Player Matchup

Neith
Neith
Jptoday321
Neith
Level 36
God Stats
0W - 1L
1,692 SR
Queue Stats
13W - 31L
1,037 Elo+
Party 1
Cerberus
Cerberus
Kill_LeleBR
Cerberus
Level 47
God Stats
0W - 2L
974 SR
Queue Stats
13W - 40L
1,121 Elo+
Party 1
Danzaburou
Danzaburou
pitbull_proo
Danzaburou
Level 19
God Stats
1W - 4L
1,260 SR
Queue Stats
2W - 9L
1,107 Elo+
Party 1
Team Averages
Level 34
1,309 SR
1,088 Elo+

VS

Team Averages
Level 18
1,594 SR
1,209 Elo+
Anubis
Anubis
BloodNBone8719
Anubis
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,257 Elo+
Party 2
King Arthur
King Arthur
XB_JES
King Arthur
Level 17
God Stats
2W - 0L
1,384 SR
Queue Stats
3W - 2L
1,115 Elo+
Party 2
Kukulkan
Kukulkan
XB_SAGE
Kukulkan
Level 20
God Stats
1W - 0L
1,899 SR
Queue Stats
4W - 3L
1,256 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
6 / 2 / 5
11,815
695
13,364
14,500
5,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
Kill_LeleBR
Cerberus
12
2 / 5 / 6
10,454
615
5,692
11,343
9,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
pitbull_proo
Danzaburou
13
3 / 9 / 6
10,930
643
5,561
16,276
5,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 11
11,506
677
6,053
7,802
3,013
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

King Arthur
XB_JES
King Arthur
15
7 / 1 / 7
12,274
722
8,643
18,584
15,595
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
XB_SAGE
Kukulkan
16
7 / 5 / 8
12,230
719
20,810
11,010
4,288
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
42
11
Kills
16
16
Deaths
11
17
Assists
26
Player
Kills
Deaths
Assists
KDA
W
2
5
11
1.5
L
Neith
6
2
5
4.25
L
Cerberus
Kill_LeleBR
Cerberus
2
5
6
1
W
King Arthur
XB_JES
King Arthur
7
1
7
10.5
W
Kukulkan
XB_SAGE
Kukulkan
7
5
8
2.2
L
Danzaburou
pitbull_proo
Danzaburou
3
9
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,617
Damage
35,506
42,119
Taken
37,396
19,539
Mitigated
22,896
8,429
Healing
7,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,053
663
0
1,719
7,802
3,013
1,450
1,646
6,156
43,611
0
L
Neith
13,364
5,344
622
4,417
14,500
5,332
924
8,436
6,028
0
67,427
L
Cerberus
Kill_LeleBR
Cerberus
5,692
94
0
1,504
11,343
9,038
205
6,849
4,428
17,178
0
W
King Arthur
XB_JES
King Arthur
8,643
550
0
4,800
18,584
15,595
190
2,290
16,294
0
35,934
W
Kukulkan
XB_SAGE
Kukulkan
20,810
2,303
0
1,132
11,010
4,288
650
2,423
8,587
58,955
0
L
Danzaburou
pitbull_proo
Danzaburou
5,561
2,636
0
1,886
16,276
5,169
0
11,424
4,748
0
18,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,199
Gold Earned
36,010
168
Minions Killed
177
0
Camps Cleared
0
732,168
Distance Traveled
822,413
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,506
677
67
4
0
242,631
0
L
Neith
11,815
695
106
6
0
293,741
0
L
Cerberus
10,454
615
43
3
0
222,389
1
W
King Arthur
12,274
722
30
2
0
332,031
0
W
Kukulkan
12,230
719
80
5
0
247,751
0
L
Danzaburou
10,930
643
19
1
0
216,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role