Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
ItzTibiano
Aphrodite
Level 36
God Stats
4W - 5L
1,556 SR
Queue Stats
33W - 25L
1,537 Elo+
Party 1
Izanami
Izanami
LaSuarez2
Izanami
Level 88
God Stats
13W - 4L
1,771 SR
Queue Stats
408W - 340L
1,562 Elo+
Party 2
Janus
Janus
Nahnuke
Janus
Level 88
God Stats
1W - 3L
1,289 SR
Queue Stats
114W - 124L
1,468 Elo+
Party 1
Ne Zha
Ne Zha
Scraggy98
Ne Zha
Level 155
God Stats
7W - 10L
1,562 SR
Queue Stats
440W - 398L
1,546 Elo+
Party 2
Team Averages
Level 99
1,535 SR
1,522 Elo+

VS

Team Averages
Level 115
1,591 SR
1,484 Elo+
Cupid
Cupid
Dariuzbd
Cupid
Level 144
God Stats
10W - 5L
1,750 SR
Queue Stats
54W - 52L
1,500 Elo+
Party 3
Guan Yu
Guan Yu
GbMonte6
Guan Yu
Level 51
God Stats
2W - 2L
1,583 SR
Queue Stats
135W - 129L
1,438 Elo+
Solo
Janus
Janus
Leghions
Janus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mercury
Mercury
MUG3NSC
Mercury
Level 159
God Stats
26W - 24L
1,622 SR
Queue Stats
409W - 401L
1,483 Elo+
Party 3
Cerberus
Cerberus
Rellom
Cerberus
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
1 / 1 / 0
7,693
550
6,106
8,644
8,582
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Aphrodite
ItzTibiano
Aphrodite
10
1 / 3 / 5
6,316
451
5,083
6,992
3,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
LaSuarez2
Izanami
13
4 / 1 / 4
7,930
566
9,610
10,459
3,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Janus
Nahnuke
Janus
12
3 / 5 / 1
7,512
537
6,017
7,872
2,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
Scraggy98
Ne Zha
12
2 / 5 / 4
7,404
529
5,659
11,572
4,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Dariuzbd
Cupid
10
2 / 3 / 3
6,046
432
2,579
7,920
1,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Guan Yu
GbMonte6
Guan Yu
13
0 / 1 / 1
7,339
524
3,457
9,921
9,438
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
Leghions
Janus
14
2 / 2 / 11
8,091
578
8,826
7,474
2,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
MUG3NSC
Mercury
15
11 / 3 / 2
9,201
657
9,647
11,876
3,772
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
Rellom
Cerberus
10
0 / 2 / 7
6,328
452
4,268
11,782
4,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
39
11
Kills
15
15
Deaths
11
14
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
1
0
1
W
Cupid
Dariuzbd
Cupid
2
3
3
1.17
W
Guan Yu
GbMonte6
Guan Yu
0
1
1
0.5
L
Aphrodite
ItzTibiano
Aphrodite
1
3
5
1.17
L
Izanami
LaSuarez2
Izanami
4
1
4
6
W
Janus
Leghions
Janus
2
2
11
3.75
W
Mercury
MUG3NSC
Mercury
11
3
2
4
L
Janus
Nahnuke
Janus
3
5
1
0.7
W
Cerberus
Rellom
Cerberus
0
2
7
1.75
L
Ne Zha
Scraggy98
Ne Zha
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,475
Damage
28,777
45,539
Taken
48,973
22,090
Mitigated
21,483
16,240
Healing
18,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
6,106
1,397
0
1,573
8,644
8,582
0
0
8,644
54,914
0
W
Cupid
Dariuzbd
Cupid
2,579
1,236
133
2,788
7,920
1,606
291
1,687
6,233
0
19,943
W
Guan Yu
GbMonte6
Guan Yu
3,457
1,074
35
5,845
9,921
9,438
0
5,718
4,203
0
41,082
L
Aphrodite
ItzTibiano
Aphrodite
5,083
1,039
2,247
2,633
6,992
3,312
264
3,981
3,011
13,490
0
L
Izanami
LaSuarez2
Izanami
9,610
6,263
0
4,359
10,459
3,325
35
3,657
6,802
0
61,154
W
Janus
Leghions
Janus
8,826
731
0
2,282
7,474
2,026
495
2,078
5,396
49,835
0
W
Mercury
MUG3NSC
Mercury
9,647
4,682
0
2,893
11,876
3,772
764
3,542
8,334
0
55,064
L
Janus
Nahnuke
Janus
6,017
1,010
0
1,189
7,872
2,600
0
3,142
4,730
46,109
0
W
Cerberus
Rellom
Cerberus
4,268
271
0
4,215
11,782
4,641
122
4,181
7,601
19,234
0
L
Ne Zha
Scraggy98
Ne Zha
5,659
1,290
0
4,239
11,572
4,271
0
2,314
9,258
0
43,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,855
Gold Earned
37,005
416
Minions Killed
354
0
Camps Cleared
0
1,228,195
Distance Traveled
1,388,410
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,693
550
98
7
0
245,563
1
W
Cupid
6,046
432
41
3
0
242,238
0
W
Guan Yu
7,339
524
95
7
0
247,434
0
L
Aphrodite
6,316
451
31
2
0
239,203
2
L
Izanami
7,930
566
111
8
0
249,402
4
W
Janus
8,091
578
100
7
0
298,640
0
W
Mercury
9,201
657
89
6
0
316,088
1
L
Janus
7,512
537
87
6
0
238,281
2
W
Cerberus
6,328
452
29
2
0
284,010
3
L
Ne Zha
7,404
529
89
6
0
255,746
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role