Player Matchup

Baron Samedi
Baron Samedi
BMythic x
Baron Samedi
Level 28
God Stats
2W - 1L
1,322 SR
Queue Stats
105W - 101L
1,490 Elo+
Party 2
Set
Set
ChickenHacked
Set
Level 27
God Stats
5W - 4L
1,530 SR
Queue Stats
41W - 40L
1,490 Elo+
Solo
Geb
Geb
MutantTugboat17
Geb
Level 20
God Stats
5W - 3L
1,263 SR
Queue Stats
34W - 43L
1,325 Elo+
Party 2
Neith
Neith
SusSisBisBis
Neith
Level 27
God Stats
2W - 2L
1,255 SR
Queue Stats
46W - 54L
1,448 Elo+
Solo
Cu Chulainn
Cu Chulainn
loriistella
Cu Chulainn
Level 29
God Stats
2W - 0L
1,801 SR
Queue Stats
2W - 0L
1,657 Elo+
Solo
Team Averages
Level 26
1,434 SR
1,482 Elo+

VS

Team Averages
Level 20
1,525 SR
1,465 Elo+
Kali
Kali
Borinquense802
Kali
Level 24
God Stats
4W - 5L
1,469 SR
Queue Stats
39W - 38L
1,388 Elo+
Solo
Yemoja
Yemoja
GenralPoster96
Yemoja
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Ra
Ra
Osaru13
Ra
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 3
Hercules
Hercules
TheWormJB
Hercules
Level 10
God Stats
1W - 1L
1,428 SR
Queue Stats
1W - 3L
1,460 Elo+
Party 3
Danzaburou
Danzaburou
gearhead6251314
Danzaburou
Level 33
God Stats
4W - 6L
1,726 SR
Queue Stats
17W - 22L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BMythic x
Baron Samedi
12
7 / 0 / 3
7,622
544
7,623
8,854
3,798
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

14
11 / 2 / 0
9,438
674
8,818
9,484
4,875
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

7
0 / 1 / 4
5,842
417
1,539
7,194
2,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
4 / 1 / 5
7,259
519
7,757
9,221
3,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cu Chulainn
loriistella
Cu Chulainn
15
6 / 1 / 0
8,672
619
8,801
6,459
4,862
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 8 / 1
6,877
491
5,420
11,329
3,924
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

9
0 / 5 / 1
5,576
398
2,280
10,463
5,812
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

13
1 / 8 / 2
7,601
543
4,121
8,928
2,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
TheWormJB
Hercules
11
1 / 3 / 0
6,156
440
1,869
8,671
3,666
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
gearhead6251314
Danzaburou
11
2 / 4 / 0
7,033
502
8,050
9,234
2,628
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
9
28
Kills
5
5
Deaths
28
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BMythic x
Baron Samedi
7
0
3
8.5
L
1
8
1
0.19
W
11
2
0
5.5
L
0
5
1
0.1
W
0
1
4
2
L
1
8
2
0.25
W
4
1
5
6.5
L
Hercules
TheWormJB
Hercules
1
3
0
0.33
L
Danzaburou
gearhead6251314
Danzaburou
2
4
0
0.5
W
Cu Chulainn
loriistella
Cu Chulainn
6
1
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,538
Damage
21,740
41,212
Taken
48,625
19,555
Mitigated
18,973
13,818
Healing
10,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BMythic x
Baron Samedi
7,623
1,318
327
4,251
8,854
3,798
208
627
8,227
32,594
0
L
5,420
3,142
0
2,421
11,329
3,924
0
2,103
9,226
0
31,287
W
8,818
4,493
0
2,646
9,484
4,875
1,544
3,042
6,252
0
54,289
L
2,280
826
1,485
1,522
10,463
5,812
0
4,225
6,238
11,924
0
W
1,539
302
0
504
7,194
2,833
173
850
6,344
10,452
0
L
4,121
636
144
2,029
8,928
2,943
432
376
8,552
39,946
0
W
7,757
1,715
677
5,199
9,221
3,187
1,829
803
8,418
0
34,872
L
Hercules
TheWormJB
Hercules
1,869
930
0
1,950
8,671
3,666
404
1,094
7,577
0
13,216
L
Danzaburou
gearhead6251314
Danzaburou
8,050
3,056
0
1,049
9,234
2,628
0
3,010
6,224
0
37,138
W
Cu Chulainn
loriistella
Cu Chulainn
8,801
2,110
0
214
6,459
4,862
1,561
831
5,570
5,684
49,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,833
Gold Earned
33,243
334
Minions Killed
250
0
Camps Cleared
0
1,252,339
Distance Traveled
1,008,680
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,622
544
56
4
0
244,921
0
L
Kali
6,877
491
64
5
0
249,185
0
W
Set
9,438
674
109
8
0
249,498
0
L
Yemoja
5,576
398
12
1
0
199,353
0
W
Geb
5,842
417
16
1
0
279,172
1
L
Ra
7,601
543
79
6
0
213,415
4
W
Neith
7,259
519
52
4
0
263,739
1
L
Hercules
6,156
440
21
2
0
140,719
0
L
Danzaburou
7,033
502
74
5
0
206,008
1
W
Cu Chulainn
8,672
619
101
7
0
215,009
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role