Player Matchup

Bacchus
Bacchus
Awessassome
Bacchus
Level 24
God Stats
14W - 4L
1,727 SR
Queue Stats
22W - 14L
1,688 Elo+
Party 2
Zeus
Zeus
Balas2TheKoalas
Zeus
Level 27
God Stats
38W - 28L
1,567 SR
Queue Stats
48W - 51L
1,458 Elo+
Party 2
Nemesis
Nemesis
DJRabb1t607
Nemesis
Level 12
God Stats
9W - 3L
1,717 SR
Queue Stats
265W - 284L
1,296 Elo+
Party 3
Ymir
Ymir
DJrabb1t607
Ymir
Level 14
God Stats
9W - 0L
1,859 SR
Queue Stats
260W - 264L
1,317 Elo+
Party 3
Hades
Hades
NoGutzNoDuty
Hades
Level 15
God Stats
5W - 3L
1,499 SR
Queue Stats
29W - 29L
1,465 Elo+
Party 2
Team Averages
Level 18
1,674 SR
1,445 Elo+

VS

Team Averages
Level 25
1,535 SR
1,305 Elo+
Yemoja
Yemoja
AspenWolf09
Yemoja
Level 18
God Stats
14W - 8L
1,685 SR
Queue Stats
48W - 56L
1,316 Elo+
Solo
Thoth
Thoth
EzcMagOnAqua
Thoth
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 104L
1,300 Elo+
Solo
Merlin
Merlin
Imp3riald3f3nd
Merlin
Level 13
God Stats
1W - 1L
1,679 SR
Queue Stats
47W - 41L
1,348 Elo+
Party 1
Tyr
Tyr
LexDeath15
Tyr
Level 46
God Stats
0W - 1L
1,308 SR
Queue Stats
42W - 45L
1,334 Elo+
Party 1
Raijin
Raijin
im not so tiny0
Raijin
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,225 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Awessassome
Bacchus
18
5 / 0 / 18
12,895
1,172
8,266
6,280
7,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
17 / 2 / 10
12,834
1,167
30,134
6,975
3,243
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
DJRabb1t607
Nemesis
17
2 / 0 / 12
10,296
936
2,484
8,571
3,751
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

18
4 / 1 / 20
11,849
1,077
12,237
10,917
9,451
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
5 / 2 / 13
10,573
961
13,189
10,531
6,011
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

310

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
15
0 / 4 / 2
9,242
840
4,737
11,688
4,472
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

16
0 / 7 / 5
9,916
901
9,948
11,690
4,036
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
0 / 10 / 0
8,859
805
5,066
15,552
5,091
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

16
5 / 5 / 0
11,240
1,022
10,845
22,129
20,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
0 / 7 / 0
8,825
802
3,954
10,445
3,704
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
12
33
Kills
5
5
Deaths
33
73
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
4
2
0.25
W
Bacchus
Awessassome
Bacchus
5
0
18
14
W
17
2
10
11
W
Nemesis
DJRabb1t607
Nemesis
2
0
12
8
W
4
1
20
14
L
0
7
5
0.36
L
0
10
0
0
L
5
5
0
1
W
5
2
13
5.75
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,310
Damage
34,550
43,274
Taken
71,504
30,199
Mitigated
37,877
5,528
Healing
2,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
4,737
785
697
40
11,688
4,472
0
11,398
290
16,221
0
W
Bacchus
Awessassome
Bacchus
8,266
1,307
0
1,381
6,280
7,743
0
3,864
2,351
28,553
0
W
30,134
1,703
0
1,249
6,975
3,243
0
2,941
3,859
55,303
0
W
Nemesis
DJRabb1t607
Nemesis
2,484
962
0
0
8,571
3,751
0
4,150
4,396
0
24,092
W
12,237
3,675
0
1,084
10,917
9,451
0
7,081
3,648
18,970
0
L
9,948
1,176
0
139
11,690
4,036
0
10,344
1,346
21,381
0
L
5,066
907
0
43
15,552
5,091
0
14,571
981
15,146
0
L
10,845
2,038
0
1,459
22,129
20,574
0
18,706
3,423
427
29,651
W
13,189
1,096
482
1,332
10,531
6,011
0
6,084
4,347
20,880
0
L
3,954
717
0
0
10,445
3,704
0
8,807
1,638
12,687
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,447
Gold Earned
48,082
202
Minions Killed
137
4
Camps Cleared
3
924,205
Distance Traveled
718,392
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,242
840
24
2
0
148,632
0
W
Bacchus
12,895
1,172
42
4
2
225,895
0
W
Zeus
12,834
1,167
62
6
1
163,940
0
W
Nemesis
10,296
936
49
4
0
174,319
0
W
Ymir
11,849
1,077
24
2
0
180,832
4
L
Thoth
9,916
901
25
2
0
130,910
0
L
Merlin
8,859
805
23
2
2
135,814
0
L
Tyr
11,240
1,022
47
4
1
205,132
0
W
Hades
10,573
961
25
2
1
179,219
1
L
Raijin
8,825
802
18
2
0
97,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role