Player Matchup

Nike
Nike
Bananenpapa
Nike
Level 26
God Stats
1W - 2L
1,355 SR
Queue Stats
63W - 58L
1,449 Elo+
Party 1
Heimdallr
Heimdallr
FeeltheVoid
Heimdallr
Level 27
God Stats
4W - 2L
1,496 SR
Queue Stats
90W - 66L
1,447 Elo+
Party 1
Da Ji
Da Ji
Subasic
Da Ji
Level 21
God Stats
10W - 11L
1,395 SR
Queue Stats
88W - 113L
1,431 Elo+
Solo
Ares
Ares
Traquila
Ares
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,393 Elo+
Solo
Anubis
Anubis
yvebdokya
Anubis
Level 17
God Stats
9W - 4L
1,716 SR
Queue Stats
73W - 74L
1,392 Elo+
Solo
Team Averages
Level 19
1,493 SR
1,423 Elo+

VS

Team Averages
Level 13
1,474 SR
1,511 Elo+
Bellona
Bellona
FIDESZ
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Agni
Agni
Jakunazuta
Agni
Level 28
God Stats
0W - 3L
1,301 SR
Queue Stats
149W - 140L
1,517 Elo+
Solo
Danzaburou
Danzaburou
Peanuttzzz
Danzaburou
Level 16
God Stats
6W - 4L
1,567 SR
Queue Stats
48W - 32L
1,654 Elo+
Solo
Sobek
Sobek
Stratford88
Sobek
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
19W - 14L
1,385 Elo+
Solo
Set
Set
tutykoskifli
Set
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 4
9,690
538
4,473
9,711
7,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
FeeltheVoid
Heimdallr
15
7 / 2 / 5
10,082
560
8,676
7,238
2,655
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Da Ji
Subasic
Da Ji
13
11 / 4 / 8
10,307
573
10,297
12,887
5,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ares
12
1 / 4 / 6
8,261
459
3,784
11,857
6,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anubis
yvebdokya
Anubis
16
7 / 1 / 8
10,533
585
10,393
10,926
4,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
FIDESZ
Bellona
8
0 / 8 / 0
6,019
334
1,674
11,702
7,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
5 / 3 / 0
10,017
557
7,910
7,896
2,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
Peanuttzzz
Danzaburou
14
7 / 6 / 2
9,690
538
14,853
13,396
4,517
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 5 / 4
6,828
379
4,146
13,198
5,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
0 / 10 / 0
6,001
333
1,810
11,178
3,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
18
27
Kills
12
12
Deaths
32
31
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
1
4
3
L
Bellona
FIDESZ
Bellona
0
8
0
0
W
Heimdallr
FeeltheVoid
Heimdallr
7
2
5
4.75
L
5
3
0
1.67
L
Danzaburou
Peanuttzzz
Danzaburou
7
6
2
1.33
L
0
5
4
0.4
W
Da Ji
Subasic
Da Ji
11
4
8
3.75
W
Ares
1
4
6
1
L
0
10
0
0
W
Anubis
yvebdokya
Anubis
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,623
Damage
30,393
52,619
Taken
57,370
27,575
Mitigated
23,405
12,839
Healing
8,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,473
521
0
900
9,711
7,095
2,852
2,029
7,567
0
51,050
L
Bellona
FIDESZ
Bellona
1,674
665
0
349
11,702
7,365
204
1,862
9,740
1,799
21,353
W
Heimdallr
FeeltheVoid
Heimdallr
8,676
5,541
0
1,748
7,238
2,655
2,771
1,090
6,026
0
41,637
L
7,910
306
0
1,462
7,896
2,229
0
4,055
3,791
66,576
0
L
Danzaburou
Peanuttzzz
Danzaburou
14,853
6,642
0
2,269
13,396
4,517
985
3,208
10,113
0
63,113
L
4,146
342
0
1,941
13,198
5,912
0
3,683
9,515
9,170
0
W
Da Ji
Subasic
Da Ji
10,297
3,595
0
2,320
12,887
5,914
0
1,036
11,786
0
49,959
W
Ares
3,784
330
0
744
11,857
6,984
483
2,407
9,351
17,180
0
L
1,810
893
0
2,079
11,178
3,382
0
1,874
9,304
0
26,410
W
Anubis
yvebdokya
Anubis
10,393
616
463
6,664
10,926
4,927
2,355
4,948
5,633
72,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,873
Gold Earned
38,555
403
Minions Killed
318
0
Camps Cleared
0
1,653,193
Distance Traveled
1,702,279
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
9,690
538
129
7
0
332,277
0
L
Bellona
6,019
334
35
2
0
355,514
4
W
Heimdallr
10,082
560
80
4
0
321,840
0
L
Agni
10,017
557
137
8
0
327,344
3
L
Danzaburou
9,690
538
103
6
0
299,111
2
L
Sobek
6,828
379
9
1
0
376,186
5
W
Da Ji
10,307
573
54
3
0
345,354
0
W
Ares
8,261
459
20
1
0
349,150
2
L
Set
6,001
333
34
2
0
344,124
0
W
Anubis
10,533
585
120
7
0
304,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role