Player Matchup

Olorun
Olorun
GG EZ Clap G
Olorun
Level 8
God Stats
6W - 2L
1,476 SR
Queue Stats
8W - 5L
1,447 Elo+
Solo
Heimdallr
Heimdallr
ITsUnCleJ3ss
Heimdallr
Level 41
God Stats
6W - 1L
1,307 SR
Queue Stats
57W - 53L
1,443 Elo+
Party 1
Cernunnos
Cernunnos
KSIxGHOSTREAPER
Cernunnos
Level 12
God Stats
13W - 23L
1,429 SR
Queue Stats
158W - 184L
1,449 Elo+
Solo
Tiamat
Tiamat
Ulfhednar9858
Tiamat
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,527 Elo+
Party 1
Yemoja
Yemoja
byakugan_Sage
Yemoja
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 46L
1,437 Elo+
Solo
Team Averages
Level 14
1,442 SR
1,461 Elo+

VS

Team Averages
Level 28
1,501 SR
1,422 Elo+
Fenrir
Fenrir
Arkan06
Fenrir
Level 28
God Stats
16W - 12L
1,500 SR
Queue Stats
362W - 403L
1,473 Elo+
Party 2
Erlang Shen
Erlang Shen
Fishboyz07
Erlang Shen
Level 28
God Stats
1W - 1L
1,676 SR
Queue Stats
230W - 246L
1,482 Elo+
Party 2
Danzaburou
Danzaburou
LightingSpeed12
Danzaburou
Level 28
God Stats
3W - 8L
1,537 SR
Queue Stats
408W - 416L
1,483 Elo+
Party 2
Set
Set
Lt Holyslapn
Set
Level 27
God Stats
1W - 5L
1,251 SR
Queue Stats
25W - 24L
1,183 Elo+
Solo
Discordia
Discordia
soccer hoffax1
Discordia
Level 27
God Stats
17W - 18L
1,542 SR
Queue Stats
187W - 188L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
14
9 / 3 / 2
8,906
594
13,361
11,273
4,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Heimdallr
ITsUnCleJ3ss
Heimdallr
14
8 / 2 / 5
8,689
579
6,138
9,321
3,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cernunnos
KSIxGHOSTREAPER
Cernunnos
12
2 / 3 / 2
7,554
504
6,768
12,248
4,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
3 / 3 / 5
7,809
521
5,512
10,520
5,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

10
0 / 1 / 2
6,767
451
4,600
4,594
2,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Arkan06
Fenrir
10
3 / 3 / 3
6,638
443
7,060
12,501
4,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Erlang Shen
Fishboyz07
Erlang Shen
10
2 / 7 / 1
6,948
463
4,870
12,040
4,060
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
LightingSpeed12
Danzaburou
13
3 / 0 / 2
7,383
492
5,403
7,658
2,632
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
1 / 9 / 3
6,173
412
1,913
10,113
5,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
soccer hoffax1
Discordia
12
3 / 6 / 2
7,850
523
7,038
9,307
3,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
23
22
Kills
12
12
Deaths
25
16
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Arkan06
Fenrir
3
3
3
1.5
L
Erlang Shen
Fishboyz07
Erlang Shen
2
7
1
0.36
W
Olorun
9
3
2
3.33
W
Heimdallr
ITsUnCleJ3ss
Heimdallr
8
2
5
5.25
W
Cernunnos
KSIxGHOSTREAPER
Cernunnos
2
3
2
1
L
Danzaburou
LightingSpeed12
Danzaburou
3
0
2
4
L
1
9
3
0.28
W
3
3
5
1.83
W
0
1
2
1
L
Discordia
soccer hoffax1
Discordia
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,379
Damage
26,284
47,956
Taken
51,619
20,309
Mitigated
19,909
22,319
Healing
10,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Arkan06
Fenrir
7,060
2,084
0
4,090
12,501
4,564
270
3,812
8,676
0
17,396
L
Erlang Shen
Fishboyz07
Erlang Shen
4,870
3,298
0
2,114
12,040
4,060
0
7,389
4,651
0
15,849
W
Olorun
13,361
6,164
518
5,367
11,273
4,544
4,760
2,063
9,067
59,350
0
W
Heimdallr
ITsUnCleJ3ss
Heimdallr
6,138
2,240
0
4,011
9,321
3,697
1,819
2,608
6,244
0
35,832
W
Cernunnos
KSIxGHOSTREAPER
Cernunnos
6,768
2,718
239
5,156
12,248
4,026
60
0
12,248
0
43,221
L
Danzaburou
LightingSpeed12
Danzaburou
5,403
929
0
2,600
7,658
2,632
594
4,578
3,080
0
39,961
L
1,913
1,095
0
199
10,113
5,507
0
2,676
7,437
0
24,714
W
5,512
1,199
0
5,045
10,520
5,966
162
1,679
8,590
35,823
0
W
4,600
726
1,197
786
4,594
2,076
567
0
4,594
19,454
0
L
Discordia
soccer hoffax1
Discordia
7,038
542
0
1,410
9,307
3,146
172
5,018
4,289
33,785
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,725
Gold Earned
34,992
346
Minions Killed
229
0
Camps Cleared
0
1,276,133
Distance Traveled
1,363,696
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,638
443
19
1
0
342,076
1
L
Erlang Shen
6,948
463
19
1
0
246,026
0
W
Olorun
8,906
594
111
7
0
222,224
2
W
Heimdallr
8,689
579
66
4
0
271,243
1
W
Cernunnos
7,554
504
77
5
0
265,467
0
L
Danzaburou
7,383
492
77
5
0
253,636
0
L
Set
6,173
412
35
2
0
247,966
0
W
Tiamat
7,809
521
64
4
0
284,287
1
W
Yemoja
6,767
451
28
2
0
232,912
0
L
Discordia
7,850
523
79
5
0
273,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role