Player Matchup

Bellona
Bellona
GATOMÁGICO
Bellona
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
MoosaroKujo
Artio
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
MrKovaaks
Nu Wa
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 26L
1,559 Elo+
Solo
Artemis
Artemis
Towndoorknob
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 46L
1,410 Elo+
Solo
Loki
Loki
iChalupaBatman
Loki
Level 28
God Stats
4W - 5L
1,490 SR
Queue Stats
50W - 57L
1,444 Elo+
Solo
Team Averages
Level 19
1,498 SR
1,483 Elo+

VS

Team Averages
Level 21
1,538 SR
1,564 Elo+
Heimdallr
Heimdallr
Caezar22
Heimdallr
Level 28
God Stats
10W - 13L
1,500 SR
Queue Stats
415W - 470L
1,500 Elo+
Solo
Tyr
Tyr
ImAndroid03
Tyr
Level 29
God Stats
6W - 7L
1,531 SR
Queue Stats
81W - 73L
1,559 Elo+
Solo
Sol
Sol
RupeequR
Sol
Level 21
God Stats
95W - 73L
1,548 SR
Queue Stats
174W - 143L
1,546 Elo+
Party 1
Yemoja
Yemoja
TokyoTaran
Yemoja
Level 10
God Stats
10W - 8L
1,611 SR
Queue Stats
13W - 16L
1,537 Elo+
Party 1
Fenrir
Fenrir
dante9993
Fenrir
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 4L
1,677 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
GATOMÁGICO
Bellona
12
0 / 3 / 1
7,069
442
4,526
13,744
9,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 3 / 1
6,651
416
2,359
14,461
8,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nu Wa
MrKovaaks
Nu Wa
12
0 / 2 / 0
6,994
437
2,525
8,102
2,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
Towndoorknob
Artemis
10
0 / 3 / 0
5,943
371
6,534
9,199
2,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
2 / 1 / 0
7,273
455
4,956
10,523
3,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Caezar22
Heimdallr
12
4 / 0 / 3
7,499
469
4,987
5,304
1,620
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
3 / 1 / 1
8,757
547
11,908
11,490
11,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
3 / 1 / 2
9,467
592
9,615
6,973
2,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Yemoja
TokyoTaran
Yemoja
11
1 / 1 / 5
7,185
449
4,516
7,490
3,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
dante9993
Fenrir
13
1 / 0 / 5
7,677
480
4,226
8,020
2,843
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
28
2
Kills
12
12
Deaths
3
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Caezar22
Heimdallr
4
0
3
5.5
L
Bellona
GATOMÁGICO
Bellona
0
3
1
0.17
W
3
1
1
3.5
L
0
3
1
0.17
L
Nu Wa
MrKovaaks
Nu Wa
0
2
0
0
W
3
1
2
4
W
Yemoja
TokyoTaran
Yemoja
1
1
5
3.5
L
Artemis
Towndoorknob
Artemis
0
3
0
0
W
Fenrir
dante9993
Fenrir
1
0
5
3.5
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,900
Damage
35,252
56,029
Taken
39,277
26,854
Mitigated
22,006
18,231
Healing
13,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Caezar22
Heimdallr
4,987
2,475
0
513
5,304
1,620
987
1,046
4,258
0
27,443
L
Bellona
GATOMÁGICO
Bellona
4,526
2,428
0
5,785
13,744
9,648
824
0
13,355
0
33,230
W
11,908
2,858
0
4,893
11,490
11,789
427
261
11,229
0
54,374
L
2,359
519
264
2,735
14,461
8,458
300
7,117
7,090
14,310
0
L
Nu Wa
MrKovaaks
Nu Wa
2,525
304
0
2,214
8,102
2,423
0
2,437
5,433
38,303
0
W
9,615
1,717
0
3,928
6,973
2,460
3,655
1,582
5,391
66,851
0
W
Yemoja
TokyoTaran
Yemoja
4,516
1,224
546
1,402
7,490
3,294
542
1,159
6,331
21,873
0
L
Artemis
Towndoorknob
Artemis
6,534
1,879
0
3,223
9,199
2,707
129
3,118
5,979
0
31,512
W
Fenrir
dante9993
Fenrir
4,226
1,109
0
2,127
8,020
2,843
0
836
7,184
0
39,020
L
4,956
1,769
0
4,010
10,523
3,618
0
820
9,552
0
39,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,930
Gold Earned
40,585
282
Minions Killed
384
0
Camps Cleared
0
1,477,827
Distance Traveled
1,510,125
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
7,499
469
45
3
0
302,219
0
L
Bellona
7,069
442
70
4
0
312,373
0
W
Tyr
8,757
547
101
6
0
311,116
3
L
Artio
6,651
416
17
1
0
310,146
7
L
Nu Wa
6,994
437
70
4
0
287,908
3
W
Sol
9,467
592
140
9
0
302,206
3
W
Yemoja
7,185
449
26
2
0
305,813
6
L
Artemis
5,943
371
50
3
0
241,546
2
W
Fenrir
7,677
480
72
5
0
288,771
0
L
Loki
7,273
455
75
5
0
325,854
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role