Player Matchup

Hun Batz
Hun Batz
Gato_fachero1
Hun Batz
Level 23
God Stats
2W - 2L
1,500 SR
Queue Stats
487W - 457L
1,589 Elo+
Solo
Cthulhu
Cthulhu
SouthToThePark
Cthulhu
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 28L
1,573 Elo+
Party 2
Bellona
Bellona
Vriege
Bellona
Level 29
God Stats
2W - 1L
1,345 SR
Queue Stats
2W - 1L
1,702 Elo+
Solo
Chang'e
Chang'e
sargento334feroz
Chang'e
Level 26
God Stats
2W - 2L
1,321 SR
Queue Stats
15W - 9L
1,559 Elo+
Solo
Anhur
Anhur
zebra_moody
Anhur
Level 6
God Stats
1W - 2L
1,546 SR
Queue Stats
34W - 24L
1,431 Elo+
Party 2
Team Averages
Level 42
1,443 SR
1,571 Elo+

VS

Team Averages
Level 14
1,714 SR
1,666 Elo+
Cabrakan
Cabrakan
Aggressive6460
Cabrakan
Level 25
God Stats
17W - 5L
1,992 SR
Queue Stats
84W - 42L
1,772 Elo+
Party 3
Raijin
Raijin
HzOrbitz
Raijin
Level 28
God Stats
13W - 9L
1,696 SR
Queue Stats
109W - 68L
1,686 Elo+
Party 3
Thor
Thor
PoweredBow
Thor
Level 5
God Stats
1W - 1L
1,711 SR
Queue Stats
1W - 1L
1,623 Elo+
Party 1
Neith
Neith
bobbydylan77
Neith
Level 5
God Stats
2W - 2L
1,670 SR
Queue Stats
2W - 3L
1,469 Elo+
Party 1
Kukulkan
Kukulkan
hannabanana15
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,783 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Gato_fachero1
Hun Batz
20
6 / 1 / 8
13,709
623
10,292
16,034
6,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
1 / 3 / 14
11,679
531
7,850
18,626
17,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
Vriege
Bellona
19
1 / 1 / 2
12,903
587
3,366
14,224
13,856
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

20
15 / 5 / 3
14,417
655
18,609
19,877
8,469
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
12 / 2 / 6
12,816
583
12,675
14,438
7,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
20
7 / 9 / 3
13,062
594
20,607
22,955
15,326
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Raijin
HzOrbitz
Raijin
17
3 / 7 / 2
9,827
447
10,197
17,153
6,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
0 / 10 / 2
8,467
385
1,509
18,537
7,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
1 / 9 / 3
9,201
418
5,301
13,660
4,318
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mace

Mace

+10
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
hannabanana15
Kukulkan
8
0 / 2 / 0
6,741
306
1,658
2,866
1,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
21
35
Kills
11
12
Deaths
37
33
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
7
9
3
0.94
W
Hun Batz
Gato_fachero1
Hun Batz
6
1
8
10
L
Raijin
HzOrbitz
Raijin
3
7
2
0.57
L
0
10
2
0.1
W
1
3
14
2.67
W
Bellona
Vriege
Bellona
1
1
2
2
L
1
9
3
0.28
L
Kukulkan
hannabanana15
Kukulkan
0
2
0
0
W
15
5
3
3.3
W
12
2
6
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,792
Damage
39,272
83,199
Taken
75,171
54,238
Mitigated
34,931
28,837
Healing
11,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
20,607
3,147
0
4,442
22,955
15,326
0
10,412
12,543
95,226
0
W
Hun Batz
Gato_fachero1
Hun Batz
10,292
2,749
0
5,340
16,034
6,967
1,403
5,792
10,242
0
95,935
L
Raijin
HzOrbitz
Raijin
10,197
827
0
1,249
17,153
6,879
0
8,161
8,992
56,524
0
L
1,509
271
0
3,749
18,537
7,384
0
3,884
14,653
0
42,732
W
7,850
1,588
442
3,326
18,626
17,801
842
6,636
11,453
32,142
0
W
Bellona
Vriege
Bellona
3,366
392
0
2,813
14,224
13,856
5,694
5,816
8,408
0
62,690
L
5,301
1,892
0
2,134
13,660
4,318
0
3,540
10,120
0
37,440
L
Kukulkan
hannabanana15
Kukulkan
1,658
313
0
0
2,866
1,024
0
462
2,404
18,486
0
W
18,609
802
2,045
8,708
19,877
8,469
3,448
11,811
8,066
97,057
0
W
12,675
7,840
0
6,163
14,438
7,145
4,959
4,287
10,151
0
109,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,524
Gold Earned
47,298
597
Minions Killed
411
0
Camps Cleared
0
2,031,047
Distance Traveled
1,529,175
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
13,062
594
162
7
0
355,245
0
W
Hun Batz
13,709
623
140
6
0
482,702
1
L
Raijin
9,827
447
73
3
0
336,508
1
L
Thor
8,467
385
76
3
0
370,369
0
W
Cthulhu
11,679
531
37
2
0
438,495
2
W
Bellona
12,903
587
129
6
0
404,259
5
L
Neith
9,201
418
66
3
0
281,802
0
L
Kukulkan
6,741
306
34
2
0
185,251
0
W
Chang'e
14,417
655
157
7
0
367,507
0
W
Anhur
12,816
583
134
6
0
338,084
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role