Player Matchup

Kali
Kali
Bartolito6227
Kali
Level 13
God Stats
9W - 13L
1,396 SR
Queue Stats
19W - 33L
1,284 Elo+
Solo
Merlin
Merlin
ChancyDrew
Merlin
Level 28
God Stats
23W - 27L
1,372 SR
Queue Stats
236W - 250L
1,338 Elo+
Party 2
Ymir
Ymir
ClydeOfNyama
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Rozsadek
Izanami
Level 25
God Stats
67W - 36L
1,522 SR
Queue Stats
120W - 102L
1,409 Elo+
Party 2
Neith
Neith
shoppa-z
Neith
Level 3
God Stats
2W - 7L
1,721 SR
Queue Stats
2W - 7L
1,641 Elo+
Solo
Team Averages
Level 14
1,502 SR
1,434 Elo+

VS

Team Averages
Level 24
1,394 SR
1,279 Elo+
Set
Set
Captain_Thadd
Set
Level 24
God Stats
4W - 4L
1,639 SR
Queue Stats
394W - 488L
1,310 Elo+
Party 3
Neith
Neith
ElegantFriend23
Neith
Level 27
God Stats
2W - 3L
1,324 SR
Queue Stats
15W - 37L
1,253 Elo+
Party 1
Agni
Agni
UwUSlayerTito
Agni
Level 29
God Stats
2W - 6L
1,363 SR
Queue Stats
262W - 347L
1,277 Elo+
Party 3
Bacchus
Bacchus
keeper13 lounz
Bacchus
Level 19
God Stats
3W - 5L
1,169 SR
Queue Stats
14W - 31L
1,287 Elo+
Party 1
Da Ji
Da Ji
lui0935
Da Ji
Level 22
God Stats
28W - 35L
1,478 SR
Queue Stats
404W - 477L
1,268 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 9
9,469
473
7,874
15,506
7,330
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
ChancyDrew
Merlin
16
1 / 8 / 9
10,200
510
6,309
11,507
4,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
3 / 2 / 14
10,050
503
7,523
12,100
11,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Izanami
Rozsadek
Izanami
20
19 / 0 / 9
13,667
683
21,700
13,043
5,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
shoppa-z
Neith
16
8 / 7 / 8
10,801
540
19,558
13,939
5,130
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 5
8,329
416
8,013
14,992
9,700
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
5 / 7 / 3
8,951
448
10,379
14,836
5,492
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
6 / 7 / 7
9,294
465
8,385
13,254
4,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 7 / 8
8,607
430
5,335
19,997
9,717
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Da Ji
lui0935
Da Ji
15
8 / 7 / 8
10,016
501
7,633
16,158
6,961
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
55
33
Kills
24
24
Deaths
33
49
Assists
31
Player
Kills
Deaths
Assists
KDA
W
2
7
9
0.93
L
3
5
5
1.1
W
Merlin
ChancyDrew
Merlin
1
8
9
0.69
W
3
2
14
5
L
5
7
3
0.93
W
Izanami
Rozsadek
Izanami
19
0
9
23.5
L
6
7
7
1.36
L
2
7
8
0.86
L
Da Ji
lui0935
Da Ji
8
7
8
1.71
W
Neith
shoppa-z
Neith
8
7
8
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,964
Damage
39,745
66,095
Taken
79,237
33,862
Mitigated
36,515
17,452
Healing
18,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,874
3,601
0
5,503
15,506
7,330
1,125
2,042
13,414
0
35,270
L
8,013
3,561
231
1,317
14,992
9,700
1,457
3,282
11,388
0
40,007
W
Merlin
ChancyDrew
Merlin
6,309
370
0
340
11,507
4,124
1,262
3,343
8,114
64,104
0
W
7,523
381
0
868
12,100
11,323
447
2,883
8,971
31,929
0
L
10,379
6,576
0
3,409
14,836
5,492
0
1,019
13,742
0
44,855
W
Izanami
Rozsadek
Izanami
21,700
16,912
0
8,085
13,043
5,955
4,211
1,029
12,014
0
118,155
L
8,385
1,138
207
1,387
13,254
4,645
1,272
2,693
10,260
45,304
0
L
5,335
347
398
6,108
19,997
9,717
280
2,218
17,667
24,811
0
L
Da Ji
lui0935
Da Ji
7,633
2,382
549
4,723
16,158
6,961
37
3,503
12,348
0
37,687
W
Neith
shoppa-z
Neith
19,558
8,633
210
2,446
13,939
5,130
2,337
4,423
9,516
0
74,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,187
Gold Earned
45,197
515
Minions Killed
324
0
Camps Cleared
0
1,735,248
Distance Traveled
1,641,618
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
9,469
473
51
3
0
349,329
0
L
Set
8,329
416
51
3
0
363,007
4
W
Merlin
10,200
510
113
6
0
330,805
0
W
Ymir
10,050
503
62
3
0
367,295
6
L
Neith
8,951
448
88
4
0
308,614
0
W
Izanami
13,667
683
186
9
0
371,104
0
L
Agni
9,294
465
91
5
0
277,030
4
L
Bacchus
8,607
430
34
2
0
351,004
0
L
Da Ji
10,016
501
60
3
0
341,963
5
W
Neith
10,801
540
103
5
0
316,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role