Player Matchup

Amaterasu
Amaterasu
CallMeBuba
Amaterasu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,258 Elo+
Party 1
Vulcan
Vulcan
InderMagic
Vulcan
Level 82
God Stats
2W - 2L
1,171 SR
Queue Stats
84W - 80L
1,476 Elo+
Party 2
Fenrir
Fenrir
JadMonroe
Fenrir
Level 128
God Stats
4W - 3L
1,791 SR
Queue Stats
113W - 116L
1,540 Elo+
Party 1
Neith
Neith
NeverWorry6612
Neith
Level 17
God Stats
9W - 14L
1,516 SR
Queue Stats
19W - 29L
1,389 Elo+
Party 2
Fafnir
Fafnir
OmoushQ
Fafnir
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 58L
1,516 Elo+
Party 1
Team Averages
Level 58
1,496 SR
1,436 Elo+

VS

Team Averages
Level 58
1,627 SR
1,566 Elo+
Nu Wa
Nu Wa
RobenzZz
Nu Wa
Level 46
God Stats
5W - 5L
1,874 SR
Queue Stats
144W - 95L
1,639 Elo+
Party 3
Ne Zha
Ne Zha
Sakeiru
Ne Zha
Level 13
God Stats
5W - 2L
1,760 SR
Queue Stats
25W - 17L
1,655 Elo+
Party 3
Tiamat
Tiamat
The Sypion
Tiamat
Level 83
God Stats
12W - 21L
1,505 SR
Queue Stats
430W - 429L
1,450 Elo+
Solo
Hel
Hel
Umendra
Hel
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
127W - 82L
1,626 Elo+
Party 3
Bellona
Bellona
link2luke
Bellona
Level 106
God Stats
1W - 2L
1,494 SR
Queue Stats
20W - 19L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
CallMeBuba
Amaterasu
12
0 / 4 / 4
6,960
435
3,252
13,060
6,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
InderMagic
Vulcan
14
3 / 3 / 9
8,276
517
13,336
7,805
2,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
JadMonroe
Fenrir
16
13 / 1 / 1
9,834
615
12,503
13,276
7,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

14
2 / 0 / 3
7,727
483
2,002
8,871
2,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fafnir
OmoushQ
Fafnir
11
1 / 1 / 9
7,744
484
4,392
11,151
8,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
RobenzZz
Nu Wa
14
0 / 2 / 0
8,255
516
6,198
4,839
1,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
Sakeiru
Ne Zha
12
3 / 3 / 4
7,639
477
6,276
12,598
4,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tiamat
The Sypion
Tiamat
11
0 / 4 / 4
7,282
455
4,318
12,639
16,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hel
12
0 / 5 / 3
7,628
477
4,243
9,964
3,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bellona
link2luke
Bellona
14
6 / 5 / 3
8,725
545
12,006
14,173
10,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
23
19
Kills
9
9
Deaths
19
26
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
CallMeBuba
Amaterasu
0
4
4
0.5
W
Vulcan
InderMagic
Vulcan
3
3
9
2.5
W
Fenrir
JadMonroe
Fenrir
13
1
1
13.5
W
2
0
3
3.5
W
Fafnir
OmoushQ
Fafnir
1
1
9
5.5
L
Nu Wa
RobenzZz
Nu Wa
0
2
0
0
L
Ne Zha
Sakeiru
Ne Zha
3
3
4
1.67
L
Tiamat
The Sypion
Tiamat
0
4
4
0.5
L
Hel
0
5
3
0.3
L
Bellona
link2luke
Bellona
6
5
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,485
Damage
33,041
54,163
Taken
54,213
28,365
Mitigated
37,126
18,910
Healing
16,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
CallMeBuba
Amaterasu
3,252
992
0
6,264
13,060
6,206
310
1,666
11,040
0
28,510
W
Vulcan
InderMagic
Vulcan
13,336
2,643
0
1,513
7,805
2,868
445
2,528
4,966
51,319
0
W
Fenrir
JadMonroe
Fenrir
12,503
3,488
0
1,913
13,276
7,890
0
4,224
8,745
0
69,098
W
2,002
615
0
6,162
8,871
2,808
495
2,376
6,223
0
47,827
W
Fafnir
OmoushQ
Fafnir
4,392
1,133
0
3,058
11,151
8,593
0
2,870
7,899
18,235
0
L
Nu Wa
RobenzZz
Nu Wa
6,198
719
0
707
4,839
1,437
62
818
4,021
64,914
0
L
Ne Zha
Sakeiru
Ne Zha
6,276
2,627
0
4,207
12,598
4,364
0
3,531
8,877
0
43,666
L
Tiamat
The Sypion
Tiamat
4,318
581
0
2,197
12,639
16,961
0
4,096
8,406
19,640
0
L
Hel
4,243
233
2,946
3,033
9,964
3,421
0
4,641
5,128
46,520
0
L
Bellona
link2luke
Bellona
12,006
3,594
0
3,812
14,173
10,943
502
3,991
10,053
0
37,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,541
Gold Earned
39,529
336
Minions Killed
408
0
Camps Cleared
0
1,481,076
Distance Traveled
1,443,677
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
6,960
435
51
3
0
267,689
0
W
Vulcan
8,276
517
91
6
0
301,511
9
W
Fenrir
9,834
615
93
6
0
331,762
0
W
Neith
7,727
483
83
5
0
254,804
0
W
Fafnir
7,744
484
18
1
0
325,310
5
L
Nu Wa
8,255
516
128
8
0
268,199
2
L
Ne Zha
7,639
477
77
5
0
335,117
2
L
Tiamat
7,282
455
33
2
0
264,394
8
L
Hel
7,628
477
102
6
0
304,485
0
L
Bellona
8,725
545
68
4
0
271,482
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role