Player Matchup

Thor
Thor
Holepro32
Thor
Level 16
God Stats
4W - 4L
1,607 SR
Queue Stats
76W - 51L
1,527 Elo+
Solo
Chang'e
Chang'e
SopaÉJanta
Chang'e
Level 29
God Stats
4W - 6L
1,478 SR
Queue Stats
16W - 16L
1,477 Elo+
Solo
Danzaburou
Danzaburou
TheKillerHUEHUE
Danzaburou
Level 29
God Stats
5W - 2L
1,655 SR
Queue Stats
75W - 65L
1,585 Elo+
Solo
Ullr
Ullr
ZAVTAM
Ullr
Level 17
God Stats
3W - 0L
1,709 SR
Queue Stats
72W - 61L
1,419 Elo+
Solo
Achilles
Achilles
lucasvitor360
Achilles
Level 28
God Stats
1W - 4L
1,329 SR
Queue Stats
98W - 84L
1,568 Elo+
Solo
Team Averages
Level 24
1,555 SR
1,515 Elo+

VS

Team Averages
Level 18
1,618 SR
1,460 Elo+
Thor
Thor
Renansej27
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,208 Elo+
Solo
King Arthur
King Arthur
Sam236285
King Arthur
Level 18
God Stats
7W - 9L
1,506 SR
Queue Stats
72W - 77L
1,568 Elo+
Solo
Thoth
Thoth
Shadow_War9905
Thoth
Level 16
God Stats
3W - 3L
1,741 SR
Queue Stats
154W - 131L
1,493 Elo+
Solo
Izanami
Izanami
marcosfs
Izanami
Level 30
God Stats
28W - 19L
1,732 SR
Queue Stats
159W - 174L
1,580 Elo+
Solo
Ares
Ares
rasallghu
Ares
Level 18
God Stats
2W - 3L
1,612 SR
Queue Stats
11W - 17L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
10
3 / 1 / 1
5,965
663
1,524
6,076
1,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
SopaÉJanta
Chang'e
9
0 / 2 / 3
4,915
546
1,322
3,581
875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
TheKillerHUEHUE
Danzaburou
10
5 / 1 / 2
6,373
708
5,819
5,463
1,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ullr
ZAVTAM
Ullr
9
2 / 3 / 2
5,222
580
4,076
6,081
1,669
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Achilles
lucasvitor360
Achilles
11
3 / 0 / 0
6,100
678
3,427
5,320
3,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
1 / 4 / 0
3,892
432
504
2,957
563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

King Arthur
Sam236285
King Arthur
8
0 / 2 / 2
4,836
537
1,652
6,697
2,065
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
3 / 2 / 0
5,270
586
3,721
3,491
685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
marcosfs
Izanami
10
0 / 2 / 1
5,535
615
2,032
5,538
1,426
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ares
8
3 / 3 / 1
4,975
553
2,159
5,881
2,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
11
13
Kills
7
7
Deaths
13
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Thor
3
1
1
3.5
L
1
4
0
0.25
L
King Arthur
Sam236285
King Arthur
0
2
2
0.5
L
3
2
0
1.5
W
Chang'e
SopaÉJanta
Chang'e
0
2
3
0.75
W
Danzaburou
TheKillerHUEHUE
Danzaburou
5
1
2
6
W
Ullr
ZAVTAM
Ullr
2
3
2
1
W
Achilles
lucasvitor360
Achilles
3
0
0
3
L
Izanami
marcosfs
Izanami
0
2
1
0.25
L
Ares
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,168
Damage
10,068
26,521
Taken
24,564
9,576
Mitigated
7,214
10,582
Healing
2,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
1,524
165
0
3,018
6,076
1,785
0
772
5,204
0
32,727
L
504
179
0
65
2,957
563
0
85
2,847
0
1,880
L
King Arthur
Sam236285
King Arthur
1,652
307
0
230
6,697
2,065
0
644
6,028
0
22,044
L
3,721
81
0
1,200
3,491
685
0
0
3,491
22,632
0
W
Chang'e
SopaÉJanta
Chang'e
1,322
176
551
1,322
3,581
875
0
561
3,020
14,431
0
W
Danzaburou
TheKillerHUEHUE
Danzaburou
5,819
3,269
0
2,565
5,463
1,536
550
1,540
3,875
0
32,004
W
Ullr
ZAVTAM
Ullr
4,076
2,420
0
781
6,081
1,669
0
2,606
3,222
0
22,361
W
Achilles
lucasvitor360
Achilles
3,427
525
0
2,345
5,320
3,711
280
0
5,320
0
30,596
L
Izanami
marcosfs
Izanami
2,032
1,603
0
0
5,538
1,426
177
0
5,320
0
31,707
L
Ares
2,159
117
0
1,039
5,881
2,475
0
593
5,288
8,931
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,575
Gold Earned
24,508
270
Minions Killed
171
0
Camps Cleared
0
919,140
Distance Traveled
789,382
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
5,965
663
72
8
0
194,451
0
L
Thor
3,892
432
5
1
0
76,452
0
L
King Arthur
4,836
537
35
4
0
192,401
0
L
Thoth
5,270
586
43
5
0
176,781
4
W
Chang'e
4,915
546
24
3
0
189,278
3
W
Danzaburou
6,373
708
60
7
0
172,444
1
W
Ullr
5,222
580
34
4
0
172,830
0
W
Achilles
6,100
678
80
9
0
190,137
0
L
Izanami
5,535
615
77
9
0
162,007
3
L
Ares
4,975
553
11
1
0
181,741
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role