
Queue Stats
149W - 138L
1,519 Elo+
Party 2
Team Averages
Level 92
1,544 SR
1,473 Elo+

VS

Team Averages
Level 91
1,586 SR
1,588 Elo+
Tyr
Tyr
HolUpHoldMyPhone
Tyr
Level 149
God Stats
64W - 56L
1,609 SR
Queue Stats
546W - 520L
1,601 Elo+
Party 1
Anubis
Anubis
Karukushifu
Anubis
Level 27
God Stats
1W - 0L
1,770 SR
Queue Stats
86W - 66L
1,627 Elo+
Party 1
Mercury
Mercury
SunkenSpore
Mercury
Level 107
God Stats
2W - 6L
1,293 SR
Queue Stats
382W - 355L
1,576 Elo+
Party 1
Anhur
Anhur
ZestyNerd
Anhur
Level 67
God Stats
4W - 1L
1,760 SR
Queue Stats
275W - 260L
1,560 Elo+
Solo
Ymir
Ymir
demonreach77
Ymir
Level 105
God Stats
4W - 4L
1,500 SR
Queue Stats
89W - 83L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 7 / 0
9,777
425
5,305
14,196
16,151
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
Alex159777
Fenrir
15
2 / 8 / 6
10,043
437
5,314
22,953
16,507
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
Amberger187
Kukulkan
17
3 / 12 / 6
11,341
493
12,726
16,340
7,685
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Lumpy_Magooster
Danzaburou
19
11 / 6 / 4
14,070
612
24,867
21,727
8,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
xx6jthm6xx
Bacchus
13
1 / 7 / 6
8,673
377
5,512
20,033
20,454
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 1 / 4
14,336
623
16,194
20,059
20,804
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
19
6 / 4 / 9
13,310
579
10,415
16,245
10,068
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
SunkenSpore
Mercury
20
16 / 4 / 9
16,251
707
26,312
18,439
9,333
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anhur
ZestyNerd
Anhur
20
8 / 3 / 6
13,437
584
11,444
20,679
8,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

19
2 / 5 / 13
13,006
565
10,368
21,042
23,766
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
81
17
Kills
40
40
Deaths
17
22
Assists
41
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
L
Fenrir
Alex159777
Fenrir
2
8
6
0.63
L
Kukulkan
Amberger187
Kukulkan
3
12
6
0.5
W
8
1
4
10
W
Anubis
6
4
9
2.63
L
Danzaburou
Lumpy_Magooster
Danzaburou
11
6
4
2.17
W
Mercury
SunkenSpore
Mercury
16
4
9
5.13
W
Anhur
ZestyNerd
Anhur
8
3
6
3.67
W
2
5
13
1.7
L
Bacchus
xx6jthm6xx
Bacchus
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,724
Damage
74,733
95,249
Taken
96,464
69,418
Mitigated
72,934
15,349
Healing
33,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,305
1,028
0
1,961
14,196
16,151
932
4,149
10,047
58,380
0
L
Fenrir
Alex159777
Fenrir
5,314
1,757
0
3,617
22,953
16,507
458
3,684
19,269
0
38,580
L
Kukulkan
Amberger187
Kukulkan
12,726
1,242
255
1,154
16,340
7,685
363
2,487
13,853
59,088
0
W
16,194
2,443
0
7,581
20,059
20,804
70
6,107
13,952
133
98,977
W
Anubis
10,415
457
0
8,381
16,245
10,068
2,622
6,899
9,346
77,619
0
L
Danzaburou
Lumpy_Magooster
Danzaburou
24,867
12,894
0
8,362
21,727
8,621
1,307
5,185
16,542
0
77,316
W
Mercury
SunkenSpore
Mercury
26,312
16,123
0
1,205
18,439
9,333
0
2,750
15,689
0
169,243
W
Anhur
ZestyNerd
Anhur
11,444
5,290
0
10,942
20,679
8,963
3,892
3,083
17,596
0
107,636
W
10,368
2,656
1,146
4,500
21,042
23,766
1,388
8,184
12,858
53,797
0
L
Bacchus
xx6jthm6xx
Bacchus
5,512
682
0
0
20,033
20,454
222
5,411
14,622
18,858
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,904
Gold Earned
70,340
394
Minions Killed
722
0
Camps Cleared
0
1,944,024
Distance Traveled
2,262,563
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,777
425
101
4
0
381,473
0
L
Fenrir
10,043
437
60
3
0
422,130
0
L
Kukulkan
11,341
493
115
5
0
334,574
4
W
Tyr
14,336
623
159
7
0
516,863
1
W
Anubis
13,310
579
123
5
0
384,760
2
L
Danzaburou
14,070
612
100
4
0
401,920
2
W
Mercury
16,251
707
208
9
0
554,458
1
W
Anhur
13,437
584
156
7
0
374,859
9
W
Ymir
13,006
565
76
3
0
431,623
1
L
Bacchus
8,673
377
18
1
0
403,927
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role