Player Matchup

Kumbhakarna
Kumbhakarna
Gold IV
LUCIFERXXLUCIFER
Kumbhakarna
Gold IV
Level 123
God Stats
7W - 10L
1,614 SR
Queue Stats
19W - 17L
1,729 MMR
Party 3
Mercury
Mercury
Platinum III
Supph1x
Mercury
Platinum III
Level 108
God Stats
1W - 1L
1,775 SR
Queue Stats
44W - 37L
1,814 MMR
Solo
Izanami
Izanami
Platinum II
Vulcano_Brain
Izanami
Platinum II
Level 108
God Stats
35W - 28L
1,753 SR
Queue Stats
1,067W - 1,069L
1,973 MMR
Party 2
Guan Yu
Guan Yu
Platinum IV
ixVulpix
Guan Yu
Platinum IV
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
252W - 236L
1,811 MMR
Party 3
Scylla
Scylla
Platinum IV
jordan-zuti
Scylla
Platinum IV
Level 114
God Stats
70W - 47L
1,667 SR
Queue Stats
781W - 772L
1,882 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 121
1,662 SR
1,842 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 140
1,544 SR
1,801 MMR
Khepri
Khepri
Gold I
 
Khepri
Gold I
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Platinum IV
CyraxGG
Chang'e
Platinum IV
Level 157
God Stats
4W - 3L
1,279 SR
Queue Stats
460W - 456L
1,809 MMR
Solo
Thanatos
Thanatos
Diamond V
GoldBarker
Thanatos
Diamond V
Level 138
God Stats
3W - 3L
1,876 SR
Queue Stats
158W - 136L
1,974 MMR
Party 1
Cupid
Cupid
Platinum I
SNAKESKIN61
Cupid
Platinum I
Level 126
God Stats
9W - 10L
1,563 SR
Queue Stats
195W - 176L
1,939 MMR
Party 1
Hades
Hades
Platinum III
SeRiDeS
Hades
Platinum III
Level 135
God Stats
10W - 5L
1,500 SR
Queue Stats
200W - 179L
1,782 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
LUCIFERXXLUCIFER
Kumbhakarna
13
0 / 3 / 5
8,391
365
2,586
17,029
17,328
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
Supph1x
Mercury
16
1 / 5 / 3
9,809
426
6,842
19,892
9,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
18
3 / 7 / 2
11,251
489
13,768
20,472
8,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Guan Yu
ixVulpix
Guan Yu
17
1 / 6 / 2
10,144
441
8,331
19,690
17,686
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
16
1 / 5 / 3
9,713
422
12,352
14,685
5,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bans
Cu ChulainnJanusSetApolloNemesis

VS

Bans
DanzaburouSobekKing ArthurCerberusCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
17
3 / 3 / 14
12,025
523
7,388
18,826
22,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chang'e
CyraxGG
Chang'e
19
5 / 1 / 10
12,315
535
17,424
13,594
5,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
GoldBarker
Thanatos
20
5 / 1 / 11
12,969
564
15,244
16,334
7,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
7 / 0 / 8
14,817
644
13,203
11,403
6,139
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
SeRiDeS
Hades
20
6 / 1 / 7
13,893
604
14,273
20,336
14,360
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
76
6
Kills
26
26
Deaths
6
15
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
3
3
14
3.33
W
Chang'e
CyraxGG
Chang'e
5
1
10
10
W
Thanatos
GoldBarker
Thanatos
5
1
11
10.5
L
Kumbhakarna
LUCIFERXXLUCIFER
Kumbhakarna
0
3
5
0.83
W
7
0
8
11
W
Hades
SeRiDeS
Hades
6
1
7
9.5
L
Mercury
Supph1x
Mercury
1
5
3
0.5
L
Izanami
3
7
2
0.57
L
Guan Yu
ixVulpix
Guan Yu
1
6
2
0.33
L
Scylla
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,879
Damage
67,532
91,768
Taken
80,493
57,893
Mitigated
55,344
18,309
Healing
57,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
7,388
266
0
3,143
18,826
22,140
0
3,215
15,393
29,356
0
W
Chang'e
CyraxGG
Chang'e
17,424
1,312
4,807
8,154
13,594
5,360
2,636
4,914
8,330
84,330
0
W
Thanatos
GoldBarker
Thanatos
15,244
4,556
0
18,353
16,334
7,345
673
2,260
13,946
0
101,707
L
Kumbhakarna
LUCIFERXXLUCIFER
Kumbhakarna
2,586
202
0
1,456
17,029
17,328
0
7,784
9,245
17,436
0
W
13,203
6,465
320
8,404
11,403
6,139
5,049
1,787
9,562
0
140,014
W
Hades
SeRiDeS
Hades
14,273
2,039
561
13,593
20,336
14,360
2,226
3,258
16,939
102,839
0
L
Mercury
Supph1x
Mercury
6,842
3,953
0
5,799
19,892
9,188
0
7,612
12,280
0
69,001
L
Izanami
13,768
10,020
0
4,202
20,472
8,145
1,493
5,994
14,478
0
108,105
L
Guan Yu
ixVulpix
Guan Yu
8,331
1,414
140
5,058
19,690
17,686
0
8,822
10,868
0
64,322
L
Scylla
12,352
1,164
0
1,654
14,685
5,546
0
8,873
5,812
68,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,308
Gold Earned
66,019
544
Minions Killed
685
0
Camps Cleared
0
2,205,592
Distance Traveled
2,312,070
20
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
12,025
523
25
1
0
464,930
5
W
Chang'e
12,315
535
115
5
0
454,198
10
W
Thanatos
12,969
564
133
6
0
508,323
4
L
Kumbhakarna
8,391
365
30
1
0
443,799
1
W
Cupid
14,817
644
218
9
0
442,962
3
W
Hades
13,893
604
194
8
0
441,657
5
L
Mercury
9,809
426
112
5
0
512,187
1
L
Izanami
11,251
489
175
8
0
377,990
5
L
Guan Yu
10,144
441
106
5
0
439,885
4
L
Scylla
9,713
422
121
5
0
431,731
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role