Player Matchup

Kuzenbo
Kuzenbo
JoBeGone
Kuzenbo
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,509 Elo+
Solo
Chiron
Chiron
P0RTUGEE4LIFE
Chiron
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,260 Elo+
Solo
Olorun
Olorun
SimpleNobody
Olorun
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,812 Elo+
Party 2
Zeus
Zeus
bonqo
Zeus
Level 89
God Stats
7W - 3L
1,700 SR
Queue Stats
197W - 141L
1,637 Elo+
Party 2
King Arthur
King Arthur
zappy012
King Arthur
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 12L
1,812 Elo+
Party 2
Team Averages
Level 40
1,540 SR
1,606 Elo+

VS

Team Averages
Level 94
1,585 SR
1,332 Elo+
King Arthur
King Arthur
Psyxhedelic
King Arthur
Level 148
God Stats
1W - 0L
1,660 SR
Queue Stats
21W - 32L
1,094 Elo+
Party 1
Ravana
Ravana
TheOneEyedKing13
Ravana
Level 29
God Stats
2W - 3L
1,490 SR
Queue Stats
190W - 175L
1,547 Elo+
Party 3
Bacchus
Bacchus
YoyitoTigre
Bacchus
Level 142
God Stats
20W - 14L
1,663 SR
Queue Stats
706W - 688L
1,592 Elo+
Party 3
Serqet
Serqet
elite541
Serqet
Level 27
God Stats
1W - 0L
1,785 SR
Queue Stats
4W - 8L
1,094 Elo+
Party 1
Hou Yi
Hou Yi
iConkerz
Hou Yi
Level 126
God Stats
1W - 0L
1,327 SR
Queue Stats
1W - 3L
1,333 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
JoBeGone
Kuzenbo
10
2 / 2 / 6
8,855
521
2,839
5,152
4,746
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
6 / 8 / 18
12,326
725
13,919
16,428
8,176
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
20
11 / 6 / 18
13,879
816
24,327
19,714
14,403
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zeus
bonqo
Zeus
20
6 / 4 / 20
12,899
759
26,061
8,455
3,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

King Arthur
zappy012
King Arthur
19
10 / 9 / 17
12,679
746
23,181
20,030
24,470
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Psyxhedelic
King Arthur
18
4 / 8 / 13
12,114
713
8,788
31,143
32,973
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
10 / 7 / 9
14,180
834
11,388
17,938
11,718
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
YoyitoTigre
Bacchus
19
1 / 7 / 22
12,628
743
12,845
23,346
32,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Serqet
elite541
Serqet
18
3 / 7 / 14
11,777
693
6,152
13,621
6,019
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hou Yi
iConkerz
Hou Yi
20
11 / 6 / 13
15,749
926
24,782
18,765
9,377
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
100
35
Kills
29
29
Deaths
35
79
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
JoBeGone
Kuzenbo
2
2
6
2.5
L
6
8
18
1.88
W
King Arthur
Psyxhedelic
King Arthur
4
8
13
1.31
L
Olorun
11
6
18
3.33
W
10
7
9
2.07
W
Bacchus
YoyitoTigre
Bacchus
1
7
22
1.71
L
Zeus
bonqo
Zeus
6
4
20
4
W
Serqet
elite541
Serqet
3
7
14
1.43
W
Hou Yi
iConkerz
Hou Yi
11
6
13
2.92
L
King Arthur
zappy012
King Arthur
10
9
17
2.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,327
Damage
63,955
69,779
Taken
104,813
55,518
Mitigated
92,844
15,563
Healing
28,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
JoBeGone
Kuzenbo
2,839
371
574
1,026
5,152
4,746
9
1,165
3,911
5,280
0
L
13,919
6,810
1,366
2,204
16,428
8,176
864
2,444
13,784
0
30,469
W
King Arthur
Psyxhedelic
King Arthur
8,788
1,248
2,847
7,551
31,143
32,973
230
17,605
13,362
0
24,160
L
Olorun
24,327
15,162
1,493
6,837
19,714
14,403
3,069
2,571
16,420
51,569
0
W
11,388
3,485
2,190
1,886
17,938
11,718
870
7,977
9,866
0
27,794
W
Bacchus
YoyitoTigre
Bacchus
12,845
463
2,099
3,781
23,346
32,757
85
7,914
15,178
21,435
0
L
Zeus
bonqo
Zeus
26,061
2,213
0
628
8,455
3,723
843
2,272
5,901
44,466
0
W
Serqet
elite541
Serqet
6,152
1,623
879
905
13,621
6,019
485
7,945
5,651
0
10,037
W
Hou Yi
iConkerz
Hou Yi
24,782
11,962
2,421
4,440
18,765
9,377
2,860
11,786
6,904
0
64,508
L
King Arthur
zappy012
King Arthur
23,181
2,127
470
965
20,030
24,470
280
4,393
15,024
0
27,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,638
Gold Earned
66,448
158
Minions Killed
168
0
Camps Cleared
0
1,107,369
Distance Traveled
1,385,925
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,855
521
2
0
0
102,298
0
L
Chiron
12,326
725
38
2
0
219,934
2
W
King Arthur
12,114
713
22
1
0
276,392
0
L
Olorun
13,879
816
55
3
0
264,349
0
W
Ravana
14,180
834
27
2
0
284,990
0
W
Bacchus
12,628
743
13
1
0
252,669
0
L
Zeus
12,899
759
51
3
0
273,936
1
W
Serqet
11,777
693
16
1
0
322,578
2
W
Hou Yi
15,749
926
90
5
0
249,296
0
L
King Arthur
12,679
746
12
1
0
246,852
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role