Player Matchup

Guan Yu
Guan Yu
Baxter111
Guan Yu
Level 1
God Stats
1W - 3L
1,500 SR
Queue Stats
8W - 11L
1,500 Elo+
Party 3
Ao Kuang
Ao Kuang
BigStickDuke
Ao Kuang
Level 2
God Stats
4W - 2L
1,500 SR
Queue Stats
22W - 5L
1,500 Elo+
Solo
Medusa
Medusa
Magicka03
Medusa
Level 13
God Stats
3W - 1L
1,500 SR
Queue Stats
125W - 115L
1,438 Elo+
Solo
Anubis
Anubis
NaMinutkę
Anubis
Level 3
God Stats
4W - 0L
1,500 SR
Queue Stats
8W - 3L
1,434 Elo+
Solo
Cthulhu
Cthulhu
zaxsa32
Cthulhu
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
66W - 78L
1,500 Elo+
Party 3
Team Averages
Level 4
1,500 SR
1,475 Elo+

VS

Team Averages
Level 21
1,449 SR
1,286 Elo+
Sun Wukong
Sun Wukong
Aizen312
Sun Wukong
Level 13
God Stats
7W - 5L
1,500 SR
Queue Stats
98W - 131L
1,048 Elo+
Party 1
Neith
Neith
PinkAnarchy95
Neith
Level 27
God Stats
1W - 2L
1,520 SR
Queue Stats
1W - 2L
1,286 Elo+
Solo
Bellona
Bellona
ShikaDanMaru
Bellona
Level 27
God Stats
1W - 3L
1,381 SR
Queue Stats
338W - 389L
1,481 Elo+
Party 2
Tsukuyomi
Tsukuyomi
eat_my_ash420wuw
Tsukuyomi
Level 16
God Stats
27W - 38L
1,186 SR
Queue Stats
86W - 118L
1,154 Elo+
Party 1
Thor
Thor
tetezgaming
Thor
Level 23
God Stats
3W - 2L
1,661 SR
Queue Stats
294W - 333L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Baxter111
Guan Yu
15
6 / 2 / 6
9,595
600
7,225
10,297
12,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ao Kuang
BigStickDuke
Ao Kuang
14
7 / 1 / 2
8,894
556
7,128
11,168
5,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Medusa
Magicka03
Medusa
13
8 / 2 / 7
8,961
560
10,422
12,884
4,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
NaMinutkę
Anubis
18
14 / 1 / 2
10,936
684
12,941
11,483
5,716
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
zaxsa32
Cthulhu
12
4 / 5 / 11
8,557
535
5,253
11,747
8,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Aizen312
Sun Wukong
10
0 / 10 / 1
6,558
410
2,785
10,988
4,198
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

11
0 / 5 / 3
6,901
431
5,085
8,401
2,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
ShikaDanMaru
Bellona
12
0 / 5 / 1
7,367
460
5,729
11,340
8,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tsukuyomi
13
7 / 12 / 2
8,922
558
13,932
16,588
6,138
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
4 / 10 / 1
7,873
492
8,199
13,860
4,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
19
39
Kills
11
11
Deaths
42
28
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Aizen312
Sun Wukong
0
10
1
0.05
W
Guan Yu
Baxter111
Guan Yu
6
2
6
4.5
W
Ao Kuang
BigStickDuke
Ao Kuang
7
1
2
8
W
Medusa
Magicka03
Medusa
8
2
7
5.75
W
Anubis
NaMinutkę
Anubis
14
1
2
15
L
0
5
3
0.3
L
Bellona
ShikaDanMaru
Bellona
0
5
1
0.1
L
Tsukuyomi
7
12
2
0.67
L
4
10
1
0.45
W
Cthulhu
zaxsa32
Cthulhu
4
5
11
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,969
Damage
35,730
57,579
Taken
61,177
37,190
Mitigated
25,276
21,768
Healing
8,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Aizen312
Sun Wukong
2,785
774
0
189
10,988
4,198
868
4,283
6,705
0
28,054
W
Guan Yu
Baxter111
Guan Yu
7,225
462
319
4,178
10,297
12,885
494
0
10,297
0
45,500
W
Ao Kuang
BigStickDuke
Ao Kuang
7,128
2,295
0
3,202
11,168
5,529
69
0
11,168
50,261
10,169
W
Medusa
Magicka03
Medusa
10,422
5,879
0
6,173
12,884
4,259
3,018
0
12,884
0
41,317
W
Anubis
NaMinutkę
Anubis
12,941
1,070
86
6,878
11,483
5,716
1,109
0
11,483
88,435
0
L
5,085
694
0
1,897
8,401
2,261
600
4,686
3,715
0
27,612
L
Bellona
ShikaDanMaru
Bellona
5,729
1,694
0
2,482
11,340
8,122
359
2,297
8,779
0
38,289
L
Tsukuyomi
13,932
4,165
0
2,219
16,588
6,138
0
7,096
9,492
0
31,180
L
8,199
4,181
0
1,261
13,860
4,557
0
6,524
7,190
0
33,447
W
Cthulhu
zaxsa32
Cthulhu
5,253
212
248
684
11,747
8,801
781
0
11,747
22,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,943
Gold Earned
37,621
413
Minions Killed
274
0
Camps Cleared
0
1,420,991
Distance Traveled
1,390,176
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,558
410
58
4
0
268,504
0
W
Guan Yu
9,595
600
87
5
0
259,535
0
W
Ao Kuang
8,894
556
79
5
0
347,256
1
W
Medusa
8,961
560
76
5
0
264,734
0
W
Anubis
10,936
684
133
8
0
259,369
3
L
Neith
6,901
431
50
3
0
245,736
0
L
Bellona
7,367
460
80
5
0
285,802
1
L
Tsukuyomi
8,922
558
28
2
0
316,693
2
L
Thor
7,873
492
58
4
0
273,441
1
W
Cthulhu
8,557
535
38
2
0
290,097
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role