Player Matchup

Ymir
Ymir
Silver I
FlatColt5685673
Ymir
Silver I
Level 97
God Stats
4W - 4L
1,661 SR
Queue Stats
15W - 15L
1,458 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
GuillotineGraves
Sun Wukong
Bronze III
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Janus
Janus
Bronze III
HavelTheRock12
Janus
Bronze III
Level 48
God Stats
0W - 1L
1,379 SR
Queue Stats
19W - 31L
1,500 MMR
Party 2
Heimdallr
Heimdallr
Silver III
Lalorink1
Heimdallr
Silver III
Level 115
God Stats
4W - 3L
1,533 SR
Queue Stats
23W - 24L
1,436 MMR
Solo
Mercury
Mercury
Gold IV
WHØRE
Mercury
Gold IV
Level 136
God Stats
10W - 11L
1,433 SR
Queue Stats
243W - 249L
1,443 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 89
1,501 SR
1,468 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 106
1,542 SR
1,468 MMR
Ares
Ares
Silver II
LemursCorner
Ares
Silver II
Level 69
God Stats
2W - 2L
1,608 SR
Queue Stats
42W - 46L
1,434 MMR
Solo
Vamana
Vamana
Gold II
NaClyde
Vamana
Gold II
Level 141
God Stats
3W - 2L
1,500 SR
Queue Stats
308W - 302L
1,440 MMR
Solo
Thanatos
Thanatos
Gold II
TheCuddlyLion
Thanatos
Gold II
Level 97
God Stats
11W - 18L
1,427 SR
Queue Stats
102W - 107L
1,515 MMR
Party 1
Nox
Nox
Gold III
TheCuddlyTiger
Nox
Gold III
Level 97
God Stats
2W - 3L
1,745 SR
Queue Stats
113W - 117L
1,469 MMR
Party 1
Cupid
Cupid
Silver III
paghosite
Cupid
Silver III
Level 128
God Stats
5W - 3L
1,432 SR
Queue Stats
75W - 75L
1,482 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 1
4,759
476
1,153
8,976
4,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sun Wukong
GuillotineGraves
Sun Wukong
9
0 / 3 / 0
4,733
473
2,802
7,742
2,984
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

7
0 / 5 / 0
4,621
462
2,345
6,096
1,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heimdallr
Lalorink1
Heimdallr
7
0 / 4 / 1
4,500
450
1,944
4,904
1,178
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mercury
WHØRE
Mercury
8
1 / 1 / 0
5,022
502
823
5,128
1,339
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bans
ApolloNemesisGuan YuDanzaburouPele

VS

Bans
SetTsukuyomiNu WaSerqetScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 5
5,259
526
2,982
7,759
3,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vamana
NaClyde
Vamana
12
3 / 0 / 1
6,528
653
4,261
6,174
3,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Thanatos
TheCuddlyLion
Thanatos
10
5 / 0 / 5
6,431
643
5,827
6,854
2,295
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
3 / 0 / 3
6,159
616
4,023
2,248
754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cupid
paghosite
Cupid
11
6 / 0 / 1
6,377
638
4,331
3,043
1,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
32
1
Kills
17
17
Deaths
1
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
Sun Wukong
GuillotineGraves
Sun Wukong
0
3
0
0
L
0
5
0
0
L
Heimdallr
Lalorink1
Heimdallr
0
4
1
0.13
W
0
1
5
2.5
W
Vamana
NaClyde
Vamana
3
0
1
3.5
W
Thanatos
TheCuddlyLion
Thanatos
5
0
5
7.5
W
3
0
3
4.5
L
Mercury
WHØRE
Mercury
1
1
0
1
W
Cupid
paghosite
Cupid
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,067
Damage
21,424
32,846
Taken
26,078
10,862
Mitigated
11,310
5,165
Healing
15,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,153
224
0
1,548
8,976
4,049
0
2,734
6,217
12,605
0
L
Sun Wukong
GuillotineGraves
Sun Wukong
2,802
862
0
1,164
7,742
2,984
0
0
7,467
0
19,533
L
2,345
345
0
1,298
6,096
1,312
0
1,986
4,110
20,254
0
L
Heimdallr
Lalorink1
Heimdallr
1,944
726
0
520
4,904
1,178
541
955
3,949
0
15,317
W
2,982
27
0
3,762
7,759
3,615
0
1,386
6,343
14,495
0
W
Vamana
NaClyde
Vamana
4,261
1,301
0
3,374
6,174
3,438
0
0
6,174
0
33,352
W
Thanatos
TheCuddlyLion
Thanatos
5,827
1,341
0
6,388
6,854
2,295
110
1,164
5,536
0
32,032
W
4,023
232
0
70
2,248
754
153
588
1,552
33,628
0
L
Mercury
WHØRE
Mercury
823
412
0
635
5,128
1,339
0
1,330
3,798
0
28,308
W
Cupid
paghosite
Cupid
4,331
2,417
0
1,806
3,043
1,208
582
68
2,975
0
26,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,635
Gold Earned
30,754
193
Minions Killed
270
0
Camps Cleared
0
927,214
Distance Traveled
949,954
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,759
476
21
2
0
188,622
3
L
Sun Wukong
4,733
473
31
3
0
177,916
3
L
Janus
4,621
462
46
5
0
186,149
3
L
Heimdallr
4,500
450
37
4
0
171,850
3
W
Ares
5,259
526
13
1
0
194,919
2
W
Vamana
6,528
653
67
7
0
196,623
0
W
Thanatos
6,431
643
62
6
0
207,875
6
W
Nox
6,159
616
61
6
0
197,504
6
L
Mercury
5,022
502
58
6
0
202,677
4
W
Cupid
6,377
638
67
7
0
153,033
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role