Player Matchup

King Arthur
King Arthur
B0RN T0 SH00T
King Arthur
Level 15
God Stats
0W - 1L
1,053 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
Burlons
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Set
Set
Eldge
Set
Level 16
God Stats
6W - 5L
1,462 SR
Queue Stats
16W - 22L
1,228 Elo+
Party 3
Neith
Neith
FireBrand2k77
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Olorun
Olorun
Killerdei
Olorun
Level 17
God Stats
13W - 14L
1,402 SR
Queue Stats
28W - 38L
1,253 Elo+
Party 3
Team Averages
Level 11
1,383 SR
1,396 Elo+

VS

Team Averages
Level 24
1,594 SR
1,494 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Fortressdnb
Ares
Level 5
God Stats
2W - 0L
1,716 SR
Queue Stats
11W - 18L
1,427 Elo+
Party 1
Danzaburou
Danzaburou
JakeBBB
Danzaburou
Level 26
God Stats
19W - 22L
1,628 SR
Queue Stats
104W - 111L
1,511 Elo+
Party 1
He Bo
He Bo
OldestSoul
He Bo
Level 29
God Stats
9W - 7L
1,550 SR
Queue Stats
169W - 182L
1,505 Elo+
Party 1
Nu Wa
Nu Wa
Yoooel
Nu Wa
Level 26
God Stats
17W - 13L
1,578 SR
Queue Stats
92W - 77L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
B0RN T0 SH00T
King Arthur
1
0 / 0 / 0
915
183
0
88
26
Guan Yu
Burlons
Guan Yu
1
0 / 0 / 0
915
183
0
88
26
Set
Eldge
Set
5
1 / 2 / 0
3,416
683
1,477
3,581
1,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Boots

Boots

+6%
Movement Speed

5
0 / 0 / 0
2,921
584
1,530
1,988
424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Olorun
Killerdei
Olorun
5
0 / 3 / 0
2,942
588
601
2,500
1,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
7
0 / 0 / 0
3,630
726
0
1,514
411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

5
0 / 0 / 1
3,498
700
715
1,686
561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
JakeBBB
Danzaburou
5
1 / 0 / 0
3,381
676
999
2,212
460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

He Bo
5
1 / 1 / 2
3,655
731
944
2,305
419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nu Wa
Yoooel
Nu Wa
6
3 / 0 / 1
4,185
837
1,790
1,462
369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
9
1
Kills
5
5
Deaths
1
0
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
0
0
0
0
L
King Arthur
B0RN T0 SH00T
King Arthur
0
0
0
0
L
Guan Yu
Burlons
Guan Yu
0
0
0
0
L
Set
Eldge
Set
1
2
0
0.5
L
0
0
0
0
W
0
0
1
0.5
W
Danzaburou
JakeBBB
Danzaburou
1
0
0
1
L
Olorun
Killerdei
Olorun
0
3
0
0
W
He Bo
1
1
2
2
W
Nu Wa
Yoooel
Nu Wa
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,608
Damage
4,448
8,245
Taken
9,179
2,564
Mitigated
2,220
3,145
Healing
4,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
0
0
0
1,066
1,514
411
516
0
1,514
0
9,847
L
King Arthur
B0RN T0 SH00T
King Arthur
0
0
0
0
88
26
0
82
0
0
0
L
Guan Yu
Burlons
Guan Yu
0
0
0
0
88
26
0
82
0
0
0
L
Set
Eldge
Set
1,477
696
0
1,454
3,581
1,032
0
956
2,599
0
9,296
L
1,530
811
0
1,451
1,988
424
0
560
1,422
0
7,366
W
715
179
0
533
1,686
561
0
0
1,686
4,917
0
W
Danzaburou
JakeBBB
Danzaburou
999
220
0
1,600
2,212
460
148
0
2,212
0
12,162
L
Olorun
Killerdei
Olorun
601
290
0
240
2,500
1,056
0
1,628
775
7,848
740
W
He Bo
944
155
0
907
2,305
419
0
55
2,250
10,355
0
W
Nu Wa
Yoooel
Nu Wa
1,790
453
0
634
1,462
369
195
469
993
13,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,109
Gold Earned
18,349
55
Minions Killed
106
0
Camps Cleared
0
239,762
Distance Traveled
438,914
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
3,630
726
27
5
0
84,128
1
L
King Arthur
915
183
0
0
0
0
0
L
Guan Yu
915
183
0
0
0
0
0
L
Set
3,416
683
22
4
0
85,911
2
L
Neith
2,921
584
14
3
0
82,511
0
W
Ares
3,498
700
9
2
0
94,651
0
W
Danzaburou
3,381
676
22
4
0
79,178
0
L
Olorun
2,942
588
19
4
0
71,340
0
W
He Bo
3,655
731
25
5
0
92,694
2
W
Nu Wa
4,185
837
23
5
0
88,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role