Player Matchup

Sol
Sol
Cinna4L
Sol
Level 28
God Stats
7W - 11L
1,500 SR
Queue Stats
753W - 790L
1,503 Elo+
Solo
Cerberus
Cerberus
Galdana2
Cerberus
Level 84
God Stats
3W - 1L
1,620 SR
Queue Stats
302W - 227L
1,672 Elo+
Party 1
Hachiman
Hachiman
Mariopg3
Hachiman
Level 3
God Stats
1W - 0L
1,784 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 38
1,635 SR
1,558 Elo+

VS

Team Averages
Level 29
1,690 SR
1,512 Elo+
Zeus
Zeus
GOOSE_915
Zeus
Level 37
God Stats
7W - 6L
1,504 SR
Queue Stats
283W - 232L
1,517 Elo+
Party 2
Merlin
Merlin
Hublett
Merlin
Level 24
God Stats
0W - 1L
1,607 SR
Queue Stats
0W - 6L
1,500 Elo+
Solo
Nox
Nox
PXNDITX55
Nox
Level 27
God Stats
31W - 22L
1,959 SR
Queue Stats
275W - 215L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
16
14 / 1 / 4
12,264
876
14,649
12,863
4,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cerberus
Galdana2
Cerberus
14
5 / 2 / 10
10,237
731
9,992
16,246
15,108
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
Mariopg3
Hachiman
11
0 / 6 / 14
9,146
653
2,198
9,791
3,250
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
12
5 / 7 / 3
9,516
680
9,844
11,421
2,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Merlin
Hublett
Merlin
12
1 / 7 / 5
8,493
607
8,941
9,893
2,843
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
3 / 5 / 6
9,344
667
6,602
10,541
3,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
23
19
Kills
9
9
Deaths
19
28
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sol
14
1
4
16
L
Zeus
5
7
3
0.93
W
Cerberus
Galdana2
Cerberus
5
2
10
5
L
Merlin
Hublett
Merlin
1
7
5
0.5
W
Hachiman
Mariopg3
Hachiman
0
6
14
1.17
L
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,839
Damage
25,387
38,900
Taken
31,855
22,507
Mitigated
8,789
14,355
Healing
5,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
14,649
2,057
483
8,947
12,863
4,149
2,233
7,620
5,123
73,523
0
L
Zeus
9,844
1,144
0
2,269
11,421
2,779
0
8,514
2,907
38,798
0
W
Cerberus
Galdana2
Cerberus
9,992
568
0
3,964
16,246
15,108
727
9,602
6,382
40,903
0
L
Merlin
Hublett
Merlin
8,941
908
0
715
9,893
2,843
0
7,768
2,125
31,693
0
W
Hachiman
Mariopg3
Hachiman
2,198
1,188
0
961
9,791
3,250
667
8,274
1,325
0
11,391
L
6,602
916
0
2,660
10,541
3,167
0
8,415
2,126
20,950
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,647
Gold Earned
27,353
192
Minions Killed
139
0
Camps Cleared
0
728,630
Distance Traveled
626,482
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,264
876
108
8
0
242,716
1
L
Zeus
9,516
680
60
4
0
192,535
4
W
Cerberus
10,237
731
69
5
0
264,181
2
L
Merlin
8,493
607
44
3
0
226,559
0
W
Hachiman
9,146
653
15
1
0
221,733
0
L
Nox
9,344
667
35
3
0
207,388
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role