Player Matchup

Sol
Sol
ATOMIC_BLOND
Sol
Level 103
God Stats
3W - 2L
1,706 SR
Queue Stats
10W - 15L
1,478 Elo+
Solo
Fenrir
Fenrir
ITanaKa013
Fenrir
Level 68
God Stats
2W - 2L
1,285 SR
Queue Stats
42W - 50L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Manutoloko
Danzaburou
Level 107
God Stats
1W - 1L
1,315 SR
Queue Stats
49W - 61L
1,437 Elo+
Party 1
Team Averages
Level 93
1,435 SR
1,471 Elo+

VS

Team Averages
Level 104
1,483 SR
1,546 Elo+
Hera
Hera
Medderkat2000
Hera
Level 43
God Stats
3W - 7L
1,442 SR
Queue Stats
8W - 9L
1,510 Elo+
Party 2
Serqet
Serqet
TangoMike007
Serqet
Level 122
God Stats
1W - 3L
1,508 SR
Queue Stats
27W - 33L
1,570 Elo+
Party 2
Bacchus
Bacchus
kingarth420
Bacchus
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 57L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 8
10,409
694
6,870
9,836
3,275
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
ITanaKa013
Fenrir
14
10 / 1 / 6
11,667
778
10,398
12,357
6,162
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
Manutoloko
Danzaburou
15
3 / 2 / 13
10,960
731
10,178
9,030
4,465
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 2
9,880
659
7,762
10,519
3,781
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Serqet
12
2 / 4 / 1
9,610
641
5,758
11,150
5,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
kingarth420
Bacchus
12
1 / 6 / 2
9,424
628
5,000
12,287
9,042
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
9
17
Kills
4
4
Deaths
17
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
4
1
8
8
W
Fenrir
ITanaKa013
Fenrir
10
1
6
13
W
Danzaburou
Manutoloko
Danzaburou
3
2
13
4.75
L
1
7
2
0.29
L
Serqet
2
4
1
0.63
L
Bacchus
kingarth420
Bacchus
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,446
Damage
18,520
31,223
Taken
33,956
13,902
Mitigated
18,475
8,854
Healing
4,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,870
770
0
3,868
9,836
3,275
2,136
5,343
4,493
55,418
0
W
Fenrir
ITanaKa013
Fenrir
10,398
1,318
0
1,420
12,357
6,162
617
3,968
8,389
0
36,711
W
Danzaburou
Manutoloko
Danzaburou
10,178
3,329
890
2,676
9,030
4,465
1,265
3,539
5,114
0
45,104
L
7,762
2,214
444
525
10,519
3,781
475
1,540
8,804
46,776
0
L
Serqet
5,758
1,011
0
1,180
11,150
5,652
0
2,502
8,560
0
30,613
L
Bacchus
kingarth420
Bacchus
5,000
85
1,122
1,659
12,287
9,042
0
2,857
9,152
17,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,036
Gold Earned
28,914
176
Minions Killed
133
0
Camps Cleared
0
813,352
Distance Traveled
777,567
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,409
694
76
5
0
292,717
1
W
Fenrir
11,667
778
35
2
0
278,338
4
W
Danzaburou
10,960
731
65
4
0
242,297
6
L
Hera
9,880
659
67
4
0
212,123
2
L
Serqet
9,610
641
38
3
0
294,856
3
L
Bacchus
9,424
628
28
2
0
270,588
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role