Player Matchup

Mulan
Mulan
Karate_Boxed_U
Mulan
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 86L
1,404 Elo+
Party 2
Cupid
Cupid
MoroseBoat14533
Cupid
Level 29
God Stats
1W - 1L
1,702 SR
Queue Stats
78W - 71L
1,522 Elo+
Party 3
Loki
Loki
SoliduSnK
Loki
Level 62
God Stats
27W - 20L
1,639 SR
Queue Stats
735W - 674L
1,463 Elo+
Party 2
Kukulkan
Kukulkan
TTV_DFWDYNO-_-
Kukulkan
Level 66
God Stats
3W - 4L
1,737 SR
Queue Stats
744W - 708L
1,479 Elo+
Party 2
Sobek
Sobek
tactfuldino
Sobek
Level 42
God Stats
11W - 8L
1,773 SR
Queue Stats
117W - 107L
1,530 Elo+
Party 3
Team Averages
Level 44
1,670 SR
1,479 Elo+

VS

Team Averages
Level 65
1,579 SR
1,479 Elo+
Bellona
Bellona
BenUpNext-
Bellona
Level 44
God Stats
6W - 4L
1,673 SR
Queue Stats
94W - 103L
1,502 Elo+
Solo
Ymir
Ymir
CaroleBaskin818
Ymir
Level 24
God Stats
21W - 21L
1,681 SR
Queue Stats
22W - 25L
1,452 Elo+
Party 1
Hera
Hera
DirtyDanglrz
Hera
Level 85
God Stats
18W - 13L
1,400 SR
Queue Stats
232W - 256L
1,458 Elo+
Party 1
Chiron
Chiron
SoaringDeer3544
Chiron
Level 86
God Stats
21W - 20L
1,625 SR
Queue Stats
485W - 511L
1,481 Elo+
Party 1
Loki
Loki
YoungSacred
Loki
Level 85
God Stats
31W - 33L
1,515 SR
Queue Stats
973W - 971L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 1
5,795
414
2,962
9,840
5,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

10
1 / 2 / 1
5,925
423
7,048
8,255
1,915
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Loki
11
3 / 5 / 4
6,796
485
5,420
10,165
2,766
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
12
5 / 4 / 1
7,428
531
4,209
8,550
2,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

8
0 / 4 / 1
5,365
383
1,863
10,826
5,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BenUpNext-
Bellona
13
6 / 1 / 3
8,185
585
9,838
7,848
7,282
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 1 / 5
7,046
503
4,074
7,784
3,260
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
3 / 3 / 6
8,569
612
5,450
5,051
1,655
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
5 / 1 / 0
7,765
555
9,174
10,771
3,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
5 / 3 / 4
8,382
599
7,742
9,781
3,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
38
9
Kills
20
20
Deaths
9
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Bellona
BenUpNext-
Bellona
6
1
3
7.5
W
1
1
5
3.5
W
3
3
6
2
L
0
5
1
0.1
L
1
2
1
0.75
W
5
1
0
5
L
Loki
3
5
4
1
L
Kukulkan
5
4
1
1.38
W
5
3
4
2.33
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,502
Damage
36,278
47,636
Taken
41,235
18,257
Mitigated
18,820
10,304
Healing
17,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
BenUpNext-
Bellona
9,838
4,082
0
2,816
7,848
7,282
205
495
7,088
0
46,106
W
4,074
496
369
2,693
7,784
3,260
241
1,015
6,769
20,244
0
W
5,450
1,424
0
210
5,051
1,655
626
1,744
3,205
50,260
0
L
2,962
1,007
0
2,338
9,840
5,735
140
0
9,840
0
24,632
L
7,048
3,644
234
2,738
8,255
1,915
0
1,135
7,120
0
34,073
W
9,174
4,188
853
7,190
10,771
3,307
1,318
589
10,182
0
58,143
L
Loki
5,420
1,291
0
775
10,165
2,766
0
2,648
7,517
0
32,638
L
Kukulkan
4,209
717
0
683
8,550
2,777
0
2,844
5,706
35,025
0
W
7,742
2,276
0
3,660
9,781
3,316
0
1,979
7,721
0
51,761
L
1,863
66
0
3,536
10,826
5,064
0
2,897
7,929
6,853
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,309
Gold Earned
39,947
264
Minions Killed
403
0
Camps Cleared
0
1,210,489
Distance Traveled
1,267,224
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,185
585
98
7
0
240,048
4
W
Ymir
7,046
503
16
1
0
244,710
1
W
Hera
8,569
612
103
7
0
257,352
1
L
Mulan
5,795
414
58
4
0
222,514
0
L
Cupid
5,925
423
58
4
0
243,189
3
W
Chiron
7,765
555
96
7
0
228,000
2
L
Loki
6,796
485
62
4
0
266,113
2
L
Kukulkan
7,428
531
78
6
0
215,755
5
W
Loki
8,382
599
90
6
0
297,114
5
L
Sobek
5,365
383
8
1
0
262,918
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role