Player Matchup

Fenrir
Fenrir
Silver I
C0sm1cManiac
Fenrir
Silver I
Level 146
God Stats
7W - 8L
1,751 SR
Queue Stats
164W - 176L
1,402 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold V
Gaberdanz
Cu Chulainn
Gold V
Level 69
God Stats
4W - 3L
1,420 SR
Queue Stats
88W - 85L
1,323 MMR
Party 4
Zhong Kui
Zhong Kui
Silver I
Kepernicus
Zhong Kui
Silver I
Level 49
God Stats
11W - 9L
1,529 SR
Queue Stats
16W - 17L
1,500 MMR
Party 4
Apollo
Apollo
Gold V
SP_Aura
Apollo
Gold V
Level 106
God Stats
4W - 3L
1,662 SR
Queue Stats
34W - 35L
1,463 MMR
Party 3
Yemoja
Yemoja
Gold V
SP_Jay
Yemoja
Gold V
Level 149
God Stats
1W - 2L
1,342 SR
Queue Stats
97W - 103L
1,371 MMR
Party 3
Team Averages
Gold V
Gold V
Average Tier
Level 104
1,541 SR
1,412 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 88
1,551 SR
1,411 MMR
Chaac
Chaac
Bronze III
CoffeeBeans00
Chaac
Bronze III
Level 35
God Stats
1W - 4L
1,325 SR
Queue Stats
1W - 10L
1,400 MMR
Party 1
Discordia
Discordia
Gold IV
MC INFINITY
Discordia
Gold IV
Level 121
God Stats
55W - 65L
1,767 SR
Queue Stats
328W - 346L
1,414 MMR
Solo
Awilix
Awilix
Gold II
No One Jester
Awilix
Gold II
Level 90
God Stats
20W - 13L
1,681 SR
Queue Stats
75W - 82L
1,592 MMR
Party 2
King Arthur
King Arthur
Silver I
WackinItgood
King Arthur
Silver I
Level 106
God Stats
12W - 14L
1,495 SR
Queue Stats
124W - 134L
1,248 MMR
Party 2
Medusa
Medusa
Bronze III
Who Lookin
Medusa
Bronze III
Level 86
God Stats
0W - 2L
1,485 SR
Queue Stats
0W - 3L
1,400 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
12 / 9 / 8
17,322
559
17,239
28,825
22,932
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
Gaberdanz
Cu Chulainn
20
8 / 4 / 11
17,008
549
25,139
31,490
40,183
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Zhong Kui
Kepernicus
Zhong Kui
19
5 / 11 / 6
14,648
473
21,221
31,886
23,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
SP_Aura
Apollo
20
6 / 7 / 11
16,929
546
18,629
23,752
9,879
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Yemoja
SP_Jay
Yemoja
19
1 / 3 / 14
13,938
450
5,650
21,529
19,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Bans
CthulhuSetNikeDanzaburouOlorun

VS

Bans
JanusArachneAresNemesisAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 4 / 8
12,297
397
11,075
25,834
25,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
MC INFINITY
Discordia
20
10 / 11 / 12
15,688
506
37,467
22,925
9,322
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
20 / 7 / 9
17,106
552
33,204
30,289
19,178
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

King Arthur
WackinItgood
King Arthur
20
0 / 5 / 14
12,749
411
9,402
29,297
33,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
Who Lookin
Medusa
20
2 / 5 / 6
12,979
419
9,938
16,968
6,288
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
83
32
Kills
34
34
Deaths
32
50
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Fenrir
12
9
8
1.78
L
2
4
8
1.5
W
Cu Chulainn
Gaberdanz
Cu Chulainn
8
4
11
3.38
W
Zhong Kui
Kepernicus
Zhong Kui
5
11
6
0.73
L
Discordia
MC INFINITY
Discordia
10
11
12
1.45
L
20
7
9
3.5
W
Apollo
SP_Aura
Apollo
6
7
11
1.64
W
Yemoja
SP_Jay
Yemoja
1
3
14
2.67
L
King Arthur
WackinItgood
King Arthur
0
5
14
1.4
L
Medusa
Who Lookin
Medusa
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,878
Damage
101,086
137,482
Taken
125,313
115,876
Mitigated
93,207
44,721
Healing
35,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
17,239
5,646
0
5,356
28,825
22,932
80
2,776
25,330
0
109,298
L
11,075
731
2,075
11,245
25,834
25,239
1,625
6,679
19,130
0
61,116
W
Cu Chulainn
Gaberdanz
Cu Chulainn
25,139
4,809
0
6,287
31,490
40,183
1,075
6,426
24,169
17,298
134,841
W
Zhong Kui
Kepernicus
Zhong Kui
21,221
2,347
407
8,775
31,886
23,831
2,882
16,521
15,115
65,733
0
L
Discordia
MC INFINITY
Discordia
37,467
2,298
1,065
2,930
22,925
9,322
183
8,331
14,194
111,576
0
L
33,204
14,986
0
7,066
30,289
19,178
610
6,818
23,471
0
129,588
W
Apollo
SP_Aura
Apollo
18,629
14,174
0
7,197
23,752
9,879
7,646
4,781
18,716
0
139,862
W
Yemoja
SP_Jay
Yemoja
5,650
1,363
9,592
7,107
21,529
19,051
94
8,348
12,756
28,546
0
L
King Arthur
WackinItgood
King Arthur
9,402
633
1,230
4,050
29,297
33,180
246
10,293
18,832
0
74,921
L
Medusa
Who Lookin
Medusa
9,938
3,833
330
5,242
16,968
6,288
32
3,893
13,025
0
88,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,845
Gold Earned
70,819
638
Minions Killed
643
0
Camps Cleared
0
2,679,847
Distance Traveled
2,803,684
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
17,322
559
121
4
0
538,771
0
L
Chaac
12,297
397
92
3
0
611,893
1
W
Cu Chulainn
17,008
549
204
7
0
559,384
3
W
Zhong Kui
14,648
473
92
3
0
485,628
2
L
Discordia
15,688
506
130
4
0
456,473
5
L
Awilix
17,106
552
152
5
0
612,538
5
W
Apollo
16,929
546
181
6
0
528,381
5
W
Yemoja
13,938
450
40
1
0
567,683
2
L
King Arthur
12,749
411
125
4
0
556,276
0
L
Medusa
12,979
419
144
5
0
566,504
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role