Player Matchup

Izanami
Izanami
AngelicAcid
Izanami
Level 17
God Stats
17W - 9L
1,758 SR
Queue Stats
48W - 31L
1,643 Elo+
Solo
Ra
Ra
Messengerlato
Ra
Level 28
God Stats
8W - 8L
1,784 SR
Queue Stats
331W - 352L
1,512 Elo+
Party 2
Nemesis
Nemesis
RoastyFlambe
Nemesis
Level 25
God Stats
9W - 13L
1,453 SR
Queue Stats
283W - 319L
1,482 Elo+
Party 2
Guan Yu
Guan Yu
Smelyansky
Guan Yu
Level 13
God Stats
13W - 9L
1,699 SR
Queue Stats
34W - 31L
1,589 Elo+
Solo
Ares
Ares
menlover
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,443 Elo+
Solo
Team Averages
Level 17
1,639 SR
1,534 Elo+

VS

Team Averages
Level 34
1,673 SR
1,780 Elo+
Osiris
Osiris
DannyDevitos
Osiris
Level 113
God Stats
4W - 0L
1,592 SR
Queue Stats
61W - 41L
1,829 Elo+
Party 1
Awilix
Awilix
LotionDeViande
Awilix
Level 12
God Stats
7W - 3L
1,832 SR
Queue Stats
81W - 77L
1,586 Elo+
Solo
Tiamat
Tiamat
geyboi420
Tiamat
Level 18
God Stats
2W - 0L
1,939 SR
Queue Stats
19W - 4L
1,893 Elo+
Party 1
Chernobog
Chernobog
geyboi42069
Chernobog
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 2L
2,090 Elo+
Party 1
Ymir
Ymir
redreaper2322
Ymir
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AngelicAcid
Izanami
7
0 / 4 / 0
3,872
553
3,679
3,758
1,426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

8
0 / 2 / 0
4,557
651
855
3,785
992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
RoastyFlambe
Nemesis
7
0 / 0 / 0
4,115
588
2,062
4,218
1,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Guan Yu
Smelyansky
Guan Yu
6
1 / 2 / 0
4,130
590
2,480
6,142
2,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Ares
5
0 / 4 / 0
3,674
525
721
4,443
1,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
9
2 / 1 / 0
5,043
720
4,436
5,692
3,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 0 / 2
4,283
612
1,069
3,960
973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
geyboi420
Tiamat
9
2 / 0 / 1
5,041
720
1,987
2,279
1,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
geyboi42069
Chernobog
9
5 / 0 / 4
5,421
774
4,226
4,107
1,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
3 / 0 / 4
5,252
750
2,599
4,326
1,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
23
1
Kills
12
12
Deaths
1
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Izanami
AngelicAcid
Izanami
0
4
0
0
W
Osiris
2
1
0
2
W
0
0
2
1
L
0
2
0
0
L
Nemesis
RoastyFlambe
Nemesis
0
0
0
0
L
Guan Yu
Smelyansky
Guan Yu
1
2
0
0.5
W
Tiamat
geyboi420
Tiamat
2
0
1
2.5
W
Chernobog
geyboi42069
Chernobog
5
0
4
7
L
Ares
0
4
0
0
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,797
Damage
14,317
22,346
Taken
20,364
7,469
Mitigated
8,288
6,357
Healing
9,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AngelicAcid
Izanami
3,679
2,191
0
110
3,758
1,426
82
498
3,223
0
24,786
W
Osiris
4,436
1,509
0
2,420
5,692
3,144
0
0
5,692
0
22,899
W
1,069
167
0
1,877
3,960
973
460
331
3,629
0
13,680
L
855
135
75
1,006
3,785
992
72
1,142
2,509
25,276
0
L
Nemesis
RoastyFlambe
Nemesis
2,062
680
0
2,120
4,218
1,180
0
633
3,476
0
15,253
L
Guan Yu
Smelyansky
Guan Yu
2,480
509
8
2,839
6,142
2,265
0
0
5,792
0
14,258
W
Tiamat
geyboi420
Tiamat
1,987
90
0
786
2,279
1,132
0
231
2,048
25,651
0
W
Chernobog
geyboi42069
Chernobog
4,226
3,273
0
2,470
4,107
1,133
24
591
3,516
0
27,697
L
Ares
721
264
0
199
4,443
1,606
0
2,058
2,385
3,230
0
W
2,599
1,136
147
1,948
4,326
1,906
173
423
3,903
13,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,348
Gold Earned
25,040
180
Minions Killed
213
0
Camps Cleared
0
726,636
Distance Traveled
757,067
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
3,872
553
52
7
0
149,220
2
W
Osiris
5,043
720
47
7
0
164,389
2
W
Awilix
4,283
612
35
5
0
180,229
0
L
Ra
4,557
651
61
9
0
162,671
2
L
Nemesis
4,115
588
35
5
0
159,558
0
L
Guan Yu
4,130
590
26
4
0
99,999
0
W
Tiamat
5,041
720
57
8
0
163,201
2
W
Chernobog
5,421
774
56
8
0
132,545
4
L
Ares
3,674
525
6
1
0
155,188
0
W
Ymir
5,252
750
18
3
0
116,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role