Player Matchup

Xing Tian
Xing Tian
AlmightySway
Xing Tian
Level 40
God Stats
1W - 2L
1,258 SR
Queue Stats
1W - 2L
1,189 Elo+
Party 1
Ah Puch
Ah Puch
big705d22
Ah Puch
Level 59
God Stats
17W - 11L
1,524 SR
Queue Stats
17W - 11L
1,556 Elo+
Party 1
Sun Wukong
Sun Wukong
itzRevolutionary
Sun Wukong
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 62
1,427 SR
1,415 Elo+

VS

Team Averages
Level 52
1,529 SR
1,435 Elo+
Fenrir
Fenrir
CapperNickel
Fenrir
Level 62
God Stats
2W - 2L
1,531 SR
Queue Stats
59W - 44L
1,549 Elo+
Solo
Anubis
Anubis
Nitows
Anubis
Level 44
God Stats
36W - 26L
1,557 SR
Queue Stats
112W - 126L
1,497 Elo+
Solo
Ymir
Ymir
wma11-ps
Ymir
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,260 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AlmightySway
Xing Tian
16
3 / 4 / 7
12,196
678
5,424
17,461
19,277
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Ah Puch
big705d22
Ah Puch
15
4 / 5 / 7
12,484
694
14,305
10,828
3,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sun Wukong
itzRevolutionary
Sun Wukong
16
5 / 4 / 7
12,841
713
11,948
16,748
9,443
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
9 / 3 / 3
13,000
722
13,364
21,762
12,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
Nitows
Anubis
17
4 / 8 / 8
12,245
680
10,908
15,186
7,459
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ymir
7
0 / 1 / 2
9,143
508
734
2,590
1,253
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
26
12
Kills
13
13
Deaths
12
21
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
AlmightySway
Xing Tian
3
4
7
1.63
L
Fenrir
9
3
3
3.5
L
Anubis
Nitows
Anubis
4
8
8
1
W
Ah Puch
big705d22
Ah Puch
4
5
7
1.5
W
Sun Wukong
itzRevolutionary
Sun Wukong
5
4
7
2.13
L
Ymir
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,677
Damage
25,006
45,037
Taken
39,538
32,106
Mitigated
20,927
7,422
Healing
7,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
AlmightySway
Xing Tian
5,424
64
525
2,010
17,461
19,277
644
4,879
12,582
23,629
0
L
Fenrir
13,364
2,003
0
2,966
21,762
12,215
0
11,302
10,460
0
60,007
L
Anubis
Nitows
Anubis
10,908
172
0
3,644
15,186
7,459
0
6,872
8,314
68,004
0
W
Ah Puch
big705d22
Ah Puch
14,305
107
0
851
10,828
3,386
965
2,689
8,139
64,507
0
W
Sun Wukong
itzRevolutionary
Sun Wukong
11,948
2,815
0
4,036
16,748
9,443
1,185
4,218
12,530
0
61,653
L
Ymir
734
72
376
258
2,590
1,253
0
1,884
706
5,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,521
Gold Earned
34,388
212
Minions Killed
179
0
Camps Cleared
0
1,002,242
Distance Traveled
676,569
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
12,196
678
21
1
0
335,465
0
L
Fenrir
13,000
722
68
4
0
342,929
2
L
Anubis
12,245
680
103
6
0
264,401
3
W
Ah Puch
12,484
694
112
6
0
323,624
1
W
Sun Wukong
12,841
713
79
4
0
343,153
5
L
Ymir
9,143
508
8
0
0
69,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role