Player Matchup

Ganesha
Ganesha
DeDeDeDouble
Ganesha
Level 129
God Stats
11W - 5L
1,646 SR
Queue Stats
72W - 53L
1,707 Elo+
Party 1
Skadi
Skadi
MintSquirrel228
Skadi
Level 29
God Stats
8W - 7L
1,886 SR
Queue Stats
11W - 17L
1,429 Elo+
Party 1
Amaterasu
Amaterasu
Sheerfall3
Amaterasu
Level 101
God Stats
2W - 0L
1,888 SR
Queue Stats
64W - 50L
1,631 Elo+
Party 1
Baron Samedi
Baron Samedi
SmallppAlex
Baron Samedi
Level 83
God Stats
4W - 2L
1,783 SR
Queue Stats
46W - 29L
1,591 Elo+
Party 1
Terra
Terra
sergeantserg98
Terra
Level 145
God Stats
1W - 2L
1,350 SR
Queue Stats
88W - 72L
1,639 Elo+
Party 1
Team Averages
Level 97
1,711 SR
1,599 Elo+

VS

Team Averages
Level 74
1,567 SR
1,630 Elo+
Chaac
Chaac
Mitnol
Chaac
Level 160
God Stats
2W - 4L
1,388 SR
Queue Stats
20W - 29L
1,410 Elo+
Party 2
Heimdallr
Heimdallr
Monsterchris13
Heimdallr
Level 145
God Stats
0W - 1L
1,825 SR
Queue Stats
18W - 25L
1,836 Elo+
Party 2
Kukulkan
Kukulkan
RamboRico60
Kukulkan
Level 19
God Stats
0W - 1L
1,538 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
lautaroiva
Nu Wa
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Mercury
Mercury
yung padiwann
Mercury
Level 24
God Stats
2W - 1L
1,584 SR
Queue Stats
5W - 3L
1,905 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DeDeDeDouble
Ganesha
14
1 / 2 / 14
8,724
872
7,737
11,670
10,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 1 / 2
6,351
635
1,098
5,270
1,947
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Amaterasu
Sheerfall3
Amaterasu
15
8 / 3 / 9
9,921
992
11,446
9,963
7,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
SmallppAlex
Baron Samedi
15
8 / 0 / 9
9,264
926
9,313
6,982
3,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
8 / 0 / 7
10,179
1,018
9,080
11,649
10,207
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Mitnol
Chaac
12
0 / 1 / 3
5,989
599
5,689
9,968
6,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heimdallr
Monsterchris13
Heimdallr
14
2 / 5 / 2
7,329
733
8,015
10,341
3,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
RamboRico60
Kukulkan
13
1 / 6 / 0
6,568
657
7,686
8,125
2,478
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
13
1 / 5 / 2
6,767
677
8,059
7,509
2,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
12
2 / 8 / 2
7,258
726
5,523
10,029
3,195
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
15
25
Kills
6
6
Deaths
25
41
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ganesha
DeDeDeDouble
Ganesha
1
2
14
4
W
0
1
2
1
L
Chaac
Mitnol
Chaac
0
1
3
1.5
L
Heimdallr
Monsterchris13
Heimdallr
2
5
2
0.6
L
Kukulkan
RamboRico60
Kukulkan
1
6
0
0.17
W
Amaterasu
Sheerfall3
Amaterasu
8
3
9
4.17
W
Baron Samedi
SmallppAlex
Baron Samedi
8
0
9
12.5
L
Nu Wa
1
5
2
0.4
W
8
0
7
11.5
L
Mercury
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,674
Damage
34,972
45,534
Taken
45,972
34,357
Mitigated
18,299
15,714
Healing
8,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
DeDeDeDouble
Ganesha
7,737
1,026
0
2,595
11,670
10,948
137
2,425
8,910
21,022
0
W
1,098
400
0
0
5,270
1,947
765
2,723
2,452
0
12,833
L
Chaac
Mitnol
Chaac
5,689
834
0
4,226
9,968
6,198
0
6,351
3,407
0
13,007
L
Heimdallr
Monsterchris13
Heimdallr
8,015
4,598
0
2,350
10,341
3,988
0
6,936
3,295
0
24,546
L
Kukulkan
RamboRico60
Kukulkan
7,686
1,083
489
465
8,125
2,478
0
5,018
2,989
20,577
0
W
Amaterasu
Sheerfall3
Amaterasu
11,446
5,403
0
928
9,963
7,965
1,222
3,980
5,717
0
25,496
W
Baron Samedi
SmallppAlex
Baron Samedi
9,313
495
3,000
3,279
6,982
3,290
152
2,070
4,731
22,664
0
L
Nu Wa
8,059
1,801
0
690
7,509
2,440
2
3,017
4,408
25,211
0
W
9,080
2,852
1,222
4,690
11,649
10,207
285
3,805
7,498
29,824
0
L
Mercury
5,523
3,798
0
554
10,029
3,195
18
4,646
5,226
0
12,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,439
Gold Earned
33,911
196
Minions Killed
174
5
Camps Cleared
7
1,014,248
Distance Traveled
817,651
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,724
872
6
1
0
206,792
3
W
Skadi
6,351
635
42
4
0
209,806
0
L
Chaac
5,989
599
17
2
0
188,780
0
L
Heimdallr
7,329
733
55
6
1
149,167
3
L
Kukulkan
6,568
657
38
4
3
142,529
3
W
Amaterasu
9,921
992
39
4
2
215,803
0
W
Baron Samedi
9,264
926
48
5
0
191,361
3
L
Nu Wa
6,767
677
47
5
2
159,398
1
W
Terra
10,179
1,018
61
6
3
190,486
0
L
Mercury
7,258
726
17
2
1
177,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role