Player Matchup

Danzaburou
Danzaburou
MartteBR
Danzaburou
Level 15
God Stats
7W - 7L
1,436 SR
Queue Stats
19W - 23L
1,410 Elo+
Solo
Osiris
Osiris
Narnian468
Osiris
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,076 Elo+
Solo
Thanatos
Thanatos
SrksHunter
Thanatos
Level 11
God Stats
27W - 22L
1,756 SR
Queue Stats
33W - 27L
1,757 Elo+
Solo
Cthulhu
Cthulhu
amandioA
Cthulhu
Level 4
God Stats
1W - 1L
1,267 SR
Queue Stats
11W - 8L
1,500 Elo+
Solo
Guan Yu
Guan Yu
lejendar
Guan Yu
Level 15
God Stats
2W - 1L
1,684 SR
Queue Stats
12W - 21L
1,340 Elo+
Solo
Team Averages
Level 10
1,528 SR
1,417 Elo+

VS

Team Averages
Level 17
1,459 SR
1,447 Elo+
Artemis
Artemis
 
Artemis
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
LeonardGamaliel
Baron Samedi
Level 5
God Stats
3W - 6L
1,505 SR
Queue Stats
6W - 12L
1,303 Elo+
Solo
Mulan
Mulan
YukioSenpai2
Mulan
Level 30
God Stats
7W - 17L
1,500 SR
Queue Stats
458W - 513L
1,462 Elo+
Party 1
Persephone
Persephone
shadowCloud2
Persephone
Level 17
God Stats
2W - 5L
1,290 SR
Queue Stats
59W - 73L
1,468 Elo+
Party 1
Nemesis
Nemesis
sooell
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MartteBR
Danzaburou
18
6 / 1 / 21
11,516
1,047
20,280
11,420
5,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Osiris
Narnian468
Osiris
18
8 / 5 / 18
11,710
1,065
13,276
13,757
11,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
SrksHunter
Thanatos
20
21 / 2 / 15
14,189
1,290
28,812
18,647
10,160
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
amandioA
Cthulhu
19
5 / 3 / 21
12,085
1,099
18,392
14,351
16,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Guan Yu
lejendar
Guan Yu
18
2 / 2 / 24
11,195
1,018
8,794
12,954
14,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Team 1 Tickets

306

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
16
2 / 3 / 9
10,416
947
17,226
15,301
3,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baron Samedi
LeonardGamaliel
Baron Samedi
16
2 / 10 / 6
9,864
897
4,883
16,478
6,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
2 / 11 / 9
10,358
942
13,633
28,545
9,819
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Persephone
shadowCloud2
Persephone
15
1 / 10 / 5
9,750
886
9,691
14,194
2,913
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
sooell
Nemesis
17
6 / 8 / 5
11,756
1,069
11,798
23,008
8,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
47
42
Kills
13
13
Deaths
42
99
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
2
3
9
2.17
L
Baron Samedi
LeonardGamaliel
Baron Samedi
2
10
6
0.5
W
Danzaburou
MartteBR
Danzaburou
6
1
21
16.5
W
Osiris
Narnian468
Osiris
8
5
18
3.4
W
Thanatos
SrksHunter
Thanatos
21
2
15
14.25
L
2
11
9
0.59
W
Cthulhu
amandioA
Cthulhu
5
3
21
5.17
W
Guan Yu
lejendar
Guan Yu
2
2
24
7
L
Persephone
shadowCloud2
Persephone
1
10
5
0.35
L
Nemesis
sooell
Nemesis
6
8
5
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,554
Damage
57,231
71,129
Taken
97,526
58,324
Mitigated
30,775
31,163
Healing
8,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
17,226
11,294
0
3,347
15,301
3,666
0
2,622
12,404
0
35,432
L
Baron Samedi
LeonardGamaliel
Baron Samedi
4,883
944
601
541
16,478
6,032
0
2,542
13,645
9,306
0
W
Danzaburou
MartteBR
Danzaburou
20,280
11,607
0
3,987
11,420
5,517
0
2,236
9,184
0
32,741
W
Osiris
Narnian468
Osiris
13,276
5,809
0
1,401
13,757
11,924
0
2,763
10,994
264
25,566
W
Thanatos
SrksHunter
Thanatos
28,812
12,534
1,538
14,179
18,647
10,160
0
3,037
14,881
0
47,090
L
13,633
2,612
0
786
28,545
9,819
0
5,571
22,424
0
25,598
W
Cthulhu
amandioA
Cthulhu
18,392
2,485
1,365
767
14,351
16,522
0
4,331
10,020
32,717
0
W
Guan Yu
lejendar
Guan Yu
8,794
1,614
4,396
3,530
12,954
14,201
0
2,207
10,477
0
24,950
L
Persephone
shadowCloud2
Persephone
9,691
1,073
0
89
14,194
2,913
0
2,265
11,725
18,728
0
L
Nemesis
sooell
Nemesis
11,798
6,183
0
2,755
23,008
8,345
0
4,806
17,602
0
30,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,695
Gold Earned
52,144
178
Minions Killed
128
9
Camps Cleared
6
990,747
Distance Traveled
822,301
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,416
947
31
3
4
159,532
1
L
Baron Samedi
9,864
897
12
1
1
124,802
0
W
Danzaburou
11,516
1,047
38
3
1
179,919
0
W
Osiris
11,710
1,065
12
1
0
187,986
2
W
Thanatos
14,189
1,290
34
3
6
211,133
0
L
Mulan
10,358
942
20
2
0
175,856
1
W
Cthulhu
12,085
1,099
45
4
0
200,552
0
W
Guan Yu
11,195
1,018
49
4
2
211,157
1
L
Persephone
9,750
886
16
1
0
155,814
0
L
Nemesis
11,756
1,069
49
4
1
206,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role