Player Matchup

Anhur
Anhur
RobertCharles22
Anhur
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 22L
1,259 Elo+
Solo
Merlin
Merlin
Seiyasantana_25
Merlin
Level 27
God Stats
24W - 16L
1,560 SR
Queue Stats
27W - 17L
1,613 Elo+
Solo
Guan Yu
Guan Yu
Y90000FatMen
Guan Yu
Level 24
God Stats
4W - 1L
1,429 SR
Queue Stats
159W - 178L
1,277 Elo+
Party 2
Bacchus
Bacchus
berserker_707
Bacchus
Level 17
God Stats
3W - 8L
1,528 SR
Queue Stats
131W - 191L
1,256 Elo+
Party 2
Apollo
Apollo
gamerbra07
Apollo
Level 28
God Stats
30W - 16L
1,584 SR
Queue Stats
89W - 95L
1,309 Elo+
Solo
Team Averages
Level 21
1,520 SR
1,343 Elo+

VS

Team Averages
Level 12
1,375 SR
1,181 Elo+
Fenrir
Fenrir
BlueberryAK49
Fenrir
Level 15
God Stats
0W - 7L
1,448 SR
Queue Stats
4W - 16L
1,184 Elo+
Party 1
Anhur
Anhur
Chicken_Mongoose
Anhur
Level 17
God Stats
14W - 14L
1,485 SR
Queue Stats
16W - 22L
1,235 Elo+
Solo
Neith
Neith
EngagingZulu395
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,125 Elo+
Solo
Tiamat
Tiamat
EpicZerkker10
Tiamat
Level 7
God Stats
2W - 5L
1,396 SR
Queue Stats
2W - 7L
1,177 Elo+
Solo
Hachiman
Hachiman
Scavenger_45
Hachiman
Level 18
God Stats
0W - 1L
1,048 SR
Queue Stats
5W - 18L
1,183 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 5
9,215
401
3,588
11,617
3,470
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
13 / 4 / 7
13,902
604
17,613
8,779
3,692
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
Y90000FatMen
Guan Yu
17
7 / 1 / 3
11,761
511
6,519
16,848
13,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
16
1 / 4 / 6
10,321
449
4,974
13,321
13,806
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
gamerbra07
Apollo
19
13 / 5 / 6
12,618
549
14,878
21,910
8,093
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 10 / 1
8,744
380
2,928
13,808
12,095
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
9 / 7 / 0
11,609
505
15,928
18,279
5,875
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

7
0 / 4 / 0
6,593
287
1,128
4,762
1,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
3 / 4 / 3
11,701
509
15,108
15,573
10,571
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Scavenger_45
Hachiman
13
0 / 12 / 4
8,397
365
5,347
15,472
5,028
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
21
35
Kills
13
17
Deaths
37
27
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
10
1
0.15
L
9
7
0
1.29
L
0
4
0
0
L
3
4
3
1.13
W
1
3
5
1.17
L
Hachiman
Scavenger_45
Hachiman
0
12
4
0.17
W
13
4
7
4.13
W
Guan Yu
Y90000FatMen
Guan Yu
7
1
3
8.5
W
Bacchus
1
4
6
1
W
Apollo
gamerbra07
Apollo
13
5
6
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,572
Damage
40,439
72,475
Taken
67,894
42,180
Mitigated
34,820
18,773
Healing
10,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,928
624
0
0
13,808
12,095
492
2,880
10,878
0
30,475
L
15,928
7,375
0
4,969
18,279
5,875
1,185
7,205
10,924
0
73,775
L
1,128
446
0
474
4,762
1,251
523
1,795
2,942
0
7,642
L
15,108
1,302
0
4,790
15,573
10,571
366
4,242
11,281
63,376
0
W
3,588
2,238
0
2,264
11,617
3,470
1,087
2,384
9,233
0
25,676
L
Hachiman
Scavenger_45
Hachiman
5,347
3,721
0
0
15,472
5,028
332
6,465
8,982
0
28,779
W
17,613
1,017
0
1,047
8,779
3,692
4,197
2,163
6,616
87,946
0
W
Guan Yu
Y90000FatMen
Guan Yu
6,519
2,119
3,063
5,019
16,848
13,119
3,387
1,201
15,647
0
54,306
W
Bacchus
4,974
614
0
250
13,321
13,806
1,201
2,516
10,805
33,464
0
W
Apollo
gamerbra07
Apollo
14,878
9,820
0
7,130
21,910
8,093
2,117
6,844
15,066
0
84,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,817
Gold Earned
47,044
470
Minions Killed
360
0
Camps Cleared
0
1,902,387
Distance Traveled
1,517,467
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,744
380
68
3
0
357,905
0
L
Anhur
11,609
505
122
5
0
292,744
1
L
Neith
6,593
287
13
1
0
173,089
2
L
Tiamat
11,701
509
112
5
0
369,809
0
W
Anhur
9,215
401
46
2
0
370,221
2
L
Hachiman
8,397
365
45
2
0
323,920
0
W
Merlin
13,902
604
154
7
0
399,948
2
W
Guan Yu
11,761
511
91
4
0
360,443
0
W
Bacchus
10,321
449
56
2
0
347,633
2
W
Apollo
12,618
549
123
5
0
424,142
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role