Player Matchup

Janus
Janus
CodeAve
Janus
Level 46
God Stats
0W - 2L
1,327 SR
Queue Stats
181W - 180L
1,493 Elo+
Solo
Ares
Ares
CyberToadz
Ares
Level 44
God Stats
4W - 4L
1,657 SR
Queue Stats
499W - 477L
1,503 Elo+
Solo
Izanami
Izanami
FloydFlilibustr
Izanami
Level 47
God Stats
10W - 8L
1,582 SR
Queue Stats
55W - 67L
1,522 Elo+
Party 2
Pele
Pele
dman200311
Pele
Level 60
God Stats
2W - 1L
1,804 SR
Queue Stats
4W - 4L
1,751 Elo+
Party 2
Osiris
Osiris
lowkeemilkman01
Osiris
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 30L
1,586 Elo+
Party 2
Team Averages
Level 65
1,574 SR
1,571 Elo+

VS

Team Averages
Level 74
1,549 SR
1,492 Elo+
Hera
Hera
CheshirexCatx
Hera
Level 29
God Stats
16W - 18L
1,335 SR
Queue Stats
287W - 330L
1,432 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ITSDEWW
Tsukuyomi
Level 120
God Stats
21W - 13L
1,628 SR
Queue Stats
200W - 191L
1,568 Elo+
Party 1
Erlang Shen
Erlang Shen
JackFrost594
Erlang Shen
Level 128
God Stats
6W - 2L
1,779 SR
Queue Stats
335W - 346L
1,516 Elo+
Party 1
Ullr
Ullr
ThinkGumzilla
Ullr
Level 47
God Stats
4W - 0L
1,502 SR
Queue Stats
154W - 215L
1,483 Elo+
Party 1
Ares
Ares
matiaas334
Ares
Level 44
God Stats
4W - 7L
1,500 SR
Queue Stats
89W - 98L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
CodeAve
Janus
12
4 / 5 / 2
7,511
501
8,454
11,088
3,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
1 / 2 / 5
7,322
488
6,141
13,203
10,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
4 / 4 / 3
7,340
489
8,077
9,256
3,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
2 / 1 / 2
7,329
489
4,445
8,853
3,020
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
3 / 5 / 0
7,750
517
8,433
14,961
10,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 2
7,217
481
3,078
6,738
2,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
ITSDEWW
Tsukuyomi
16
9 / 1 / 2
9,737
649
11,073
7,754
2,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Erlang Shen
JackFrost594
Erlang Shen
15
5 / 3 / 2
8,807
587
10,593
12,956
7,315
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 3 / 3
6,587
439
5,217
10,840
3,874
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 3 / 3
6,912
461
7,938
12,584
8,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
29
14
Kills
17
17
Deaths
14
12
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
4
2
0.5
L
Janus
CodeAve
Janus
4
5
2
1
L
1
2
5
1.75
L
4
4
3
1.38
W
Tsukuyomi
ITSDEWW
Tsukuyomi
9
1
2
10
W
Erlang Shen
JackFrost594
Erlang Shen
5
3
2
2
W
1
3
3
0.83
L
2
1
2
3
L
3
5
0
0.6
W
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,550
Damage
37,899
57,361
Taken
50,872
30,628
Mitigated
25,421
17,893
Healing
11,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,078
1,054
0
1,828
6,738
2,353
494
3,126
3,412
33,075
0
L
Janus
CodeAve
Janus
8,454
1,365
219
1,461
11,088
3,328
196
3,511
7,379
43,844
0
L
6,141
594
0
4,406
13,203
10,624
34
3,697
9,506
22,287
0
L
8,077
5,754
0
3,028
9,256
3,361
478
2,622
6,634
0
47,034
W
Tsukuyomi
ITSDEWW
Tsukuyomi
11,073
2,896
0
3,236
7,754
2,951
13
2,488
5,156
0
66,367
W
Erlang Shen
JackFrost594
Erlang Shen
10,593
6,578
0
3,594
12,956
7,315
553
1,668
11,266
0
47,956
W
5,217
1,953
0
274
10,840
3,874
0
3,000
7,774
0
32,280
L
4,445
933
0
2,310
8,853
3,020
0
952
7,865
0
43,065
L
8,433
3,541
0
6,469
14,961
10,295
595
0
14,961
3,044
39,922
W
7,938
394
0
2,070
12,584
8,928
0
4,527
7,919
26,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,252
Gold Earned
39,260
371
Minions Killed
372
0
Camps Cleared
0
1,374,198
Distance Traveled
1,415,712
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
7,217
481
78
5
0
243,027
2
L
Janus
7,511
501
74
5
0
256,276
2
L
Ares
7,322
488
22
1
0
290,697
3
L
Izanami
7,340
489
98
7
0
247,202
2
W
Tsukuyomi
9,737
649
119
8
0
352,755
3
W
Erlang Shen
8,807
587
94
6
0
260,729
0
W
Ullr
6,587
439
58
4
0
281,066
4
L
Pele
7,329
489
89
6
0
333,995
1
L
Osiris
7,750
517
88
6
0
246,028
7
W
Ares
6,912
461
23
2
0
278,135
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role