Player Matchup

Mercury
Mercury
Gold I
Camycoo
Mercury
Gold I
Level 122
God Stats
3W - 4L
1,450 SR
Queue Stats
55W - 50L
1,756 MMR
Party 3
Neith
Neith
Silver I
DSD Sareda
Neith
Silver I
Level 83
God Stats
1W - 0L
1,518 SR
Queue Stats
4W - 4L
1,591 MMR
Party 2
Cu Chulainn
Cu Chulainn
Gold IV
ElRaz Trillo
Cu Chulainn
Gold IV
Level 102
God Stats
3W - 2L
1,663 SR
Queue Stats
21W - 19L
1,681 MMR
Party 2
Athena
Athena
Silver I
Phantom1564
Athena
Silver I
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 15L
1,637 MMR
Solo
Ra
Ra
Gold IV
teejay af
Ra
Gold IV
Level 139
God Stats
1W - 0L
1,831 SR
Queue Stats
43W - 41L
1,526 MMR
Party 3
Team Averages
Gold IV
Gold IV
Average Tier
Level 117
1,592 SR
1,639 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 105
1,596 SR
1,639 MMR
Cerberus
Cerberus
Platinum III
LeviHatake
Cerberus
Platinum III
Level 128
God Stats
11W - 6L
2,025 SR
Queue Stats
204W - 192L
1,658 MMR
Party 1
Ao Kuang
Ao Kuang
Gold I
M1000
Ao Kuang
Gold I
Level 103
God Stats
0W - 2L
1,328 SR
Queue Stats
154W - 157L
1,647 MMR
Solo
King Arthur
King Arthur
Gold II
S1L3NTK1DZ
King Arthur
Gold II
Level 68
God Stats
1W - 5L
1,584 SR
Queue Stats
152W - 153L
1,630 MMR
Solo
Anhur
Anhur
Platinum IV
Tuff__73rd
Anhur
Platinum IV
Level 77
God Stats
0W - 8L
1,387 SR
Queue Stats
204W - 193L
1,612 MMR
Party 1
Kukulkan
Kukulkan
Gold I
xX-Tpa954-Xx
Kukulkan
Gold I
Level 148
God Stats
9W - 11L
1,657 SR
Queue Stats
436W - 452L
1,649 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Camycoo
Mercury
15
6 / 2 / 5
9,412
523
7,260
12,637
4,716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Neith
14
0 / 4 / 1
8,283
460
5,837
10,131
2,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
ElRaz Trillo
Cu Chulainn
16
0 / 1 / 6
9,387
522
10,643
13,809
9,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Athena
13
5 / 1 / 5
9,032
502
8,741
17,063
7,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
6 / 1 / 5
10,506
584
10,302
9,399
3,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bans
SetTsukuyomiScyllaApolloDanzaburou

VS

Bans
Guan YuJanusBellonaChang'eHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
LeviHatake
Cerberus
13
0 / 2 / 7
8,290
461
11,508
15,268
12,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
M1000
Ao Kuang
13
2 / 8 / 1
8,071
448
2,977
14,823
5,814
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
S1L3NTK1DZ
King Arthur
15
1 / 4 / 2
9,254
514
7,787
18,599
14,551
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anhur
15
3 / 2 / 1
8,607
478
5,259
10,684
3,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
xX-Tpa954-Xx
Kukulkan
15
3 / 1 / 2
9,655
536
11,277
5,672
2,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
22
17
Kills
9
9
Deaths
17
22
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Mercury
Camycoo
Mercury
6
2
5
4.25
W
Neith
0
4
1
0.13
W
Cu Chulainn
ElRaz Trillo
Cu Chulainn
0
1
6
3
L
Cerberus
LeviHatake
Cerberus
0
2
7
1.75
L
Ao Kuang
M1000
Ao Kuang
2
8
1
0.31
W
Athena
5
1
5
7.5
L
King Arthur
S1L3NTK1DZ
King Arthur
1
4
2
0.5
L
Anhur
3
2
1
1.75
W
6
1
5
8.5
L
Kukulkan
xX-Tpa954-Xx
Kukulkan
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,783
Damage
38,808
63,039
Taken
65,046
26,943
Mitigated
39,078
22,475
Healing
19,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Camycoo
Mercury
7,260
2,431
0
571
12,637
4,716
100
4,345
8,176
0
52,563
W
Neith
5,837
1,969
0
3,742
10,131
2,854
0
3,221
6,846
0
55,816
W
Cu Chulainn
ElRaz Trillo
Cu Chulainn
10,643
1,918
0
5,744
13,809
9,124
582
2,959
10,806
1,351
63,124
L
Cerberus
LeviHatake
Cerberus
11,508
867
0
5,209
15,268
12,494
0
4,751
10,327
39,266
0
L
Ao Kuang
M1000
Ao Kuang
2,977
640
0
2,772
14,823
5,814
221
5,630
8,943
50,357
0
W
Athena
8,741
2,894
0
6,965
17,063
7,053
482
9,832
6,997
28,356
0
L
King Arthur
S1L3NTK1DZ
King Arthur
7,787
635
0
4,798
18,599
14,551
129
2,720
15,355
0
63,392
L
Anhur
5,259
2,548
0
5,204
10,684
3,967
302
2,834
7,836
0
57,314
W
10,302
1,203
1,378
4,075
9,399
3,196
75
4,773
4,452
81,591
0
L
Kukulkan
xX-Tpa954-Xx
Kukulkan
11,277
1,360
0
1,065
5,672
2,252
332
2,886
2,658
62,761
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,620
Gold Earned
43,877
507
Minions Killed
529
0
Camps Cleared
0
1,900,235
Distance Traveled
1,665,798
21
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,412
523
74
4
0
410,296
0
W
Neith
8,283
460
106
6
0
322,877
9
W
Cu Chulainn
9,387
522
131
7
0
376,045
4
L
Cerberus
8,290
461
68
4
0
364,870
4
L
Ao Kuang
8,071
448
83
5
0
341,593
6
W
Athena
9,032
502
34
2
0
393,004
4
L
King Arthur
9,254
514
135
8
0
331,677
0
L
Anhur
8,607
478
95
5
0
308,040
5
W
Ra
10,506
584
162
9
0
398,013
4
L
Kukulkan
9,655
536
148
8
0
319,618
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role