Player Matchup

Cthulhu
Cthulhu
Burgie54
Cthulhu
Level 37
God Stats
1W - 6L
1,219 SR
Queue Stats
3W - 19L
1,025 Elo+
Party 3
Hera
Hera
JulesRUs5
Hera
Level 47
God Stats
38W - 26L
1,464 SR
Queue Stats
331W - 425L
1,302 Elo+
Party 2
Ravana
Ravana
Lil prince66773
Ravana
Level 49
God Stats
9W - 9L
1,411 SR
Queue Stats
196W - 259L
1,261 Elo+
Party 2
Bellona
Bellona
Sneakykiller58YT
Bellona
Level 27
God Stats
8W - 7L
1,702 SR
Queue Stats
10W - 18L
1,379 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
theflinstones88
Ah Muzen Cab
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 19L
1,234 Elo+
Party 3
Team Averages
Level 42
1,459 SR
1,240 Elo+

VS

Team Averages
Level 54
1,368 SR
1,290 Elo+
Erlang Shen
Erlang Shen
Frostfur05
Erlang Shen
Level 81
God Stats
1W - 6L
1,334 SR
Queue Stats
440W - 503L
1,390 Elo+
Party 1
Ne Zha
Ne Zha
The_Arachnid235
Ne Zha
Level 56
God Stats
11W - 20L
1,365 SR
Queue Stats
63W - 136L
1,226 Elo+
Party 4
Horus
Horus
The_Raven628
Horus
Level 48
God Stats
1W - 4L
1,325 SR
Queue Stats
64W - 134L
1,232 Elo+
Party 4
Eset
Eset
Trashieeee
Eset
Level 43
God Stats
30W - 32L
1,435 SR
Queue Stats
255W - 309L
1,401 Elo+
Party 1
Heimdallr
Heimdallr
bentleyeilish
Heimdallr
Level 41
God Stats
2W - 7L
1,381 SR
Queue Stats
36W - 109L
1,201 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Burgie54
Cthulhu
8
1 / 1 / 4
5,361
487
5,120
6,618
2,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hera
10
1 / 3 / 2
5,620
511
2,133
4,582
1,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
8 / 1 / 0
6,186
562
5,222
5,164
1,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
3 / 0 / 1
6,480
589
2,853
5,454
3,888
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Muzen Cab
theflinstones88
Ah Muzen Cab
9
2 / 0 / 3
5,596
509
5,133
3,486
810
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Frostfur05
Erlang Shen
10
0 / 4 / 0
5,578
507
2,533
6,783
2,751
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 2 / 1
5,553
505
1,157
4,616
1,647
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

5
0 / 2 / 1
4,493
408
2,233
9,227
3,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

10
3 / 3 / 1
6,278
571
4,481
5,330
1,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
bentleyeilish
Heimdallr
6
1 / 4 / 0
4,495
409
3,161
6,668
2,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
15
Kills
5
5
Deaths
15
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Burgie54
Cthulhu
1
1
4
3
L
Erlang Shen
Frostfur05
Erlang Shen
0
4
0
0
W
Hera
1
3
2
0.67
W
8
1
0
8
W
3
0
1
3.5
L
1
2
1
0.75
L
0
2
1
0.25
L
3
3
1
1.17
L
Heimdallr
bentleyeilish
Heimdallr
1
4
0
0.25
W
Ah Muzen Cab
theflinstones88
Ah Muzen Cab
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,461
Damage
13,565
25,304
Taken
32,624
9,876
Mitigated
12,318
5,928
Healing
7,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Burgie54
Cthulhu
5,120
456
605
1,398
6,618
2,301
370
0
6,618
14,627
0
L
Erlang Shen
Frostfur05
Erlang Shen
2,533
1,310
0
1,702
6,783
2,751
746
0
6,435
0
27,904
W
Hera
2,133
347
0
533
4,582
1,195
402
2,342
2,025
20,744
0
W
5,222
1,812
0
1,124
5,164
1,682
0
1,735
3,240
0
13,249
W
2,853
1,151
0
1,118
5,454
3,888
844
0
5,454
0
22,365
L
1,157
684
0
54
4,616
1,647
0
267
4,341
0
22,195
L
2,233
1,079
204
2,991
9,227
3,786
0
2,705
6,522
0
9,936
L
4,481
409
0
1,542
5,330
1,600
0
1,658
3,472
30,283
0
L
Heimdallr
bentleyeilish
Heimdallr
3,161
2,026
0
1,018
6,668
2,534
0
2,415
4,253
0
13,240
W
Ah Muzen Cab
theflinstones88
Ah Muzen Cab
5,133
2,333
99
1,051
3,486
810
1,096
0
3,486
0
28,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,243
Gold Earned
26,397
194
Minions Killed
224
0
Camps Cleared
0
1,075,609
Distance Traveled
1,004,262
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,361
487
27
2
0
238,675
1
L
Erlang Shen
5,578
507
62
6
0
198,680
0
W
Hera
5,620
511
44
4
0
182,881
0
W
Ravana
6,186
562
28
3
0
225,641
0
W
Bellona
6,480
589
52
5
0
222,717
2
L
Ne Zha
5,553
505
54
5
0
218,686
1
L
Horus
4,493
408
16
1
0
208,812
2
L
Eset
6,278
571
67
6
0
206,727
3
L
Heimdallr
4,495
409
25
2
0
171,357
0
W
Ah Muzen Cab
5,596
509
43
4
0
205,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role