Player Matchup

Discordia
Discordia
HollowHatter
Discordia
Level 47
God Stats
21W - 11L
1,395 SR
Queue Stats
149W - 125L
1,437 Elo+
Party 1
Rama
Rama
coveredyeti916
Rama
Level 16
God Stats
7W - 4L
1,240 SR
Queue Stats
22W - 14L
1,422 Elo+
Solo
King Arthur
King Arthur
yawnTedD
King Arthur
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
350W - 237L
1,493 Elo+
Party 1
Team Averages
Level 27
1,378 SR
1,450 Elo+

VS

Team Averages
Level 87
1,664 SR
1,503 Elo+
Ymir
Ymir
OgArtful
Ymir
Level 17
God Stats
1W - 1L
1,746 SR
Queue Stats
30W - 26L
1,532 Elo+
Party 2
Serqet
Serqet
SomeWeirdLamp
Serqet
Level 126
God Stats
4W - 7L
1,428 SR
Queue Stats
56W - 51L
1,480 Elo+
Party 2
Tiamat
Tiamat
bèrsèrk
Tiamat
Level 117
God Stats
4W - 4L
1,819 SR
Queue Stats
58W - 56L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
HollowHatter
Discordia
17
6 / 7 / 9
14,503
691
25,143
20,390
8,854
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
6 / 4 / 10
14,790
704
19,382
18,596
7,045
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
yawnTedD
King Arthur
17
4 / 8 / 12
13,752
655
10,276
24,075
25,904
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
0 / 8 / 13
12,244
583
10,931
29,601
23,977
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
9 / 8 / 5
13,451
641
13,265
22,334
9,886
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
bèrsèrk
Tiamat
19
10 / 2 / 8
15,168
722
28,639
21,587
15,847
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
45
16
Kills
19
19
Deaths
18
31
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Discordia
HollowHatter
Discordia
6
7
9
1.5
L
Ymir
0
8
13
0.81
L
9
8
5
1.44
L
Tiamat
bèrsèrk
Tiamat
10
2
8
7
W
6
4
10
2.75
W
King Arthur
yawnTedD
King Arthur
4
8
12
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,801
Damage
52,835
63,061
Taken
73,522
41,803
Mitigated
49,710
9,849
Healing
16,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
HollowHatter
Discordia
25,143
2,794
1,442
7,487
20,390
8,854
998
13,515
6,695
69,959
0
L
Ymir
10,931
2,927
0
2,481
29,601
23,977
296
9,958
19,643
33,999
0
L
13,265
1,753
0
2,306
22,334
9,886
110
7,069
15,265
0
37,683
L
Tiamat
bèrsèrk
Tiamat
28,639
332
438
10,927
21,587
15,847
778
9,127
12,460
108,659
0
W
19,382
16,794
0
440
18,596
7,045
1,414
10,578
7,354
0
69,123
W
King Arthur
yawnTedD
King Arthur
10,276
585
0
480
24,075
25,904
228
15,485
7,805
0
37,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,045
Gold Earned
40,863
200
Minions Killed
212
0
Camps Cleared
0
1,033,430
Distance Traveled
1,076,085
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
14,503
691
68
3
0
328,071
2
L
Ymir
12,244
583
30
1
0
311,118
2
L
Serqet
13,451
641
50
2
0
374,270
1
L
Tiamat
15,168
722
132
6
0
390,697
0
W
Rama
14,790
704
100
5
0
361,409
1
W
King Arthur
13,752
655
32
2
0
343,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role