Player Matchup

Danzaburou
Danzaburou
BigCheeseCrispy
Danzaburou
Level 67
God Stats
3W - 6L
1,345 SR
Queue Stats
107W - 107L
1,509 Elo+
Party 1
Sun Wukong
Sun Wukong
CouchSmash
Sun Wukong
Level 86
God Stats
20W - 13L
1,762 SR
Queue Stats
160W - 149L
1,554 Elo+
Party 1
Scylla
Scylla
Gryphn-
Scylla
Level 95
God Stats
31W - 28L
1,618 SR
Queue Stats
231W - 220L
1,590 Elo+
Party 1
Chronos
Chronos
YOU ROCK PELE
Chronos
Level 37
God Stats
5W - 2L
1,842 SR
Queue Stats
13W - 8L
1,667 Elo+
Party 3
Hun Batz
Hun Batz
muffin man3301
Hun Batz
Level 154
God Stats
1W - 1L
1,933 SR
Queue Stats
304W - 246L
1,579 Elo+
Party 3
Team Averages
Level 88
1,700 SR
1,580 Elo+

VS

Team Averages
Level 96
1,705 SR
1,705 Elo+
Chaac
Chaac
 
Chaac
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
BrokenScoot
Danzaburou
Level 16
God Stats
18W - 3L
1,636 SR
Queue Stats
48W - 23L
1,683 Elo+
Party 2
Janus
Janus
Rinne_Shinkai
Janus
Level 146
God Stats
24W - 19L
1,596 SR
Queue Stats
285W - 220L
1,613 Elo+
Party 2
Ao Kuang
Ao Kuang
SinfulxGuardian
Ao Kuang
Level 149
God Stats
10W - 3L
1,798 SR
Queue Stats
320W - 227L
1,738 Elo+
Party 4
Khepri
Khepri
lilesclan2005
Khepri
Level 29
God Stats
7W - 3L
1,993 SR
Queue Stats
45W - 20L
1,989 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BigCheeseCrispy
Danzaburou
9
0 / 1 / 1
5,132
513
1,296
5,431
1,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
CouchSmash
Sun Wukong
10
0 / 1 / 0
5,251
525
2,921
5,359
2,395
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Scylla
Gryphn-
Scylla
9
0 / 1 / 0
4,989
499
2,673
4,789
1,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos
9
2 / 2 / 0
5,492
549
4,425
4,418
1,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hun Batz
10
0 / 1 / 1
5,280
528
2,043
6,296
1,906
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
1 / 0 / 1
6,386
639
2,738
4,561
3,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
BrokenScoot
Danzaburou
10
1 / 2 / 0
5,958
596
3,084
5,683
1,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 0 / 1
6,608
661
3,170
4,341
1,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ao Kuang
12
2 / 0 / 3
6,635
664
5,901
8,684
2,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

8
0 / 1 / 0
5,058
506
619
1,681
677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
11
2
Kills
6
6
Deaths
3
2
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
0
1
1.5
L
Danzaburou
BigCheeseCrispy
Danzaburou
0
1
1
0.5
W
Danzaburou
BrokenScoot
Danzaburou
1
2
0
0.5
L
Sun Wukong
CouchSmash
Sun Wukong
0
1
0
0
L
Scylla
Gryphn-
Scylla
0
1
0
0
W
2
0
1
2.5
W
Ao Kuang
2
0
3
3.5
L
Chronos
2
2
0
1
W
0
1
0
0
L
Hun Batz
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,358
Damage
15,512
26,293
Taken
24,950
8,539
Mitigated
10,402
8,113
Healing
13,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
2,738
685
0
3,177
4,561
3,597
0
104
4,457
0
33,409
L
Danzaburou
BigCheeseCrispy
Danzaburou
1,296
531
0
2,054
5,431
1,431
0
383
5,048
0
23,504
W
Danzaburou
BrokenScoot
Danzaburou
3,084
438
0
3,016
5,683
1,805
904
1,853
3,830
0
30,440
L
Sun Wukong
CouchSmash
Sun Wukong
2,921
916
0
872
5,359
2,395
0
948
4,111
0
25,230
L
Scylla
Gryphn-
Scylla
2,673
456
0
1,301
4,789
1,388
0
2,760
1,901
27,840
0
W
3,170
178
0
957
4,341
1,351
0
2,396
1,815
46,435
0
W
Ao Kuang
5,901
853
0
5,863
8,684
2,972
0
2,173
6,409
40,864
0
L
Chronos
4,425
361
0
1,531
4,418
1,419
0
2,396
1,950
29,864
0
W
619
32
0
295
1,681
677
0
340
1,341
10,771
0
L
Hun Batz
2,043
285
0
2,355
6,296
1,906
0
2,899
3,293
0
29,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,144
Gold Earned
30,645
288
Minions Killed
355
0
Camps Cleared
0
1,017,603
Distance Traveled
1,066,232
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,386
639
80
8
0
192,401
2
L
Danzaburou
5,132
513
42
4
0
174,277
0
W
Danzaburou
5,958
596
55
6
0
188,801
0
L
Sun Wukong
5,251
525
60
6
0
203,050
3
L
Scylla
4,989
499
60
6
0
198,504
5
W
Janus
6,608
661
108
11
0
236,974
6
W
Ao Kuang
6,635
664
94
9
0
234,684
3
L
Chronos
5,492
549
64
6
0
213,018
2
W
Khepri
5,058
506
18
2
0
213,372
4
L
Hun Batz
5,280
528
62
6
0
228,754
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role