Player Matchup

Bacchus
Bacchus
Angry Tiger880
Bacchus
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,492 Elo+
Party 2
Zeus
Zeus
DrPhoenixMD
Zeus
Level 159
God Stats
0W - 1L
1,221 SR
Queue Stats
5W - 3L
1,390 Elo+
Party 2
He Bo
He Bo
Praise1118
He Bo
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 30L
1,380 Elo+
Party 2
Set
Set
Siberian Glocc
Set
Level 147
God Stats
0W - 1L
1,572 SR
Queue Stats
28W - 30L
1,380 Elo+
Party 2
Merlin
Merlin
s0xT4stY
Merlin
Level 158
God Stats
0W - 3L
1,199 SR
Queue Stats
5W - 13L
1,434 Elo+
Party 2
Team Averages
Level 124
1,398 SR
1,415 Elo+

VS

Team Averages
Level 95
1,366 SR
1,557 Elo+
Pele
Pele
Letris
Pele
Level 39
God Stats
2W - 0L
1,312 SR
Queue Stats
6W - 5L
1,546 Elo+
Party 3
Chiron
Chiron
RSchmiddy
Chiron
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,496 Elo+
Party 3
Neith
Neith
SapphicSorceress
Neith
Level 122
God Stats
8W - 5L
1,300 SR
Queue Stats
390W - 357L
1,482 Elo+
Party 1
Vamana
Vamana
ShinMegamiTensei
Vamana
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,779 Elo+
Party 3
Jormungandr
Jormungandr
Soloxine
Jormungandr
Level 108
God Stats
4W - 4L
1,219 SR
Queue Stats
364W - 336L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 9 / 8
10,539
753
8,955
17,817
11,431
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
6 / 3 / 11
10,900
779
27,729
8,157
3,038
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

He Bo
14
1 / 9 / 7
8,416
601
8,320
11,311
3,077
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 8 / 5
9,496
678
10,014
16,754
7,177
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Merlin
s0xT4stY
Merlin
18
5 / 7 / 7
10,649
761
14,176
10,484
4,085
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Letris
Pele
19
15 / 8 / 12
12,310
879
15,745
18,807
10,694
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chiron
RSchmiddy
Chiron
17
6 / 3 / 13
10,800
771
6,176
9,054
3,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
5 / 2 / 19
11,388
813
11,850
11,232
4,545
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

19
6 / 6 / 17
11,618
830
14,005
18,149
10,807
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jormungandr
Soloxine
Jormungandr
19
4 / 2 / 30
10,946
782
10,925
25,925
15,959
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
127
19
Kills
36
36
Deaths
21
38
Assists
91
Player
Kills
Deaths
Assists
KDA
L
5
9
8
1
L
6
3
11
3.83
W
Pele
Letris
Pele
15
8
12
2.63
L
He Bo
1
9
7
0.5
W
Chiron
RSchmiddy
Chiron
6
3
13
4.17
W
5
2
19
7.25
W
6
6
17
2.42
L
2
8
5
0.56
W
Jormungandr
Soloxine
Jormungandr
4
2
30
9.5
L
Merlin
s0xT4stY
Merlin
5
7
7
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,194
Damage
58,701
64,523
Taken
83,167
28,808
Mitigated
45,658
13,417
Healing
36,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,955
340
1,152
1,637
17,817
11,431
0
3,241
14,576
14,070
0
L
27,729
670
1,534
1,367
8,157
3,038
77
595
7,562
48,482
0
W
Pele
Letris
Pele
15,745
2,276
402
3,589
18,807
10,694
18
13,696
5,111
0
25,496
L
He Bo
8,320
576
812
660
11,311
3,077
0
1,110
10,201
13,074
0
W
Chiron
RSchmiddy
Chiron
6,176
2,455
2,316
3,311
9,054
3,653
1,653
7,051
2,003
0
18,166
W
11,850
2,965
2,014
4,732
11,232
4,545
2,636
8,557
2,675
0
30,485
W
14,005
6,162
2,282
4,252
18,149
10,807
816
12,121
6,028
0
30,047
L
10,014
3,546
1,260
2,352
16,754
7,177
0
4,553
12,201
0
22,672
W
Jormungandr
Soloxine
Jormungandr
10,925
1,079
2,605
11,355
25,925
15,959
599
17,755
8,170
22,800
0
L
Merlin
s0xT4stY
Merlin
14,176
374
1,975
668
10,484
4,085
0
1,426
9,058
27,304
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,000
Gold Earned
57,062
134
Minions Killed
141
0
Camps Cleared
0
1,115,090
Distance Traveled
1,208,115
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,539
753
7
1
0
224,461
0
L
Zeus
10,900
779
54
4
0
248,835
0
W
Pele
12,310
879
23
2
0
235,341
0
L
He Bo
8,416
601
14
1
0
202,238
0
W
Chiron
10,800
771
13
1
0
194,626
0
W
Neith
11,388
813
50
4
0
267,708
0
W
Vamana
11,618
830
37
3
0
245,092
1
L
Set
9,496
678
30
2
0
228,842
0
W
Jormungandr
10,946
782
18
1
0
265,348
2
L
Merlin
10,649
761
29
2
0
210,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role