Player Matchup

Danzaburou
Danzaburou
Diksee_N0rmus
Danzaburou
Level 137
God Stats
13W - 2L
1,760 SR
Queue Stats
58W - 48L
1,581 Elo+
Party 2
Arachne
Arachne
Papa_Ice_Bridge
Arachne
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 62L
1,651 Elo+
Party 2
Baron Samedi
Baron Samedi
flappyjohn91
Baron Samedi
Level 24
God Stats
1W - 0L
1,331 SR
Queue Stats
11W - 10L
1,679 Elo+
Party 2
Khepri
Khepri
fruitier_sage
Khepri
Level 124
God Stats
21W - 21L
1,649 SR
Queue Stats
34W - 36L
1,631 Elo+
Party 2
Geb
Geb
ostrichscottrich
Geb
Level 100
God Stats
2W - 3L
1,429 SR
Queue Stats
68W - 65L
1,614 Elo+
Party 2
Team Averages
Level 102
1,534 SR
1,631 Elo+

VS

Team Averages
Level 65
1,549 SR
1,509 Elo+
Anhur
Anhur
Chellor10
Anhur
Level 28
God Stats
0W - 1L
1,423 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 1
Janus
Janus
Sirblah23
Janus
Level 28
God Stats
0W - 2L
1,593 SR
Queue Stats
2W - 3L
1,437 Elo+
Solo
Hercules
Hercules
StrongRelic41
Hercules
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,678 Elo+
Party 1
Thor
Thor
justbetterreborn
Thor
Level 28
God Stats
0W - 1L
1,727 SR
Queue Stats
3W - 4L
1,431 Elo+
Solo
Ganesha
Ganesha
stonezz44
Ganesha
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Diksee_N0rmus
Danzaburou
16
3 / 1 / 8
10,013
834
9,274
8,204
3,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
10 / 1 / 11
12,606
1,051
15,155
15,101
8,338
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baron Samedi
flappyjohn91
Baron Samedi
17
7 / 2 / 12
10,975
915
16,992
8,974
4,533
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
2 / 1 / 12
8,931
744
5,211
6,550
5,716
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
3 / 0 / 7
9,039
753
10,602
8,914
4,037
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Chellor10
Anhur
14
1 / 8 / 0
7,879
657
3,109
12,239
4,039
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
Sirblah23
Janus
14
1 / 5 / 4
8,291
691
10,418
10,665
4,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
StrongRelic41
Hercules
14
3 / 5 / 1
9,149
762
4,666
14,980
8,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
0 / 5 / 2
7,559
630
5,556
12,765
6,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
stonezz44
Ganesha
15
0 / 2 / 5
7,699
642
9,064
15,937
9,958
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
17
25
Kills
5
5
Deaths
25
50
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Anhur
Chellor10
Anhur
1
8
0
0.13
W
Danzaburou
Diksee_N0rmus
Danzaburou
3
1
8
7
W
10
1
11
15.5
L
Janus
Sirblah23
Janus
1
5
4
0.6
L
Hercules
StrongRelic41
Hercules
3
5
1
0.7
W
Baron Samedi
flappyjohn91
Baron Samedi
7
2
12
6.5
W
2
1
12
8
L
0
5
2
0.2
W
3
0
7
6.5
L
Ganesha
stonezz44
Ganesha
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,234
Damage
32,813
47,743
Taken
66,586
26,511
Mitigated
33,680
22,956
Healing
8,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Chellor10
Anhur
3,109
1,676
0
470
12,239
4,039
0
5,323
6,916
0
17,483
W
Danzaburou
Diksee_N0rmus
Danzaburou
9,274
2,549
0
3,639
8,204
3,887
4,523
2,398
5,664
0
45,451
W
15,155
9,398
0
8,137
15,101
8,338
3,777
4,839
9,769
0
45,612
L
Janus
Sirblah23
Janus
10,418
469
0
1,370
10,665
4,028
1
5,853
4,812
33,594
0
L
Hercules
StrongRelic41
Hercules
4,666
713
0
2,901
14,980
8,872
0
9,358
5,622
0
13,426
W
Baron Samedi
flappyjohn91
Baron Samedi
16,992
2,265
2,038
3,979
8,974
4,533
70
4,363
4,361
42,433
0
W
5,211
26
1,991
1,012
6,550
5,716
255
3,058
3,305
9,276
0
L
5,556
1,126
0
986
12,765
6,783
354
5,426
7,339
0
26,607
W
10,602
551
0
2,160
8,914
4,037
1
4,685
4,065
22,803
0
L
Ganesha
stonezz44
Ganesha
9,064
693
738
2,378
15,937
9,958
0
6,845
9,092
29,401
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,564
Gold Earned
40,577
257
Minions Killed
252
10
Camps Cleared
5
1,218,668
Distance Traveled
1,027,972
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,879
657
53
4
1
157,092
0
W
Danzaburou
10,013
834
91
8
1
201,691
2
W
Arachne
12,606
1,051
55
5
8
245,473
2
L
Janus
8,291
691
92
8
1
221,246
1
L
Hercules
9,149
762
37
3
1
213,794
0
W
Baron Samedi
10,975
915
65
5
1
231,890
4
W
Khepri
8,931
744
6
1
0
272,118
1
L
Thor
7,559
630
59
5
2
206,210
1
W
Geb
9,039
753
40
3
0
267,496
1
L
Ganesha
7,699
642
11
1
0
229,630
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role